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Posted by: Ithilwen.1529

Ithilwen.1529

Here’s a picture of MMR Hell. I’ve won 1 of 8 games this a.m. In my most recent match, ( 335-501,) I was placed on a 5 Sapphire PuG. Our opponents were 3 Ruby and 2 Sapphire.
I get placed on a team that is very much pre set to lose, then I get punished for losing.

This is also an interesting bit of evidence that population is low. The matchmaker is matching me, ( T3 Sapphire,) against Ruby players. I’d argue it’s a direct result of the matchmaking.

Attachments:

Mesmerising Girl

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

This screenshot does not prove anything, how do we know that you didn’t deserve to lose those matches? Post some videos of gameplay then we’ll talk.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]

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Posted by: Dahkeus.8243

Dahkeus.8243

Losing 7 games is not MMR hell. It’s like polling 5 people for their political views and declaring that you know who will be elected president.

More than likely, this is you hitting some losses, getting discouraged, then pressing on instead of taking a break and coming back to play when you’re back on your game.

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Posted by: Ithilwen.1529

Ithilwen.1529

My point is the following; Having lost 6 games and won one this morning, the matchmaker placed me against 3 Ruby players and 2 Sapphires. This with our team being all low MMR Sapphires.

The deck was heavily stacked going in. The matchmaker set me to lose, then punished me for losing. That’s not competitive or fair.

You don’t match a little league team against an MLB team, then punish the little leaguers for losing. Nor do you reward the MLB team with special titles and trophies for trouncing them.

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Posted by: Ithilwen.1529

Ithilwen.1529

@Dahkeus.8243

I’ve gone losing streaks over 30, playing 10+ hour days and I’m still Sapphire T3. Look at the matchup. I was set up and expected to lose. Having lost, I now will be expected and set up to lose even more, if I haven’t bottomed on MMR already.

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Posted by: Chaith.8256

Chaith.8256

All these kitten major league players in Emerald and Sapphire, just tryna keep a girl down

You have all these close 500-350 games that were clearly winnable if things were done differently

#post a match video

#posting in daily Ithilwen thread

Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: Ithilwen.1529

Ithilwen.1529

Good Morning, Chaith.

Once again, my point is this: I was at 6 losses, one win. The matchmaker responded by placing me in a low MMR Sapphire PuG against a team consisting of 3 Ruby and two Sapphire players.

The matchmaker created a match that was clearly set up to make my team lose. Then it punishes me for losing by taking another slice off my MMR. So I’ll be that much more set up to lose the next match. This is called a “vicious cycle.” in forum venacular, “MMR HELL.”

Now it works the same for those who began the season with a nice MMR, easy matches, set up and expected that player would win. Then, they get rewarded for winning by being set up to win even more. Sure, those who started the season with a nice MMR think things are lovely.

The second part of my point is that if I, (T3 Sapphire,) am being matched against Ruby players, then it’s clear that population is low. I contend that’s a direct result of the matchmaking.

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Posted by: Cynz.9437

Cynz.9437

All these kitten major league players in Emerald and Sapphire, just tryna keep a girl down

You have all these close 500-350 games that were clearly winnable if things were done differently

#post a match video

#posting in daily Ithilwen thread

Omg i am quoting Chaith again but pretty much this ^^

I personally spent like 2? weeks in ruby but i got out eventually, matches are winnable, enemy team always makes a lot of mistakes (especially in lower divisions) – ABUSE IT!!!!!

If your team can’t win team fights, split enemy team. Roam a lot, usually games are lost because of bad rotations <- that applies to enemy team as well.

As far as mixed divisions goes: it is very common especially when you are 1-2 tiers away/after threshold (in those cases it is almost 99% guaranteed to happen). It was like this last season and is the same this season. If you are in sapphire i wouldn’t really care much whether there are ruby players in match or not, you will see slight skill difference in mid of diamond maybe but entire ruby atm is just new amber, there are a lot of players that are even worse than you xD

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: UmbraNoctis.1907

UmbraNoctis.1907

You don’t know the MMR of your opponents. But if it is true and you were expected to lose, it won’t affect your MMR much, you only lost a pip, they gained one, which places those “high MMR players” further away from you and makes it less likely to get matched against you again.

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Posted by: Ithilwen.1529

Ithilwen.1529

@UmbraNoctis

Not true. If it were true then I would never have been matched against players a minimum of 3 tiers above me. Actually, 4 tiers since I have 0 pips in T3. So I’m liable to keep getting thrashed by the same players. That’s a 15-20 pip range, minimum.

