Give an Indication of Cap Progress from Afar
It would also be nice if we could see which team was capping. Right now we are only informed that a point is being contested by the cross-swords icon on top of the screen, but not by which team.
It would also be nice if we could see which team was capping. Right now we are only informed that a point is being contested by the cross-swords icon on top of the screen, but not by which team.
This will probably be difficult because if a point is contested, players from both teams might be on it…In which case no single team is capping it.
It would also be nice if we could see which team was capping. Right now we are only informed that a point is being contested by the cross-swords icon on top of the screen, but not by which team.
This will probably be difficult because if a point is contested, players from both teams might be on it…In which case no single team is capping it.
True, but instead of the white contested circle make it fill gradually with the color of the team camping it. If there are players from both tens inside it could simply be white or show the among of caping by a team. I.e. 5% blue, if it is not “growing” it means that players from both teams are in the circle.
In theory it’s awesome, not sure it’s easy to implement. Although it exists in other games.
It would also be nice if we could see which team was capping. Right now we are only informed that a point is being contested by the cross-swords icon on top of the screen, but not by which team.
This will probably be difficult because if a point is contested, players from both teams might be on it…In which case no single team is capping it.
True, but instead of the white contested circle make it fill gradually with the color of the team camping it. If there are players from both tens inside it could simply be white or show the among of caping by a team. I.e. 5% blue, if it is not “growing” it means that players from both teams are in the circle.
In theory it’s awesome, not sure it’s easy to implement. Although it exists in other games.
Good idea. Basically just a miniature version of what we normally see when we’re standing close to a point.