Has a Handicap system been considered?

Has a Handicap system been considered?

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Posted by: Daroon.1736

Daroon.1736

If we must have matches where one team is expected to lose and no information is provided before the match, why not have a system where the ‘expected winners’ are given a handicap or the ‘expected losers’ a head start?

‘expected losers’ could be given a substantial point lead at the start or double points awarded for capping holding etc.

I haven’t seen this option discussed yet and it is a system that if implemented correctly is another tool available to the aid the devs in creating more balanced matches.

Has a Handicap system been considered?

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Posted by: Laraley.7695

Laraley.7695

You know it would be enough if soloquers weren’t punished so much for losing. Even if you end up 250-500 against a premade, you will lose a pip despite the fact you weren’t supposed to win at all. They need to change how pugs lose pips against premades and then it will actually be playable.

Has a Handicap system been considered?

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Posted by: Essence Snow.3194

Essence Snow.3194

I wonder what would happen if all the solo queuers stopped playing. Would there be enough players left to sustain the format?

Serenity now~Insanity later

Has a Handicap system been considered?

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Posted by: Daroon.1736

Daroon.1736

You know it would be enough if soloquers weren’t punished so much for losing. Even if you end up 250-500 against a premade, you will lose a pip despite the fact you weren’t supposed to win at all. They need to change how pugs lose pips against premades and then it will actually be playable.

That would be the point of a handicap system.

For example; depending on the circumstances, the Pug group could be given a 300 point lead at the start against a well organised team with a high MMR

Pug group has a fair chance of winning and Good team has to work if they want the win.