In fact I’ve several times lost to 1 or more of the same players 3+ times in a row.

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Posted by: felzero.8526

felzero.8526

everyday she has a thread of how she so great at losing. just post a video of u playing pls. so we can further help u. or answer your question is to why u keep losing.

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Posted by: Chaith.8256

Chaith.8256

Good Morning, Chaith.

Once again, my point is this:

The matchmaker created a match that was clearly set up to make my team lose.

Keep telling yourself that, if you can put up 350 points up, like for most of your games, you are not outclassed, and you can put up 500. Watch some Guild Wars 2 tournaments – teams can dominate one game and get dominated the next based on a few fights.

So far from a blowout that it’s insulting to people getting way worse matches than you.

In S2 you have this MMR hell bug to go with, but don’t be too quick to forget your 30 loss streaks in S1 algorithm, that pushed for mirrored group MMR every time.

What say you to posting a gameplay clip for one of your close games? Prove that your teammates are the ones getting outclassed, which is what MMR hell actually is.

Shouldn’t be more effort than making threads

Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

well i think if Ithilwen can’t post a game play video,
perhaps Ithilwen can post the build she is using,
and how she plays etc.

though i know she hits ready up first and then press b to check the scoreboard,
before discussing with fellow solo queue team mates.

i dunno what mesmer build she is running though.
i think her main is mesmer ?

well, she did say necromancer is not her main, and she only used a mm build from metabattle

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Posted by: Zynt.5769

Zynt.5769

Ithilwen, with all due respect, complaining on the forums about how you keep getting bad matchups every single day, isn’t going to help, unless you show video footage of how you play. We have no idea if your team mates really are as bad as you say, or if you play as good as you say, until we see it for ourselves.

Contrary to popular belief, the folks here are willing to help give you friendly advice, if you’re willing to listen to it.

I’m not trying to get on at you, I understand you’re frustrated. Losing isn’t a pleasent experience, but you can change your approach to how you handle losing. It’s all a state of mind. If it really is this bad for you, then you might want to ask yourself, is it really worth the stress? Would it be better to just accept not being able to get out of Sapphire? You should be proud that you’ve made it this far.

Again, I’m not trying to flame you, or tell you to “Git Gud”, but people are willing to help, if you let them.

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Posted by: Dojo.1867

Dojo.1867

Ithilwen is a good example for someone not actually in MMR hell. If your true MMR just isn’t that high then keep trying to improve or stop going for a legendary PvP reward that should be somewhat exclusive.

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Posted by: gloflop.3510

gloflop.3510

The OP indicates (but does not prove) that something with the matchmaking is broken. Since the player is in division 3, he has won a couple of matches before. According to the system, he is in the right division for his skill. The likelihood of winning should hence be 50%. Loosing 5 games in a row (thats what I could count in the screenshot) has the probability of (1/2)^5=1/32. It is still probable but unlikely that the player has a 50% win chance. In fact, it should be below. Which leads to the question: Why does the system believe the player is in the right division?

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Posted by: Exciton.8942

Exciton.8942

Here is the real problem:
With the current matchmaking system, the worst players will likely be losing. Those players tend to rather quit than trying to improve so they end up quitting.

This puts the next group of second worst players at the bottom again. They will probably repeat such pattern and also quit.

In the end, a large amount of below-average players will just quit. It is fair? It is in a competitive sense as you get eliminated because not being good enough. But is it really healthy for the game? I don’t know.

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Posted by: Ayrilana.1396

Ayrilana.1396

I almost wish that there was a way to pull the history of the last 100 matches. At least then it could be determined if those claiming loss streaks of 30+ are being truthful.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Wierd indeed, the OP has every reason in a world to complain about the MMR, whether it is causing the losses or not. If you have nothing constructive to say, just abstain from posting. It has been acknowledged BY THE DEVS that S2 algorithm is faulty. So unless you were in the same game as OP, you have to either believe him or just kitten.

Here is the real problem:
With the current matchmaking system, the worst players will likely be losing. Those players tend to rather quit than trying to improve so they end up quitting.

This puts the next group of second worst players at the bottom again. They will probably repeat such pattern and also quit.

In the end, a large amount of below-average players will just quit. It is fair? It is in a competitive sense as you get eliminated because not being good enough. But is it really healthy for the game? I don’t know.

Its not, I don3snt take a brain to know it’s not.

