HEALER AMULETS OR RIOT!
Meh they could add those if they want but Clerics and Settlers would still be best on everything. Zealots would be the only one that could really be used to base a build around.
I would super love to see shamans.
Personally I would just like to be able to make any 4 stat amulet I please but they would never add that.
What about Minstrel with slightly (20%?) reduced stats?
Who said all 3/4 stat Amulets need to have same amount of stats….
shave 250 toughness off minstrel and add it as precision.
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
The Dhuumfire thread
No, i don’t wanna be vsing full damage comps with each their own ridiculous amount of self heals.
Don’t do this.
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
the boon duration is already there to cut vitality…
otherwise the amulet would be full nomads.
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
the boon duration is already there to cut vitality…
otherwise the amulet would be full nomads.
Also boon duration wasn’t working, so it wasn’t removed because of it. Maybe they should just upgrade both Cleric and Settler Amulets to 4 pieces, like:
1050 Power / Condi
1050 Healing Power
560 Toughness
560 Vitality
and reintroduce Minstrel with 10-20% shave:
945 / 840 Toughness
945 / 840 Healing Power
504 / 448 Vitality
504 / 448 Concentration
(edited by Morwath.9817)
You cant just “shave” an amulet, if you have noticed all but cele have the same amount of points invested in varying areas.
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.
Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.
You cant just “shave” an amulet, if you have noticed all but cele have the same amount of points invested in varying areas.
Yes, you can. If current stat system ratio on amulets doesn’t let you to make “balanced” amulet with certain stats, it means you have to break that system to create “balanced” amulet with those stats.
Sidenote:
What you said isn’t true.
3 stat amulets have : 3000 stats
4 stat amulets have : 3220 stats
(edited by Morwath.9817)
by adding 1050 condi 1050 heal 560 toughness 560 vitality you would basically bring the strongest condi support bunker into the game.
if you’re shaving minstrel the problem will be that the balance won’t be right anymore. for giving up all the offensive stats you won’t get enough defensive stats anymore.
i would suggest something like
1050 healing power
780 toughness
560 vitality
560 precision
270 concentration
now you might wonder why i suggest precision.. bunker guardians will know the answer:
there are certain on crit traits, vigour on crit for example, or on crit sigils that can be important for a support spec.
Delete thread, its idiotic at best, what youre suggesting is a massive OP in already tanky builds. Shut up. Think before you speak.
by adding 1050 condi 1050 heal 560 toughness 560 vitality you would basically bring the strongest condi support bunker into the game.
Would be nice to see Shoutbows back…
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.
Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.
I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.
Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.
I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.
In my speculation, and nothing more, there’s an extremely high chance that the PvP team acted off of the Weekly EU Thursday cup.
Most notably, Vermillion vs. Car Crash finals.
I recommend you use the Re-Chat plug-in for twitch.
http://www.twitch.tv/jebrounity/v/23035369
3:17:00
That’s what Chaith posted in the Bunker Guard is Dead thread and the game at 3:17:00 only had 1 Minstrel’s on a Guardian, Druids were using Celestial and Berserker.
zealots would be dope for warrior
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.
I’ve never in my life seen a game where it was good play for healer/tank/support roles to try to do anything alone let alone try and solo another healer/tank/support. Support roles are never designed for killing or 1v1s, hence the name “support”
YouTube
(edited by Crinn.7864)
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.
Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.
I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.
In my speculation, and nothing more, there’s an extremely high chance that the PvP team acted off of the Weekly EU Thursday cup.
Most notably, Vermillion vs. Car Crash finals.
I recommend you use the Re-Chat plug-in for twitch.
http://www.twitch.tv/jebrounity/v/23035369
3:17:00
That’s what Chaith posted in the Bunker Guard is Dead thread and the game at 3:17:00 only had 1 Minstrel’s on a Guardian, Druids were using Celestial and Berserker.
The zerk Druid switched before match start.
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.
Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.
I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.
