If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.
pre-ordered HOT at this point,
save yourself the money and don’t bother.
Lets lay it all out
GW2 has no monthly subscription. They rely on in game purchases to remain afloat.
Players have complained (rightfully so) that glory quickly loses its value – you hit a high enough rank, and you’re swimming in glory that you have almost no use for – as an example, when I hit rank 40, I spent about 40k glory, got every single item you could ever get from a rank 40 gold chest, and still had 40k glory to spare. The very second I hit rank 40, I was done with rank 40 chests.
PvP players also complain that they have little reason to buy gems – there’s a finite amount of items you can acquire before you’re spending cash on the chance that you get some cool dyes.
I’d like to suggest a solution – make it so that players can spend glory to acquire gems when they spend money for gems. A system that allowed a fixed expenditure of glory for gems when you are already spending money for gems is a good solution for both Anet and the player.
As a baseline, lets say for every 10 dollars you spend, you can exchange X glory (lets say X = 10,000 for this example, but that number is not set in stone) to acquire an additional 800 gems. In essence, every 10 dollars you spend allows you to also spend 10,000 glory as the equivalent of “Another 10 dollars”. If you want to spend 20,000 glory for 1600 gems, you have to spend 20 dollars, and so on.
I think this would lead to a big infusion of cash for Anet – For example, I like 1 or 2 of the finishers they introduced in the latest patch. I’d be much more eager to spend 20 bucks and acquire them if I could also spend some of the 60k glory i’m sitting on to also buy some dye packs.
Anyone else agree?
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