HEALER AMULETS OR RIOT!

HEALER AMULETS OR RIOT!

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Posted by: SirSixString.6349

SirSixString.6349

Let me be clear! Full heal bot amulets (i.e. Minstrel) is NOT what I want. I want more stat combos for healers! You have Magi, Cleric, and Settler’s. THAT IS NOT ENOUGH! What the heck is a Herald, Tempest or Druid to do with only 3 amulets! So in this post I would like to suggest some as well as just get some stuff out there! Healers need a place in SPvP:)

Suggestions:
1. Zealot-
1200 Power
900 Precision
900 Healing power
2. Shaman-
1200 Vitality
900 Condition Damage
900 Healing Power
[Now Non-Existing Stats]
3. Monk’s-
1050 Healing Power
1050 Power
560 Concentration
560 Toughness
4. Cherished-
1050 Healing Power
1050 Precision
560 Vitality
560 Toughness
5. Bold-
1050 Condition Damage
1050 Healing Power
560 Vitality
560 Expertise (or) Toughness
I hope you guys blow up this post with your own suggestions. Let’s make sure Anet sees it alright?:D

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Posted by: glaphen.5230

glaphen.5230

Meh they could add those if they want but Clerics and Settlers would still be best on everything. Zealots would be the only one that could really be used to base a build around.

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Posted by: Rasgriz.2486

Rasgriz.2486

I would super love to see shamans.

Personally I would just like to be able to make any 4 stat amulet I please but they would never add that.

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Posted by: Morwath.9817

Morwath.9817

What about Minstrel with slightly (20%?) reduced stats?
Who said all 3/4 stat Amulets need to have same amount of stats….

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Posted by: Jekkt.6045

Jekkt.6045

shave 250 toughness off minstrel and add it as precision.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Sagat.3285

Sagat.3285

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: WuGzaGenius.5684

WuGzaGenius.5684

No, i don’t wanna be vsing full damage comps with each their own ridiculous amount of self heals.

Don’t do this.

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Posted by: Jekkt.6045

Jekkt.6045

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

the boon duration is already there to cut vitality…

otherwise the amulet would be full nomads.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Rym.1469

Rym.1469

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Morwath.9817

Morwath.9817

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

the boon duration is already there to cut vitality…

otherwise the amulet would be full nomads.

Also boon duration wasn’t working, so it wasn’t removed because of it. Maybe they should just upgrade both Cleric and Settler Amulets to 4 pieces, like:

1050 Power / Condi
1050 Healing Power
560 Toughness
560 Vitality

and reintroduce Minstrel with 10-20% shave:

945 / 840 Toughness
945 / 840 Healing Power
504 / 448 Vitality
504 / 448 Concentration

(edited by Morwath.9817)

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Posted by: Rasgriz.2486

Rasgriz.2486

You cant just “shave” an amulet, if you have noticed all but cele have the same amount of points invested in varying areas.

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Posted by: glaphen.5230

glaphen.5230

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.

Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.

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Posted by: Morwath.9817

Morwath.9817

You cant just “shave” an amulet, if you have noticed all but cele have the same amount of points invested in varying areas.

Yes, you can. If current stat system ratio on amulets doesn’t let you to make “balanced” amulet with certain stats, it means you have to break that system to create “balanced” amulet with those stats.

Sidenote:
What you said isn’t true.
3 stat amulets have : 3000 stats
4 stat amulets have : 3220 stats

(edited by Morwath.9817)

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Posted by: Jekkt.6045

Jekkt.6045

by adding 1050 condi 1050 heal 560 toughness 560 vitality you would basically bring the strongest condi support bunker into the game.

if you’re shaving minstrel the problem will be that the balance won’t be right anymore. for giving up all the offensive stats you won’t get enough defensive stats anymore.

i would suggest something like

1050 healing power
780 toughness
560 vitality
560 precision
270 concentration

now you might wonder why i suggest precision.. bunker guardians will know the answer:
there are certain on crit traits, vigour on crit for example, or on crit sigils that can be important for a support spec.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Loki.9412

Loki.9412

Delete thread, its idiotic at best, what youre suggesting is a massive OP in already tanky builds. Shut up. Think before you speak.

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Posted by: Morwath.9817

Morwath.9817

by adding 1050 condi 1050 heal 560 toughness 560 vitality you would basically bring the strongest condi support bunker into the game.

Would be nice to see Shoutbows back…

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Posted by: meow one twenty.4376

meow one twenty.4376

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.

Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.

I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.

Alright meow, where were we?

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Posted by: glaphen.5230

glaphen.5230

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.

Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.

I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.

In my speculation, and nothing more, there’s an extremely high chance that the PvP team acted off of the Weekly EU Thursday cup.

Most notably, Vermillion vs. Car Crash finals.

I recommend you use the Re-Chat plug-in for twitch.

http://www.twitch.tv/jebrounity/v/23035369

3:17:00

That’s what Chaith posted in the Bunker Guard is Dead thread and the game at 3:17:00 only had 1 Minstrel’s on a Guardian, Druids were using Celestial and Berserker.