(edited by Fivedawgs.4267)

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Posted by: Pyriall.1683

Pyriall.1683

Wierd indeed, the OP has every reason in a world to complain about the MMR, whether it is causing the losses or not. If you have nothing constructive to say, just abstain from posting. It has been acknowledged BY THE DEVS that S2 algorithm is faulty. So unless you were in the same game as OP, you have to either believe him or just kitten.

Here is the real problem:
With the current matchmaking system, the worst players will likely be losing. Those players tend to rather quit than trying to improve so they end up quitting.

This puts the next group of second worst players at the bottom again. They will probably repeat such pattern and also quit.

In the end, a large amount of below-average players will just quit. It is fair? It is in a competitive sense as you get eliminated because not being good enough. But is it really healthy for the game? I don’t know.

Its not, I don3snt take a brain to know it’s not.

Can you point to where they said it was faulty? They have made some pretty ambiguous statements that can be interpreted as acknowledging that people are frustrated with it.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Hey everyone,

I wanted to just chime in here and make some things clear as they may not be clear.

The “Year of The Ascension” achievement do not reset/clear between seasons. Whatever progress you have carries over to the next season.

If you can’t/don’t get the legendary if a specific year then there will be another way to obtain that specific backpack. I can’t go into any details on that, but you WILL be able to get previous years backpacks in some way.

We also understand the frustration of players and matchmaking this season and will do our best to make some changes for Season 3.

This is a really great analysis. I appreciate all the work you put into this. We recognize the problems that the season 2 matchmaking is causing and are looking into solutions that will provide a good experience and satisfy our goals for the league system.

.just to name a few, or would you rather have them explicitly say it?

And just in case :

fault·y
?fôlt?/Submit
adjective
working badly or unreliably because of imperfections.
“a car with faulty brakes”
synonyms: malfunctioning, broken, damaged, defective, not working, out of order; More
(of reasoning and other mental processes) mistaken or misleading because of flaws.
“faulty logic”
synonyms: defective, flawed, unsound, inaccurate, incorrect, erroneous, fallacious, wrong
“her logic is faulty”
having or displaying weaknesses.
“her character was faulty”

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Posted by: sanctuary.1068

sanctuary.1068

Good Morning, Chaith.

Once again, my point is this: I was at 6 losses, one win. The matchmaker responded by placing me in a low MMR Sapphire PuG against a team consisting of 3 Ruby and two Sapphire players.

The matchmaker created a match that was clearly set up to make my team lose. Then it punishes me for losing by taking another slice off my MMR. So I’ll be that much more set up to lose the next match. This is called a “vicious cycle.” in forum venacular, “MMR HELL.”

Now it works the same for those who began the season with a nice MMR, easy matches, set up and expected that player would win. Then, they get rewarded for winning by being set up to win even more. Sure, those who started the season with a nice MMR think things are lovely.

The second part of my point is that if I, (T3 Sapphire,) am being matched against Ruby players, then it’s clear that population is low. I contend that’s a direct result of the matchmaking.

After seing my friend, which is r40 getting to ruby as an ele with a tiny less than 50% win rate before he started the leagues, i just believe youre not very skilled at mesmer and maybe should try play something more simple and then you maybe get further. Try necro.

And btw, he started the leagues 2 weeks ago so he started the leagues late. Even tho hes a pure pve’er, he knows mechanics in gw2 very well.

(edited by sanctuary.1068)

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Posted by: Spartacus.3192

Spartacus.3192

@Dahkeus.8243

I’ve gone losing streaks over 30, playing 10+ hour days and I’m still Sapphire T3.

Holy Mother of Grinding!!!

Isn’t the conventional wisdom here to stop playing for a day (or at least a few hours) after you have a 3 loss streak?

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: Ruru.1302

Ruru.1302

post a videoooooooooooooo

mag
[Mada] Apocryfia

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Posted by: Ayrilana.1396

Ayrilana.1396

If you want more matches that do not have class stacking then you’re going to have to accept longer queue times.

If you want matches with people that have an identical MMR as you then you’re going to have to accept longer queue times.

You’ll also have to accept that division progression isn’t a reward track although it is technically possible to grind your way through it with patience and luck.

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

ok OP, pm me ingame if ur N/A and i have an alt account in ruby, and with couple of my friends i will carry u out from whatever tier or division ur stuck.

