Glow from capture point

Glow from capture point

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Posted by: Maidah.2539

Maidah.2539

Hello,
I am not a PVP player, but I have been watching PVP matches on twitch and youtube in order to learn.

I am having some difficulty in reading what players are doing when players are fighting on the capture points.

I noticed that I can now make out (to a decent extent) what is going on as long the fight is not near a capture point (and players are not Asura).

The glow from the capture progress effect is very blinding, especially when it is white colored. The glow effect make it seems like the monitor brightness is set too high.

Has anyone else noticed this or is it just my monitor settings?

If it is not just me then would it help to make out whats going on during fights if changes were made to the glow effect on capture points?

Glow from capture point

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Posted by: Frenk.5917

Frenk.5917

Few guildmates of mine have your same issue. I have no problem with the white glowing texture, but my teammates found helpful turning on the standard model option (no more asuras) so that the “enlarged” characters’ animations are more easily readable, even in the white glow.

Frenk – EU
All is vain

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Posted by: Viaryllis.1573

Viaryllis.1573

It should be reduced if you turn off post processing in the graphics options, it keeps the white circle for me but it interferes with animations a lot less.

Luneoth
Guardian
Devona’s Rest

Glow from capture point

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Posted by: SlimChance.6593

SlimChance.6593

If your watching these matches on YouTube or Twitch, there’s not much you can do. Its the broadcasters settings your seeing.

When YOU play, you can change your settings to reduce the glare.

Eccho, Echo Oread – Mesmers (Yak’s Bend)
My EchoRupt Build - Forum Post

Glow from capture point

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Posted by: Maidah.2539

Maidah.2539

Thanks for the replies.
Good to know that there is an option that can help with this.