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Posted by: Luclinraider.2317

Luclinraider.2317

Figured out how to fix thief!

New elite should be replaced with a signet:

Passive: Revealed no longer effects you
Active: Immunity for 8 seconds

Not sure why some classes get a press 1 button I can’t be hurt skill, but time to even the playing field imo :P

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Posted by: ronpierce.2760

ronpierce.2760

Ha ha, heu heu, I think you’re really onto something here.

While we’re at it, Necromancer gets a ground target teleport on their staff #2 with a 3 second cooldown. Not sure why some classes can press 1 button and teleport all over a map, time to even the mobility playing field.

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Warlord Sikari (80 Scrapper)

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Posted by: Schurge.5194

Schurge.5194

My Warrior will trade you his auto Endure Pain on the Defensive Line for your new Elite that lets you auto-finish opponents. Hell… my Necromancer will trade you Fear for it… as in all my Fears.

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We are not friends.

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Posted by: Luclinraider.2317

Luclinraider.2317

See, you guys are seeings skills you already have as trade material for this signet.

Prove it’s a missing, but needed, piece of the thief :P

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Posted by: ronpierce.2760

ronpierce.2760

See, you guys are seeings skills you already have as trade material for this signet.

Prove it’s a missing, but needed, piece of the thief :P

Not the signet you’re talking about. Stuff thieves have… >_>:

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Posted by: Luclinraider.2317

Luclinraider.2317

What? Tons of classes have this invulni button….but not thieves.

On the contrary plenty of classes have stealth AND blinks….AND have an invuln button :P

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Posted by: ronpierce.2760

ronpierce.2760

What? Tons of classes have this invulni button….but not thieves.

On the contrary plenty of classes have stealth AND blinks….AND have an invuln button :P

No one has the same mobility, only mesmer really has the same stealth (and no one likes mesmers anyways. :P). Homogenization is not the way for balance, its the way to create a boring game. They could just tone down mesmer a bit and buff thief in needed areas so they were more in the same spot, since they fill a similar role, and everyone would be better off.

No one wants a kitten invincible thief unloading on them, I say that fairly confidently.

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Posted by: Luclinraider.2317

Luclinraider.2317

No one wants an invincible thief unloading on them….but invincible warriors are ok?

Warrior are WAY more damage, maybe not on the burst…but over the 8 seconds….heck ya. Along with their knock downs….easily.

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Posted by: ronpierce.2760

ronpierce.2760

No one wants an invincible thief unloading on them….but invincible warriors are ok?

Warrior are WAY more damage, maybe not on the burst…but over the 8 seconds….heck ya. Along with their knock downs….easily.

I’m gunna have to let you figure this one out for yourself… :/ This thread is going to get frustrating fast. ><

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Posted by: ArthurDent.9538

ArthurDent.9538

No coments on that passive? Shadow refuge, then spam backstab repeatedly till enemy dies never being allowed to even see your character much balance, such fun.

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Posted by: ronpierce.2760

ronpierce.2760

No coments on that passive? Shadow refuge, then spam backstab repeatedly till enemy dies never being allowed to even see your character much balance, such fun.

Well, overall, I assume the post was a bit of a hyperbole, hence my sarcasm. I’d like to point out the game needs less homogenization, not more.

But yeah, the whole elite he came up with is just silly and not practical. Not to mention it completely defeats the purpose of even adding reveals to the game.

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Posted by: Moonlit.6421

Moonlit.6421

No one wants an invincible thief unloading on them….but invincible warriors are ok?

Warrior are WAY more damage, maybe not on the burst…but over the 8 seconds….heck ya. Along with their knock downs….easily.

At least you see the warrior coming lol

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Posted by: Luclinraider.2317

Luclinraider.2317

No one wants an invincible thief unloading on them….but invincible warriors are ok?

Warrior are WAY more damage, maybe not on the burst…but over the 8 seconds….heck ya. Along with their knock downs….easily.

At least you see the warrior coming lol

You’re depending too much on your eyes. Gota feel the flow of the universe :P

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Posted by: Moonlit.6421

Moonlit.6421

Meh personally there aren’t many things I have a problem with as far as balance goes anyways. As for thief one reason I’m looking forward to daredevil is more melee means less builds relying on stealth. No stealth means no reveal so who cares then lol. Just waiting for it to become playable full time~

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Posted by: Chapell.1346

Chapell.1346

https://wiki.guildwars2.com/wiki/Second_Shadow. A lil bit of tweaking, rename could be nasty.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: TheLastNobody.8319

TheLastNobody.8319

No one wants an invincible thief unloading on them….but invincible warriors are ok?

Warrior are WAY more damage, maybe not on the burst…but over the 8 seconds….heck ya. Along with their knock downs….easily.

At least you see the warrior coming lol

You’re depending too much on your eyes. Gota feel the flow of the universe :P

Screw that, scorched earth man, scorched earth.

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: meow one twenty.4376

meow one twenty.4376

Figured out how to fix thief!

New elite should be replaced with a signet:

Passive: Revealed no longer effects you
Active: Immunity for 8 seconds

Not sure why some classes get a press 1 button I can’t be hurt skill, but time to even the playing field imo :P

~balance~

Alright meow, where were we?