Pacific Islander Legion [NoyP]
Black Gate
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Posted by: Cynz.9437

Cynz.9437

ok OP, pm me ingame if ur N/A and i have an alt account in ruby, and with couple of my friends i will carry u out from whatever tier or division ur stuck.

you are not doing him a favor by this

All is Vain~
[Teef] guild :>

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Posted by: Locuz.2651

Locuz.2651

ok OP, pm me ingame if ur N/A and i have an alt account in ruby, and with couple of my friends i will carry u out from whatever tier or division ur stuck.

You think thats a bright idea?

Instead of OP struggling at sapphire u will carry and make him struggle even harder at ruby diamond or even legend?

(edited by Locuz.2651)

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Posted by: Pyriall.1683

Pyriall.1683

Hey everyone,

I wanted to just chime in here and make some things clear as they may not be clear.

The “Year of The Ascension” achievement do not reset/clear between seasons. Whatever progress you have carries over to the next season.

If you can’t/don’t get the legendary if a specific year then there will be another way to obtain that specific backpack. I can’t go into any details on that, but you WILL be able to get previous years backpacks in some way.

We also understand the frustration of players and matchmaking this season and will do our best to make some changes for Season 3.

This is a really great analysis. I appreciate all the work you put into this. We recognize the problems that the season 2 matchmaking is causing and are looking into solutions that will provide a good experience and satisfy our goals for the league system.

.just to name a few, or would you rather have them explicitly say it?

And just in case :

fault·y
?fôlt?/Submit
adjective
working badly or unreliably because of imperfections.
“a car with faulty brakes”
synonyms: malfunctioning, broken, damaged, defective, not working, out of order; More
(of reasoning and other mental processes) mistaken or misleading because of flaws.
“faulty logic”
synonyms: defective, flawed, unsound, inaccurate, incorrect, erroneous, fallacious, wrong
“her logic is faulty”
having or displaying weaknesses.
“her character was faulty”

I’m not getting what you’re getting from those two quotes. The system, to me, is doing what it is designed to do; however, people are not happy with it. That is where they recognize the “frustration” and “problems”. That has more to do with how people feel about the system.

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Posted by: Zynt.5769

Zynt.5769

ok OP, pm me ingame if ur N/A and i have an alt account in ruby, and with couple of my friends i will carry u out from whatever tier or division ur stuck.

You think thats a bright idea?

Instead of OP struggling at sapphire u will carry and make him struggle even harder at ruby diamond or even legend?

Gotta agree with Locuz. People were complaining about Season 1, because they said a lot of people made it to higher divisions than their skill level reflected.

“Carrying” someone out of a division that they’re stuck, is repeating the same things people were complaining about with Season 1.

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Posted by: Arcade.8901

Arcade.8901

ok OP, pm me ingame if ur N/A and i have an alt account in ruby, and with couple of my friends i will carry u out from whatever tier or division ur stuck.

You think thats a bright idea?

Instead of OP struggling at sapphire u will carry and make him struggle even harder at ruby diamond or even legend?

But you have no issues with people being carried by paying someone to carry, or simply being carried by MMR ? Strange.

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Posted by: coupdegrace.5346

coupdegrace.5346

Have you considered the fact that you are only good enough to be in tier whatever of sapphire, hence the matchmaking is working by keeping you there?

I mean if you are better than t3 saph you will eventually get through t3 by carrying one or two bad game matches and then just winning the others with (solo or team q, just a matter of time and maybe a little bit of luck, amount of luck required goes down with skill in pvp games) The point you raise about the matchmaking working against you doesn’t really hold weight because you done know the mmr of you’re allies in fact they might be high mmr or even high tier saph and hence the matchmaking.

Furthermore your win was a stomp 500-149 then you have two close loses, this implies that you are either holding you team back as you are the common factor in the two successive games after the win, which were loses. After such a stomp one would expect you to face teams of higher calibre and all that screen shot suggest is you cant handle the heat.

One last point is that on your team you had mes guard and warrior, they had two Necros and a warrior (that one can see form screenshot). You are in sapphire which I would assume means you’re not mechanically skilled enough to play Mesmer (and be effective); guardian is outmatched by the Necros and warriors a bit of a lame duck, admittedly they had a warrior to but;
2N+W>bad M+G+W (well known formula :p)
therefore what ever you played in that game instantly handicapped your team (as it was full solo q) and you deserved the loss, maybe if you had rerolled you could have got the extra points to win. If rerolling couldn’t be achieved then I think the situation you find yourself in is apt, viz. you should be around sapphire tier level of skill.

(edited by coupdegrace.5346)

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Hey everyone,

I wanted to just chime in here and make some things clear as they may not be clear.