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Posted by: choovanski.5462

choovanski.5462

zealots would be dope for warrior

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: Crinn.7864

Crinn.7864

I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.

I’ve never in my life seen a game where it was good play for healer/tank/support roles to try to do anything alone let alone try and solo another healer/tank/support. Support roles are never designed for killing or 1v1s, hence the name “support”

Sanity is for the weak minded.
YouTube

(edited by Crinn.7864)

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Posted by: meow one twenty.4376

meow one twenty.4376

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.

Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.

I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.

In my speculation, and nothing more, there’s an extremely high chance that the PvP team acted off of the Weekly EU Thursday cup.

Most notably, Vermillion vs. Car Crash finals.

I recommend you use the Re-Chat plug-in for twitch.

http://www.twitch.tv/jebrounity/v/23035369

3:17:00

That’s what Chaith posted in the Bunker Guard is Dead thread and the game at 3:17:00 only had 1 Minstrel’s on a Guardian, Druids were using Celestial and Berserker.

The zerk Druid switched before match start.

Alright meow, where were we?

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Posted by: glaphen.5230

glaphen.5230

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.

Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.

I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.

In my speculation, and nothing more, there’s an extremely high chance that the PvP team acted off of the Weekly EU Thursday cup.

Most notably, Vermillion vs. Car Crash finals.

I recommend you use the Re-Chat plug-in for twitch.

http://www.twitch.tv/jebrounity/v/23035369

3:17:00

That’s what Chaith posted in the Bunker Guard is Dead thread and the game at 3:17:00 only had 1 Minstrel’s on a Guardian, Druids were using Celestial and Berserker.

The zerk Druid switched before match start.

Alright so I actually watched the game and he did switch, but he also didn’t do much all game, sat home doing nothing half the match and his team was still winning, lost the fight at mid when he tried to participate anyways and nearly died but 2 ignored him and let him run. Died pretty quickly in a 1 vs 2 against a Necro and Engineer next at home. Then red team fought far for the other half of the match for some reason and failed to kill anyone with 2 druids and and a Engineers healing spam with 3 bruisers and a bunker, though I don’t know if Carrion Necromancer counts a bruiser in such a big team fight, ticklemancer maybe. He also never went below 5.5k health left besides when his Svanir runes activated to give him 5 seconds to wait for cooldowns and that was nerfed too so a Cleric’s could have done it better.

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Posted by: meow one twenty.4376

meow one twenty.4376

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.

Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.

I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.

In my speculation, and nothing more, there’s an extremely high chance that the PvP team acted off of the Weekly EU Thursday cup.

Most notably, Vermillion vs. Car Crash finals.

I recommend you use the Re-Chat plug-in for twitch.

http://www.twitch.tv/jebrounity/v/23035369

3:17:00

That’s what Chaith posted in the Bunker Guard is Dead thread and the game at 3:17:00 only had 1 Minstrel’s on a Guardian, Druids were using Celestial and Berserker.

The zerk Druid switched before match start.

Alright so I actually watched the game and he did switch, but he also didn’t do much all game, sat home doing nothing half the match and his team was still winning, lost the fight at mid when he tried to participate anyways and nearly died but 2 ignored him and let him run. Died pretty quickly in a 1 vs 2 against a Necro and Engineer next at home. Then red team fought far for the other half of the match for some reason and failed to kill anyone with 2 druids and and a Engineers healing spam with 3 bruisers and a bunker, though I don’t know if Carrion Necromancer counts a bruiser in such a big team fight, ticklemancer maybe. He also never went below 5.5k health left besides when his Svanir runes activated to give him 5 seconds to wait for cooldowns and that was nerfed too so a Cleric’s could have done it better.

Yeah, pretty much. But what I said previously still stands. :P

Alright meow, where were we?

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Posted by: Hammerguard.9834

Hammerguard.9834

Clerics is too defensive and Crusaders is just trash. Where’s my middle ground? Oh right, Celestials. IT’S ALWAYS CELESTIALS.

… I still want tengu.

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Posted by: Hammerguard.9834

Hammerguard.9834

My favorite amulet; Gimmie now

1050 Power
1050 Healing
560 Precision
560 Toughness/Vitality

I call it, First Decent Amulet That’s Not Celestials.

… I still want tengu.

(edited by Hammerguard.9834)

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Posted by: meow one twenty.4376

meow one twenty.4376

Clerics is too defensive and Crusaders is just trash. Where’s my middle ground? Oh right, Celestials. IT’S ALWAYS CELESTIALS.

But… Celestial is THE middleground.

Alright meow, where were we?

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Posted by: Sagat.3285

Sagat.3285

shave 250 toughness off minstrel and add it as precision.

That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.

the boon duration is already there to cut vitality…

otherwise the amulet would be full nomads.

With full defense possible there is more desire for for full damage players since bruisers won’t kill it. It’s conquest a bunker or bruiser oriented will always make most of the meta you decide how many damage ones you want to see.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread