Help Dragonhunters to be viable.

Help Dragonhunters to be viable.

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Posted by: Doon.2364

Doon.2364

I noticed there are fewer and fewer dragonhunters out there in pvp now that players knows how to beat them. There are no dragonhunters in the ESL. The only two professions worst than DH are warriors and thieves. I think these profession needs some buffs. I suggest making true shot not rooted. Hunter’s ward should grant protection to allies and increase the damage. Symbol of energy should give a big heal. Test of faith should remove 2 conditions from u and allies when enemies passes them. Procession of blades radius should be bigger and increase the duration.

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Posted by: mPascoal.4258

mPascoal.4258

This wouldn’t make it viable, it would make them OP
Sure they are not in the ESL, but a lot of PvPers in this game are in lower tier, and DH there eats most of players

Phask - Guardian/DH | Phaskk - Warrior | Phaask - Revenant

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Posted by: Doon.2364

Doon.2364

This wouldn’t make it viable, it would make them OP
Sure they are not in the ESL, but a lot of PvPers in this game are in lower tier, and DH there eats most of players

Not true anymore. A lot of lower tiers are picking up the metas themselves. I see a lot of mesmers, rev, reapers, tempest nowadays. I don’t think those buffs will make them OP just helps them against the crazy strong metas we have now.

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Posted by: nearlight.3064

nearlight.3064

We need to nerf the overused, over played, flavor of the month stuff, not buff everything else to provide new flavors of the month when the old flavors of the month get nerfed.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Doon.2364

Doon.2364

We need to nerf the overused, over played, flavor of the month stuff, not buff everything else to provide new flavors of the month when the old flavors of the month get nerfed.

I think we have been asking them to nerf mesmers since launch. Someone in high position in Anet loves those annoying clones. So it’s not going to happen so might as well ask for buffs.

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Posted by: Ragnarox.9601

Ragnarox.9601

Dh don’t have place in esl league because tempest negates their range dmg. They are very strong if there are no tempests around.

DH need daze nerf actually. But before that Anet needs to balance other most used OP classes.

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Posted by: Floplag.4032

Floplag.4032

how about giving back the ability to throw traps to both DH and Rangers… since AoE has become so trivial now with Revs CoR etc…

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Posted by: mPascoal.4258

mPascoal.4258

This wouldn’t make it viable, it would make them OP
Sure they are not in the ESL, but a lot of PvPers in this game are in lower tier, and DH there eats most of players

Not true anymore. A lot of lower tiers are picking up the metas themselves. I see a lot of mesmers, rev, reapers, tempest nowadays. I don’t think those buffs will make them OP just helps them against the crazy strong metas we have now.

Yeah, they get picked because they are meta, doesn’t mean that they will play them well
I’m Emerald now, I’m not sure how to classify my level of skill, but I still don’t have any problem vs mesmers, eles and revs. True that I don’t have much time to play, and from future plans I don’t see myself going further than Saphire (which makes me sad, but time doesn’t expand) but so far I’m not having problems with those classes like the top players that use DH.

This meta is kinda boring, everyone is bunker (I have never seen Mesmers being burkers, allways Zerkers and now out of nowhere they are the best bunkers you can have… WTF)

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Posted by: Crinn.7864

Crinn.7864

Not true anymore. A lot of lower tiers are picking up the metas themselves. I see a lot of mesmers, rev, reapers, tempest nowadays. I don’t think those buffs will make them OP just helps them against the crazy strong metas we have now.

Lower tiers always pick up metas because they don’t know any better and just blindly copy what they see on ESL.

That doesn’t mean DH isn’t OP in low tier. DH provides a large amount of power for a low amount of skill, which in low MMR means it’s horrendously imbalanced.

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Posted by: Doon.2364

Doon.2364

Not true anymore. A lot of lower tiers are picking up the metas themselves. I see a lot of mesmers, rev, reapers, tempest nowadays. I don’t think those buffs will make them OP just helps them against the crazy strong metas we have now.

Lower tiers always pick up metas because they don’t know any better and just blindly copy what they see on ESL.