The “Year of The Ascension” achievement do not reset/clear between seasons. Whatever progress you have carries over to the next season.

If you can’t/don’t get the legendary if a specific year then there will be another way to obtain that specific backpack. I can’t go into any details on that, but you WILL be able to get previous years backpacks in some way.

We also understand the frustration of players and matchmaking this season and will do our best to make some changes for Season 3.

This is a really great analysis. I appreciate all the work you put into this. We recognize the problems that the season 2 matchmaking is causing and are looking into solutions that will provide a good experience and satisfy our goals for the league system.

.just to name a few, or would you rather have them explicitly say it?

And just in case :

fault·y
?fôlt?/Submit
adjective
working badly or unreliably because of imperfections.
“a car with faulty brakes”
synonyms: malfunctioning, broken, damaged, defective, not working, out of order; More
(of reasoning and other mental processes) mistaken or misleading because of flaws.
“faulty logic”
synonyms: defective, flawed, unsound, inaccurate, incorrect, erroneous, fallacious, wrong
“her logic is faulty”
having or displaying weaknesses.
“her character was faulty”

I’m not getting what you’re getting from those two quotes. The system, to me, is doing what it is designed to do; however, people are not happy with it. That is where they recognize the “frustration” and “problems”. That has more to do with how people feel about the system.

I disagree evan posted clearly stated problem with the system and I quote again:

This is a really great analysis. I appreciate all the work you put into this. We recognize the problems that the season 2 matchmaking is causing and are looking into solutions that will provide a good experience and satisfy our goals for the league system.

But you don’t have to agree with us ( Evan, I or the data though ), you are entitled to your opinion.

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Posted by: Eater of Peeps.9062

Eater of Peeps.9062

I think you are all missing the OP’s point.

She is complaining that divisions are pointless – imaginary. What is the point of “ruby” or “saph” if losers are being paired w/ ambers and emeralds against rubies and dias? If you’re being pegged for all id purposes as a ruby player (we don’t want u unless ur ruby etc.), or dia/legend r supposed to be elite, why are ruby players (or any other divs for that matter) EVER being paired w/ anything but other rubies against only other rubies (que times be kittened)?

Also, a few games loss is not mmr hell. And believe me, I know what of I speak, I posted on day 2 of the seas that mmr hell is real since at the time I was stuck in emer tier 1 w/ a 100+ consecutive losing streak. Pls don’t call me a liar – its offensive and unnecessary and rude and it really demoralizes ppl who r truly caught in the throes of a skewed system (and true mmr hell has been documented ad nauseam).

What the OP is stating is both truthful and patently obvious – she is experiencing exactly what the system is designed to do – pair losers with losers against winners, and pair winners with winners against losers.

Instead of telling her to get gud (which she may or may not need to do) the best advice is to get off of solo q if ur mmr is low, and get w/ a team. I see a very nice offer from Lord. Solo q is FINE if ur mmr is not tanked, but once u start experiencing a long losing streak get out of solo q some way rt away!. You can come to ETS (End the Streak) where other ppl w/ low mmrs are forming teams and breaking mmr hell – not cuz all of a sudden they’re getting good, but because they have teammates who r helping out, and when u form a 3 or 4 man grp u have control over the matchmaking and inevitable class stacking and other matchup flaws (ambers on ur team, dias on opp team) which occur when u solo. Also, when u team up u can find a good composition where the skill sets/classes synchronize nicely, along w/ player styles and skills, and all of this can help you out of ur stuck position.

Pls stop telling this player its her play and u can help. While the offer is nice, and while it may be true, its also a challenge to her that somehow she is solely faulty/responsible for her repetitive losses. While this might be true, it just as easily might be false and have nothing to do w. her personal skill. Pure random matchups would indicate she should be winning more than she is, but it is working exactly as the system intends – once u start getting losses, the system intends for you to keep getting those losses, and in fact, it’s specifically designed to help you to realize those losses since perpetual losses is where u belong. Right. The system actually puts a 500lb anvil on loser’s backs, so it becomes even harder for them to rise thru the ranks (not only harder than it is for winners, but also harder than if u just were at 50/50 w/l ratio w/ up and down win/loss trade-offs).

I am confident Anet will fix this skewed system, which will it is operating as intended, is likely resulting in loss streaks which they did not anticipate to this extent. Also, remember, you may hit a losing streak at the point where you have met your skill match (which was the intent), but it can also happen at any point earlier for reasons having little or nothing to do w/ personal skill (alas!).

