Health Pools and Speed of Combat

Health Pools and Speed of Combat

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Posted by: Spacefish.4623

Spacefish.4623

Am I just getting old and slow, or does anyone else feel like a lot of the time in SPvP that combat happens at like the speed of light?

Sure, if you don’t dodge and stand in a combo you deserve to get annihilated. It just seems so fast to me a lot of the time. There’s like a rock/paper/scissors counter for everything in this game, it just seems to happen so kitten fast that I can’t do any of them, at least not as a reaction instead of an anticipation.

I’m mostly talking about team fights. Especially on my Ele and Guardian I have had super long duels with and such, in fact really fun ones where this system’s checks and balances get to come into play (because there is enough time to react and counter things). However, like in tournys when my buddy buffs my warrior I can crit for like 10k with my burst skill… and my ele only has an HP pool of like 14k. No wonder fights are over so fast.

TL;DR: I wonder if health pools are a little low (across the board for all classes) because SPvP team fights seem to be over in a flash.

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Posted by: Bsquared.3421

Bsquared.3421

TL;DR: I wonder if health pools are a little low (across the board for all classes) because SPvP team fights seem to be over in a flash.

However, like in tournys when my buddy buffs my warrior I can crit for like 10k with my burst skill… and my ele only has an HP pool of like 14k. No wonder fights are over so fast.

14k HP pool?!? There’s the problem. My Ele has 20k hp, stacks toughness, runs 3 cantrips, and has armor of earth and arcane shield auto-proc at 50% and 25% hp, respectively. It’s PvP, I learned long ago to run as much defense as possible, with condition dmg and sustained output, I kill plenty of folks.

I can eat 10k warrior crits and keep moving without breaking a sweat. sPvP fights are over in a flash cause too many people spec glass cannon and then wonder why they die fast. You can’t dps when you’re dead…

Nerfedname – Elementalist
Legion of Anvil Rock [XXIV] – Anvil Rock

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Posted by: Seether.7285

Seether.7285

The better you get the “slower” things will start to feel as your actions require less thinking and become more of a reaction. Just keep working on figuring out what was the right move in each situation and work on making them 2nd nature.

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Posted by: Gilgamesh.2561

Gilgamesh.2561

If everyone was forced to wear Soldier’s Amulet, skirmishes wouldn’t be so quick. Not saying it should happen, just saying.

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Posted by: Kneru.8014

Kneru.8014

The better you get the “slower” things will start to feel as your actions require less thinking and become more of a reaction. Just keep working on figuring out what was the right move in each situation and work on making them 2nd nature.

As Seether said, I’d have to agree. Everything seems to happen much faster when you dont know what to expect from everyone. You get more used to specific weapon sets, you expect what’s going to happen before they even press the keybind. Things start to really slow down.

Keep playing man, and you’ll get used to certain skills you need to watch out for. Then all of the simple combos will become easy to dodge. Stick with it.

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Posted by: Yukishiro.8792

Yukishiro.8792

2 second TTK is bad gameplay. There are a few specific classes and specs where the TTK is just too high.

In general I think TTK is about right though. They just need to:

1. Remove quickness from the game

and

2. Nerf the thief backstab build

And a lot of the TTK issues would go away