Guardian builds?
I use this build it’s good at dpsing..tanky great condition removal and with a swap of a amulet u can go from dps to point defender pretty easily..you could even stick a hammer in ur bag and switch it out for one of the weps when ur defending if u really wanted to. – you can get nice burst using 5 on greatsword to pull/knockdown every one that hasnt got stability and then whirling blade switch wep and zealots defense them as they try to flee you also have 3 gap closers 1 that burns and heals you and 2 that blind.
you offer support with your dps, save yourself and ur elite skill to turn the tide of the battle by buffing/healing
[I use Knights amulet & jewel for dps and Soldiers Amulet & jewel for point defense I also use 6/6 runes of melandru for both builds]
http://www.guildhead.com/skill-calc#MMcz0oMzmrGnomrGno9MxGGzabMsMs
I’ve also used this build as full point defense..plenty of healing with the buffs and symbol from the mace with writ of the merciful plenty of retaliation and burning/might on the 4 blocks with mace/focus and protection on 3 then it has knockback and immobilize and aoe with sceptre/shield and protection and then you have stability to avoid some cc. [use this with soldier amulet/jewel and runes and you can either use runes of the flame legion for a bit of a damage boost/burning upkeep or runes of the soldier for vit/toughness and 2 extra condition removals through the shouts]
http://www.guildhead.com/skill-calc#MMcmMczzmNGRomNGRm9MxGGMsqMaMs
if ur wondering the reason i dont run with a hammer for point defense is i’d have to give up 4 blocks [might/burning stacks] healing x2 from the mace symbol and then even more healing from 3rd mace strike on autoatk, protection from mace 3 and the ability to blind a enemy or grant regenerate+cure a condition to my allies and this would be traded for a hammer with very slow animation/cast times where the banish skill is so easy to dodge/see coming the immobilise is pretty good on a lowish cd and the number 5 can be good it’s just a touch slow so ppl can usually slip in or out of it before you’ve got it up properly the autoattacks just plain sucks imo the time between the 2nd and 3rd auto atk that gives u protection is pretty huge making it quite hard to land tbh the no.2 aoe on hammer i do like as it gives you a small leap but i think the cons outweigh the pro’s for me on the hammer vs sceptre/shield or mace/focus plus i can take writ of the merciful instead of two handed mastery..and it stacks with the regeneration on the mace for some nice healing that combined with u getting a constant stream of healing from boons on yourself and allies makes you very tanky.
(edited by SparksWillFly.2971)