I’m not saying this person shouldn’t improve. I encourage her to keep practicing and trying, she will get better the longer she plays (presumably). However, there are a lot of pvp strats/tactics that higher level players understand better because they learn from pros cuz they get to play w/ them sometimes (which this player may never get to do if they are stuck in sapp forever), so they have the opportunity to learn strat. Learning strat is key to improving, and perhaps this player needs to improve this as well – Idk. However, perhaps the player really is skilled and perfectly understands strat and is just one of a few who have been unfairly penalized by a system that as conceived was meant to separate the men from the boys but which in practical application allowed many players to get carried by the system and who now think they are better than they really are (hence ridiculous # of blowouts in dia/legend), and to penalize further those players who, for whatever reasons, got unlucky (or are unskilled) and who now suffer losses all day long with teammates in the same boat.

Until you actually experience this cycle of rage, you should all be a little more empathetic about the very real frustration the current system sometimes doles out to some truly unlucky players. I would like to add tho, that the people on this post thread were actually very nice to OP and are truly trying to be helpful w/o a lot of vicious name calling and loser shaming that I have seen on so many other posts! GJ one and all! Hang in there – anet will fix it and gw2 will be the game of choice once again!

(edited by Eater of Peeps.9062)

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Posted by: Mister Fluffkin.7358

Mister Fluffkin.7358

Here is the real problem:
With the current matchmaking system, the worst players will likely be losing. Those players tend to rather quit than trying to improve so they end up quitting.

This puts the next group of second worst players at the bottom again. They will probably repeat such pattern and also quit.

In the end, a large amount of below-average players will just quit. It is fair? It is in a competitive sense as you get eliminated because not being good enough. But is it really healthy for the game? I don’t know.

What exactly isnt fair about “the worst players loose their matches”? 0o

GW2 PvP takes a lot of matches to learn it but every pvp-player went through this. Should everyone that plays for the 100th time become legendary like in season 1? Im at ~7000 matches now and still learn a lot. Whoever really wants to improve should just play a lot and he will become good enough to reach legendary, it really isnt that hard. But people nowadays prefer to blame the matchmaking/teammates instead of taking a look into the mirror…
Im certainly sure that ever good player is able to reach legendary. Sure there are teammates/comps that arent carryable, but in the big picture you will win wore than you loose if youre a solid player that knows how to rotate and masters his build.

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Posted by: Arcade.8901

Arcade.8901

Here is the real problem:
With the current matchmaking system, the worst players will likely be losing. Those players tend to rather quit than trying to improve so they end up quitting.

This puts the next group of second worst players at the bottom again. They will probably repeat such pattern and also quit.

In the end, a large amount of below-average players will just quit. It is fair? It is in a competitive sense as you get eliminated because not being good enough. But is it really healthy for the game? I don’t know.

What exactly isnt fair about “the worst players loose their matches”? 0o

GW2 PvP takes a lot of matches to learn it but every pvp-player went through this. Should everyone that plays for the 100th time become legendary like in season 1? Im at ~7000 matches now and still learn a lot. Whoever really wants to improve should just play a lot and he will become good enough to reach legendary, it really isnt that hard. But people nowadays prefer to blame the matchmaking/teammates instead of taking a look into the mirror…
Im certainly sure that ever good player is able to reach legendary. Sure there are teammates/comps that arent carryable, but in the big picture you will win wore than you loose if youre a solid player that knows how to rotate and masters his build.

Because even worst player should trade wins with other worst players instead of being fodder for everyone who is better then them. Every PvP player in GW2 went through 1 win – 8 looses 2 wins – 15 looses etc ? You kidding me ? Name me one competitive game where you have players facing those kind of stats.

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Posted by: bloodpyrope.8630

bloodpyrope.8630

Wasn’t OP posting about having 10 game losing streaks back in S1? Except that time she was blaming it on MMR tankers and people smurfing on amber accounts.

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Posted by: Mister Fluffkin.7358

Mister Fluffkin.7358

@Arcade.8901: Thats exactly what they do, dont tell me there a people out there that lost every single match at lets say minimum 50 games played, i guess there isnt a single one. But if youre the truelly worst player in the game, why should you win?

Btw, please name me 1 competetive game in the history of videogames where the worst player is winning. WTF?

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Posted by: Arcade.8901

Arcade.8901

@Arcade.8901: Thats exactly what they do, dont tell me there a people out there that lost every single match at lets say minimum 50 games played, i guess there isnt a single one. But if youre the truelly worst player in the game, why should you win?

