Give us more stat flexibility.
Yay
I’ve felt this way in the past
Illuminated One
I really want Precision/Condition Damage/Vitality. ._.
Yay.
At the very least, if they choose to remain with Amulet/Jewels, I’d like to see both Vitality and Toughness options for each combination.
Definately, although you will see bunker builds getting even more ridiculous if they could do Tough/Vit/Healing.
At the very least should let us choose between 2 offense and 1 defense stat or 2 defense and 1 offense stat.