Glory score and team effectiveness

Glory score and team effectiveness

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Posted by: SteepledHat.1345

SteepledHat.1345

It is my understanding that one’s personal glory score at the end of a match is a poor measure of how much they contributed? Staying back to defend a point awards nothing. Leaving to go elsewhere when a point is safe and other players are already claiming it awards nothing either.

So why is this used as a metric by people to make claims of superior performance? And why is it listed at all?

“Failure to remain calm is the sign of a weak mind.”

Glory score and team effectiveness

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Posted by: Wanderer.5471

Wanderer.5471

it’s hard to create a scoring system which could truly analyze a person’s effectiveness. And it’s used by players to get a sense of how long they’ve been playing, th thinking being that time and skill to have something of a positive correlation. However once you’re over rank 30 it doesn’t mean much, titles such as champion slayer are probs better indicators of skill, but again not great.

Glory score and team effectiveness

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Posted by: Zodian.6597

Zodian.6597

He’s talking about point distribution through the game’s scoring window (B), it heavily rewards roaming and heavily punishes bunkering. No one rely considers these points an indicator of anything anymore, it would be nice if the devs improved the window to show kills/deaths/damage done/damage taken/healing done/ect… But quality of life improvements like that are pretty low on the priority list at this point.

Neglekt

Glory score and team effectiveness

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Posted by: Empiren.6401

Empiren.6401

Considering points cap just as fast or slow with just one person…….idk, personal glory is just that, personal.

People often use this as “i’m better than you” type of thing. Honestly I never saw the point when me tapping an already downed opponent gave me just as much points as me completely downing him.

Glory score and team effectiveness

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Posted by: SteepledHat.1345

SteepledHat.1345

it’s hard to create a scoring system which could truly analyze a person’s effectiveness. And it’s used by players to get a sense of how long they’ve been playing, th thinking being that time and skill to have something of a positive correlation. However once you’re over rank 30 it doesn’t mean much, titles such as champion slayer are probs better indicators of skill, but again not great.

I tend to agree. I’m 66% the way to champ slayer after two days of tournaments. So even that title doesn’t say much. I only mention it because I had the displeasure of being told I was being ineffective due to my low score. But I was never sharing a circle and I tended to stay back on point to defend when needed. Hence, I have a ton of kills but low glory score per match. I’m still new to tournaments so I thought it best to ask to make sure I wasn’t being rubbish.

“Failure to remain calm is the sign of a weak mind.”