Btw, please name me 1 competetive game in the history of videogames where the worst player is winning. WTF?

Like DoTa ? Like LoL ? Like CS:GO ?

In LoL you are small salty Bronze 5, but u are not losing every possible match you trading wins with other worst players in your devision. It’s 50 / 50 win rate. You are sour loser but you win then lose that’s how you learn.

Don’t tell me 1 win then 7 loses then 2 wins and 15 loses is “trading wins” WTF.

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Posted by: kahzee.6042

kahzee.6042

in before you are in the division you are suppose to be in

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Posted by: Agemnon.4608

Agemnon.4608

All these kitten major league players in Emerald and Sapphire, just tryna keep a girl down

You have all these close 500-350 games that were clearly winnable if things were done differently

#post a match video

#posting in daily Ithilwen thread

500-350 can actually, unsarcastically be close in Foefire when they only get those points because of a lord kill.

Agree that there’s always something that could have been done better to win. I post an occasional vid but rendering and processing takes forever. I noticed the music was too loud so I turned it down while recording but not too much so. In this one for example (in 4k res) I won a duel against a druid to take back home but realize I shouldn’t try engaging off point too often.

They did bring an amber along so we were basically handed the win. At least it’s good to be on that side of the fence for a change.

Somethings I could have improved upon:

-Not engaging too far from point.
-Tighten up technique.
-Better skill timing and efficiency.
-Lots more.

And that’s just revenant, I’m just starting to get the hang of dagger/focus on tempest. I also sometimes post where the team and I were utterly humiliated.

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Posted by: Mister Fluffkin.7358

Mister Fluffkin.7358

@Arcade.8901: Thats exactly what they do, dont tell me there a people out there that lost every single match at lets say minimum 50 games played, i guess there isnt a single one. But if youre the truelly worst player in the game, why should you win?

Btw, please name me 1 competetive game in the history of videogames where the worst player is winning. WTF?

Like DoTa ? Like LoL ? Like CS:GO ?

In LoL you are small salty Bronze 5, but u are not losing every possible match you trading wins with other worst players in your devision. It’s 50 / 50 win rate. You are sour loser but you win then lose that’s how you learn.

Don’t tell me 1 win then 7 loses then 2 wins and 15 loses is “trading wins” WTF.

Have you ever played Counterstrike??? 0o

Sure the worst players will meet each other sometimes and 1 of them will win, but in any video game, the better the player the more often he will win. Thats counts for CS, LoL, Dota and for GW2.
If you arent the worst person in gw you will climb divisions as well. Maybe not till the highest, but thats the reason behind any ladder/divisionsystem/league whatever.

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Posted by: Ruru.1302

Ruru.1302

I love reading Ithilwen’s posts. They always bring a smile to my face.
I particularly enjoy the underlying helplessness present in every single post.

mag
[Mada] Apocryfia

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Posted by: Arcade.8901

Arcade.8901

@Arcade.8901: Thats exactly what they do, dont tell me there a people out there that lost every single match at lets say minimum 50 games played, i guess there isnt a single one. But if youre the truelly worst player in the game, why should you win?

Btw, please name me 1 competetive game in the history of videogames where the worst player is winning. WTF?

Like DoTa ? Like LoL ? Like CS:GO ?

In LoL you are small salty Bronze 5, but u are not losing every possible match you trading wins with other worst players in your devision. It’s 50 / 50 win rate. You are sour loser but you win then lose that’s how you learn.

Don’t tell me 1 win then 7 loses then 2 wins and 15 loses is “trading wins” WTF.

Have you ever played Counterstrike??? 0o

Sure the worst players will meet each other sometimes and 1 of them will win, but in any video game, the better the player the more often he will win. Thats counts for CS, LoL, Dota and for GW2.
If you arent the worst person in gw you will climb divisions as well. Maybe not till the highest, but thats the reason behind any ladder/divisionsystem/league whatever.

I did 0o

All those games use MMR vs MMR not MMR vs Random MMR rofl.

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Posted by: lilypop.7819

lilypop.7819

Well here is my experience.

1 pip away from Green – Emerald – lose 18 games in a row. In those 18 games with only one exception all the players were trying to win.

The really interesting thing was the PATTERN of the losses.

Starting off the game were iffy, maybe with better play maybe with more communication maybe with better this or that the team I was playing in would have won. In short there was decent gameplay. Some where between the 6th and 12th loss there was effectively no point in playing – you got kitten d. In fact the quality of the opposite team got steady better and better till I almost thought ‘stuff pvp’ and Akitten myself!!!

