Giving pips based on score

Giving pips based on score

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Posted by: Elegie.3620

Elegie.3620

When you lose a game, you get a MMR decrease and 4+ pips. When you win a game, you get a MMR increase and 10+ pips.

The MMR variation, based on win/loss factor and the MMR of other participants, looks fine. However, I think one could change the pips policy. Namely, I think that tying the pips to the score could be interesting. For instance, if you win by a large margin, you get bonus pips – and if you lose by a small margin, you get bonus pips a well.

The goal of this policy would be to improve the game quality: more people would be motivated to play to the end (as there would be more reward to do so), so we’d have less AFK, less global frustration and more fighting spirit, so possibly better games for everyone.

Giving pips based on score

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

seems fair.

maybe 500 score = 500/500 × 10 pips ?

lost with 500 vs 350 = 350/500 × 10 = 7 pips ?

killed lord, won 600 vs 400 = 600/500 × 10 = 12 pips ?
200 score difference, another 200/500 × 10 = 4 pips ?
top stat? 1 pip ? total 17 pips ?

Giving pips based on score

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Posted by: ReaverKane.7598

ReaverKane.7598

seems fair.

maybe 500 score = 500/500 × 10 pips ?

lost with 500 vs 350 = 350/500 × 10 = 7 pips ?

killed lord, won 600 vs 400 = 600/500 × 10 = 12 pips ?
200 score difference, another 200/500 × 10 = 4 pips ?
top stat? 1 pip ? total 17 pips ?

It’s not that linear, the game actively creates a “winner” team from the get go, sometimes to ridiculous extents, like 2 duos on a team, and none on the other, or a team’s MMR average being 100~200 points above the other, when that team wins, you can’t expect it to win a bonus, since it was BUILT to win. If the “loser” team wins, then those SHOULD have a bonus both on MMR and pips.
Although i’d argue that pips are actually unhealthy for PvP. Having instant gratification rewards like that are conducive to unhealthy habits like people farming pips till they get what they need, then just quitting PvP until the next season.
What we need is a end-season reward, based on ranking, that is only available after season ends. (Kind of like the champion skins/borders/icons on LoL).

Giving pips based on score

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Posted by: OriOri.8724

OriOri.8724

I think the amount of pips for winning and losing are fine. Wouldn’t mind seeing a change where instead of a flat +1 pip for having top stats though you instead got +1 pip for each top stat you earned.