In my speculation, and nothing more, there’s an extremely high chance that the PvP team acted off of the Weekly EU Thursday cup.
Most notably, Vermillion vs. Car Crash finals.
I recommend you use the Re-Chat plug-in for twitch.
http://www.twitch.tv/jebrounity/v/23035369
3:17:00
That’s what Chaith posted in the Bunker Guard is Dead thread and the game at 3:17:00 only had 1 Minstrel’s on a Guardian, Druids were using Celestial and Berserker.
The zerk Druid switched before match start.
Alright so I actually watched the game and he did switch, but he also didn’t do much all game, sat home doing nothing half the match and his team was still winning, lost the fight at mid when he tried to participate anyways and nearly died but 2 ignored him and let him run. Died pretty quickly in a 1 vs 2 against a Necro and Engineer next at home. Then red team fought far for the other half of the match for some reason and failed to kill anyone with 2 druids and and a Engineers healing spam with 3 bruisers and a bunker, though I don’t know if Carrion Necromancer counts a bruiser in such a big team fight, ticklemancer maybe. He also never went below 5.5k health left besides when his Svanir runes activated to give him 5 seconds to wait for cooldowns and that was nerfed too so a Cleric’s could have done it better.
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
Well, the boon duration increase wasn’t even working while it was being used in tournies and it was problematic already in that state.
Link to videos where Minstrel’s was being used? Chaith only linked the finals of a tourney that had a single Minstrel’s Guardian and they lost like 150 to 500, Druids were using zerker and Celestial.
I’m pretty sure the Druids were using Minstrel, too. The second game had two bunkers autoattacking each other on a point for half the game. If I was a game developer and I saw that, I would have been embarrassed.
In my speculation, and nothing more, there’s an extremely high chance that the PvP team acted off of the Weekly EU Thursday cup.
Most notably, Vermillion vs. Car Crash finals.
I recommend you use the Re-Chat plug-in for twitch.
http://www.twitch.tv/jebrounity/v/23035369
3:17:00
That’s what Chaith posted in the Bunker Guard is Dead thread and the game at 3:17:00 only had 1 Minstrel’s on a Guardian, Druids were using Celestial and Berserker.
The zerk Druid switched before match start.
Alright so I actually watched the game and he did switch, but he also didn’t do much all game, sat home doing nothing half the match and his team was still winning, lost the fight at mid when he tried to participate anyways and nearly died but 2 ignored him and let him run. Died pretty quickly in a 1 vs 2 against a Necro and Engineer next at home. Then red team fought far for the other half of the match for some reason and failed to kill anyone with 2 druids and and a Engineers healing spam with 3 bruisers and a bunker, though I don’t know if Carrion Necromancer counts a bruiser in such a big team fight, ticklemancer maybe. He also never went below 5.5k health left besides when his Svanir runes activated to give him 5 seconds to wait for cooldowns and that was nerfed too so a Cleric’s could have done it better.
Yeah, pretty much. But what I said previously still stands. :P
Clerics is too defensive and Crusaders is just trash. Where’s my middle ground? Oh right, Celestials. IT’S ALWAYS CELESTIALS.
My favorite amulet; Gimmie now
1050 Power
1050 Healing
560 Precision
560 Toughness/Vitality
I call it, First Decent Amulet That’s Not Celestials.
(edited by Hammerguard.9834)
Clerics is too defensive and Crusaders is just trash. Where’s my middle ground? Oh right, Celestials. IT’S ALWAYS CELESTIALS.
But… Celestial is THE middleground.
shave 250 toughness off minstrel and add it as precision.
That ruins the point you don’t see zerker amulet with toughness…remove the boon duration and bring it back.
the boon duration is already there to cut vitality…
otherwise the amulet would be full nomads.
With full defense possible there is more desire for for full damage players since bruisers won’t kill it. It’s conquest a bunker or bruiser oriented will always make most of the meta you decide how many damage ones you want to see.
The Dhuumfire thread