Mesmer / Thief / Necromancer
Heatseeking Eviscerate?
Mesmer / Thief / Necromancer
I get it all the time with Jump Shot/Acid Bomb. ArenaNet needs to fix the homing of Bull’s Charge and Eviscerate to be ground-only. It shouldn’t follow people who are airborne. Not only is it physics-defying silly, but it cheapens the evasion that leaping skills are suppose to have.
What do? Nothing you can do.
If an enemy uses a leap or charge ability and your dodge roll/teleport does not move you outside the max range, they will turn around mid-air and follow you.
Dodge backwards. Or dodge near the end of the animation.
Heartseeking Eviscerate hmm… balanced or not balanced..
I know the OP said Heatseeking but yeah just had to bring it up lololol.
Learn to dodge a little bit later and you’ll avoid the damage. You need to be in the dodge during the time it tries to apply the damage.
I agree it’s stupid how some leaps home and some don’t. But it’s how the game is. You just need to adapt and learn to dodge a split second later instead.