That doesn’t mean DH isn’t OP in low tier. DH provides a large amount of power for a low amount of skill, which in low MMR means it’s horrendously imbalanced.

If DH was OP in low tier then we would see an increase of them in low tier however that’s not the case. Less and less dragon hunters out there now. Low tier players might not be the best at using the metas but they don’t have to be because they are fighting other low skill players. Since the emergence of the bunker metas, the traps are not as effective anymore, even low tier players can survive the traps and out sustain the dragon hunters.

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Posted by: Crinn.7864

Crinn.7864

Not true anymore. A lot of lower tiers are picking up the metas themselves. I see a lot of mesmers, rev, reapers, tempest nowadays. I don’t think those buffs will make them OP just helps them against the crazy strong metas we have now.

Lower tiers always pick up metas because they don’t know any better and just blindly copy what they see on ESL.

That doesn’t mean DH isn’t OP in low tier. DH provides a large amount of power for a low amount of skill, which in low MMR means it’s horrendously imbalanced.

If DH was OP in low tier then we would see an increase of them in low tier however that’s not the case. Less and less dragon hunters out there now. Low tier players might not be the best at using the metas but they don’t have to be because they are fighting other low skill players. Since the emergence of the bunker metas, the traps are not as effective anymore, even low tier players can survive the traps and out sustain the dragon hunters.

There are more factors than just capability that affect how popular a class is.

A interesting thing about low MMR is that it’s comprised of casuals, a interesting note about casuals is that casuals don’t experiment much or try to optimize, typically most casuals will either blindly copy something off of metabattle, or will just play whatever looks cool.

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Posted by: Soryuju.8164

Soryuju.8164

Speaking as a Guardian main, the DH doesn’t need buffs. The DH needs a complete revamp that lets it bring more to the table than just numbers (damage, healing, quantity & duration of boons/CC/etc). At the end of the day, numbers are the majority of what the DH has to offer, and as players get used to the actual mechanics of the specialization, those numbers matter less and less. What’s even more crippling to the specialization is that those big numbers are often there to compensate for the glaring flaws in the DH’s abilities. For instance:

-True Shot has massive damage because it’s a self-root built into a ranged, low-defense weapon on a profession that has historically had poor mobility.

-Hunter’s Ward lasts forever because it takes years to cast while acting as a second self-root on the same low-defense weapon.

-DH Virtues have over-the-top effects because they put cast times on what we formerly relied on as clutch defensive tools, and made them go on full recharge if they’re interrupted by anything.

-Traps do massive damage and/or have huge utility because good players don’t get caught in them consistently.

And so on. When the meta is focused on things that actively counter our exaggerated strengths (e.g. Tempest Auras), these flaws are even easier to prey on, and that’s why we’re seeing the DH disappear from high-level play. The specialization’s design is too shallow to give us much to fall back on when our one trick stops working.

The DH felt clunky from its first iteration in the HoT beta weekends, but many of the fixes that came its way just involved buffing numbers or stacking effects until it was possible to just beat people through brute force. There were some good changes too, like the introduction of Hunter’s Verdict to help with the poor synergy between Longbow and Traps, or the introduction of condition removal via blocking on Hunter’s Fortification, but many of the poor base mechanics still exist. Continuing to buff the DH will just lower the specialization’s skill floor even further and exacerbate the issues with power creep we’re already seeing throughout the game. It needs to be re-thought instead, and its power needs to be tuned in accordance with whatever nerfs come down for the other elite specializations.

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Posted by: Kharr.5746

Kharr.5746

Dh don’t have place in esl league because tempest negates their range dmg. They are very strong if there are no tempests around.

DH need daze nerf actually. But before that Anet needs to balance other most used OP classes.

This is the most true statement in this thread. DH is only being pushed out of the meta because Tempests spam magnetic aura on the entire party which reflects all projectiles back to the attacker.

