Help with knockdown classes
Outside of Plague or Lich elite transformation, Necro’s only have access to 3 sec of stability thru a 30pt GM trait and is only applied upon entering Death Shroud. While we do have Stun Breaks like every other class this won’t help you against chain CC builds such as the ones you mentioned since none of our SBs provide stability or invulnerability. So expect to be frequently stunned and knocked around by D/D Eles, Guardians with spirit weapons/hammers/bubbles(those will stun you twice without stability)/hammer warriors/Engis of all flavors… so yeah, it’s an issue for us atm, as those classes/builds are rather prevalent in tPvP.
Personally I won’t go into PvP without the stability trait anymore. It’s only 3 sec but it’s better than nothing. I’d suggest getting used to recognizing the animations and whatnot that precede the heavy CC chain so you can try to avoid getting locked down right off the bat. Spectral Walk can help as well since it’s 2x Stun Breaks in one skill, though it won’t help much if you’re immobilized or already caught in the CC chain.
I’ve stayed at this party entirely too long