Clearly what is happening is that the game play time of soloist is much shorter than those of ‘usually winning teams’ the result being that the organised teams end up farming the soloist teams.

The current system is just kitten soloist-joiners out of the pvp game – unless the soloist is prepared to tolerate very long losing steaks.

Skill, knowledge and effort has nothing whatsoever to do with it. If you’re in a ‘fixed’ team wait/play long enough and you will get to farm soloist teams because in time there will be far more soloist fodder than fixed teams available to play against with each subsequent game.

Anyone ever heard of a 6 / 12/ 18/ 24 etc game losing steak for fixed teams?

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Posted by: Belial.9350

Belial.9350

Well here is my experience.

1 pip away from Green – Emerald – lose 18 games in a row. In those 18 games with only one exception all the players were trying to win.

The really interesting thing was the PATTERN of the losses.

Starting off the game were iffy, maybe with better play maybe with more communication maybe with better this or that the team I was playing in would have won. In short there was decent gameplay. Some where between the 6th and 12th loss there was effectively no point in playing – you got kitten d. In fact the quality of the opposite team got steady better and better till I almost thought ‘stuff pvp’ and Akitten myself!!!

Clearly what is happening is that the game play time of soloist is much shorter than those of ‘usually winning teams’ the result being that the organised teams end up farming the soloist teams.

The current system is just kitten soloist-joiners out of the pvp game – unless the soloist is prepared to tolerate very long losing steaks.

Skill, knowledge and effort has nothing whatsoever to do with it. If you’re in a ‘fixed’ team wait/play long enough and you will get to farm soloist teams because in time there will be far more soloist fodder than fixed teams available to play against with each subsequent game.

Anyone ever heard of a 6 / 12/ 18/ 24 etc game losing steak for fixed teams?

With the number of bad premades around that are worse than full soloq teams, I wouldn’t be surprised if there are.

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Posted by: Dahkeus.8243

Dahkeus.8243

So, here’s a radical idea. If you believe you are in “MMR Hell” due to being queued up with a bad team, why not make a group with the other people in MMR hell and queue as a premade? Should be an easy win if you’re all really skilled players who are just held back by your teammates.

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Posted by: Mister Fluffkin.7358

Mister Fluffkin.7358

Well here is my experience.

1 pip away from Green – Emerald – lose 18 games in a row. In those 18 games with only one exception all the players were trying to win.

The really interesting thing was the PATTERN of the losses.

Starting off the game were iffy, maybe with better play maybe with more communication maybe with better this or that the team I was playing in would have won. In short there was decent gameplay. Some where between the 6th and 12th loss there was effectively no point in playing – you got kitten d. In fact the quality of the opposite team got steady better and better till I almost thought ‘stuff pvp’ and Akitten myself!!!

Clearly what is happening is that the game play time of soloist is much shorter than those of ‘usually winning teams’ the result being that the organised teams end up farming the soloist teams.

The current system is just kitten soloist-joiners out of the pvp game – unless the soloist is prepared to tolerate very long losing steaks.

Skill, knowledge and effort has nothing whatsoever to do with it. If you’re in a ‘fixed’ team wait/play long enough and you will get to farm soloist teams because in time there will be far more soloist fodder than fixed teams available to play against with each subsequent game.

Anyone ever heard of a 6 / 12/ 18/ 24 etc game losing steak for fixed teams?

Its real weird what people post in here. Did you played in a guildteam this season? 90% of your matches will be vs. other premades, not randoms. Team vs. randoms is a total exception and farming the divions is incredibly easier in soloq, except you play for a very good team.

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Posted by: Agemnon.4608

Agemnon.4608

So, here’s a radical idea. If you believe you are in “MMR Hell” due to being queued up with a bad team, why not make a group with the other people in MMR hell and queue as a premade? Should be an easy win if you’re all really skilled players who are just held back by your teammates.

This right here. Only problem is finding the ones on the right classes who play at the right times.

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Posted by: Ayrilana.1396

Ayrilana.1396

So, here’s a radical idea. If you believe you are in “MMR Hell” due to being queued up with a bad team, why not make a group with the other people in MMR hell and queue as a premade? Should be an easy win if you’re all really skilled players who are just held back by your teammates.

This right here. Only problem is finding the ones on the right classes who play at the right times.

Luckily Anet gives players five character slots so everyone should have three available classes to play.