Great Balance

Great Balance

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Posted by: CptCuddles.8912

CptCuddles.8912

More cool down reductions to allow the spamming of even more weapon skills and utilities. They were under performing because they weren’t op. Now they are just silly like the rest of this game.

I wish we could just roll back this game to the time before this baseline cooldown reduction movement started. There used to be such a concept as counting enemy dodge rolls to land your important skills.

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Posted by: Anari.2137

Anari.2137

Actually, The reduction to times on the abilities is good. The problem with them is that some of them are not mechanically tuned, or their power ratios were not tuned with the CD reduction.

Having the abilities on a large CD does not really do anything except encourage an unbalanced game, due to the fact that you could train them with a rotation, making specific rotations over powered.

By reducing them they have given the general population an easier way to deal with situations, which in return has closed the game of player skill between the casual and hardcore player base.

To be honest, This was a great change, but at the same time the devs just straight need to do a full design pass on the class system.

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Posted by: Ravenmoon.5318

Ravenmoon.5318

I like how people use vague terms and never specifics. Makes me really confused.

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Posted by: bigo.9037

bigo.9037

Actually, The reduction to times on the abilities is good. The problem with them is that some of them are not mechanically tuned, or their power ratios were not tuned with the CD reduction.

Having the abilities on a large CD does not really do anything except encourage an unbalanced game, due to the fact that you could train them with a rotation, making specific rotations over powered.

By reducing them they have given the general population an easier way to deal with situations, which in return has closed the game of player skill between the casual and hardcore player base.

To be honest, This was a great change, but at the same time the devs just straight need to do a full design pass on the class system.

anari strikes again with his bullkitten about balance.
OP is right about the cooldowns imo.
however counting enemy dodges is still a thing..