DH is very strong, and the real problem is that Tempest is allowed to completely shut down all ranged damage to the party and reflect it back to the source, making any ranged damage ability a hazard. There’s no counter-play to magnetic aura aside from waiting it out —- but it’s up quite a bit with Tempest from utility + weapon skills + overloads so you’re basically sitting idle for most of the fight.

Party-wide spammable magnetic aura hard counters all of the high-burst ranged DPS (ranger LB, warrior Rifle, DH LB, thief P+P, etc) and really needs to be looked at as it completely prevents many builds from being even remotely viable.

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Posted by: Doon.2364

Doon.2364

If you revamp the dragon hunters it will seize to be a dragon hunter. I like how this specialization is design. We can make traps ground targeting. Since Tempest Auras is a big problem for Dragon Hunters why not give Hunter’s ward the ability to remove all forms of blocks or reflects. There are many ways you can add to these mechanics and make them viable.

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Posted by: brannigan.9831

brannigan.9831

Not true anymore. A lot of lower tiers are picking up the metas themselves. I see a lot of mesmers, rev, reapers, tempest nowadays. I don’t think those buffs will make them OP just helps them against the crazy strong metas we have now.

Lower tiers always pick up metas because they don’t know any better and just blindly copy what they see on ESL.

That doesn’t mean DH isn’t OP in low tier. DH provides a large amount of power for a low amount of skill, which in low MMR means it’s horrendously imbalanced.

If DH was OP in low tier then we would see an increase of them in low tier however that’s not the case. Less and less dragon hunters out there now. Low tier players might not be the best at using the metas but they don’t have to be because they are fighting other low skill players. Since the emergence of the bunker metas, the traps are not as effective anymore, even low tier players can survive the traps and out sustain the dragon hunters.

There are more factors than just capability that affect how popular a class is.

A interesting thing about low MMR is that it’s comprised of casuals, a interesting note about casuals is that casuals don’t experiment much or try to optimize, typically most casuals will either blindly copy something off of metabattle, or will just play whatever looks cool.

A lot of people just take stuff off metabattle gimme a break pro. What builds have you ever created that made it to Metabattle. Most people don’t have time to waste recreating the wheel they will go to a site like Metabattle and then tweak according to there tastes and use the builds tere to come up with there own. Being good at something does not make you some kind of genius meaning just because you can play GW2 spvp well doesn’t mean you came up with the build your using or are more likely to do so.

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Posted by: Arken.3725

Arken.3725

It doesn’t fall just within DH but rather core Guardian as well. It’s slow, had(scepter) the worst ranged weapon in the game, still has very little access to controlling conditions to keep enemies close with the least amount of powerful passives of any profession.

You can’t make a primarily melee class have little-to-no mobility with no way to keep up with your enemy, it makes zero sense. Look over each trait-line and compare it to other professions and you’ll find that they’re terrible in comparison. Example:

-Aegis at 50% hp threshold…what is this?
-Nerf to might of the protector. Guardians could NEVER might-stack well even before this nerf.
-tons of retaliation traits when retal is by far, the worst of all boons.

This isn’t just a dh issue but a Guardian as a whole issue. I could name countless other skills/traits that are sub par or absolutely terrible in comparison to other professions.

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Posted by: dank.3680

dank.3680

It doesn’t fall just within DH but rather core Guardian as well. It’s slow, had(scepter) the worst ranged weapon in the game, still has very little access to controlling conditions to keep enemies close with the least amount of powerful passives of any profession.

You can’t make a primarily melee class have little-to-no mobility with no way to keep up with your enemy, it makes zero sense. Look over each trait-line and compare it to other professions and you’ll find that they’re terrible in comparison. Example:

-Aegis at 50% hp threshold…what is this?
-Nerf to might of the protector. Guardians could NEVER might-stack well even before this nerf.
-tons of retaliation traits when retal is by far, the worst of all boons.

This isn’t just a dh issue but a Guardian as a whole issue. I could name countless other skills/traits that are sub par or absolutely terrible in comparison to other professions.

Retal traits leftover from before they neutered the boon with yet another over nerf.

#MAGSWAG: All class player. XOXO