Higher rank = bad player

Higher rank = bad player

in PvP

Posted by: hotcarl.8621

hotcarl.8621

I’m still stuck on tier 4 of division 2 (emerald). Almost every time I solo queue, I notice that the player(s) that are in sapphire are really bad, just awful, and the players in my division generally know what they are doing. Has anyone else experienced this?

Why would anet choose to give bad players an easier time moving up in the ranks? Literally makes zero sense.

Higher rank = bad player

in PvP

Posted by: Wolfs Shadow.7234

Wolfs Shadow.7234

I’m still stuck on tier 4 of division 2 (emerald). Almost every time I solo queue, I notice that the player(s) that are in sapphire are really bad, just awful, and the players in my division generally know what they are doing. Has anyone else experienced this?

Why would anet choose to give bad players an easier time moving up in the ranks? Literally makes zero sense.

Just because they play bad doesn’t mean they are bad. Those could be their alts, new classes, trying to achieve the (Win 5 games per class) achievement. I can say for a fact. I just played Engi for the first time. And dear god it did not go well.

Higher rank = bad player

in PvP

Posted by: Josh XT.6053

Josh XT.6053

These divisions until Ruby will tell you only one thing; who plays more PvP. I can do 100 games and win 30 pretty easily because I was carried if I was a bad player. Now getting past Ruby where you can lose whole tiers would be hard for that bad player because they wont consistently win enough to get to the next division.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

Higher rank = bad player

in PvP

Posted by: Chrono.6928

Chrono.6928

I’m still stuck on tier 4 of division 2 (emerald). Almost every time I solo queue, I notice that the player(s) that are in sapphire are really bad, just awful, and the players in my division generally know what they are doing. Has anyone else experienced this?

Why would anet choose to give bad players an easier time moving up in the ranks? Literally makes zero sense.

Just because they play bad doesn’t mean they are bad. Those could be their alts, new classes, trying to achieve the (Win 5 games per class) achievement. I can say for a fact. I just played Engi for the first time. And dear god it did not go well.

This. Though I did try dh today for the first time. Still owned. lol definitely op since I was a dh noobie.

Higher rank = bad player

in PvP

Posted by: Aenesthesia.1697

Aenesthesia.1697

I’m still stuck on tier 4 of division 2 (emerald). Almost every time I solo queue, I notice that the player(s) that are in sapphire are really bad, just awful, and the players in my division generally know what they are doing. Has anyone else experienced this?

Why would anet choose to give bad players an easier time moving up in the ranks? Literally makes zero sense.

It could also be that they are tanking their mmr in order to get easier matchups and have a chance to advance their current tier?

Higher rank = bad player

in PvP

Posted by: Niekas.3854

Niekas.3854

I’m still stuck on tier 4 of division 2 (emerald). Almost every time I solo queue, I notice that the player(s) that are in sapphire are really bad, just awful, and the players in my division generally know what they are doing. Has anyone else experienced this?

Why would anet choose to give bad players an easier time moving up in the ranks? Literally makes zero sense.

Just because they play bad doesn’t mean they are bad. Those could be their alts, new classes, trying to achieve the (Win 5 games per class) achievement. I can say for a fact. I just played Engi for the first time. And dear god it did not go well.

whats the 5 wins per class achievement? cant find any info anywhere -.-

Higher rank = bad player

in PvP

Posted by: dank.3680

dank.3680

I’m still stuck on tier 4 of division 2 (emerald). Almost every time I solo queue, I notice that the player(s) that are in sapphire are really bad, just awful, and the players in my division generally know what they are doing. Has anyone else experienced this?

Why would anet choose to give bad players an easier time moving up in the ranks? Literally makes zero sense.

Just because they play bad doesn’t mean they are bad. Those could be their alts, new classes, trying to achieve the (Win 5 games per class) achievement. I can say for a fact. I just played Engi for the first time. And dear god it did not go well.

whats the 5 wins per class achievement? cant find any info anywhere -.-

Minor achiev for the leagues. You need 2 of them for the meta.

#MAGSWAG: All class player. XOXO

Higher rank = bad player

in PvP

Posted by: Vargamonth.2047

Vargamonth.2047

I would say that’s actually easier for low MMR soloQ players to advance through divisions by normal play (no MMR tanking or anything like that), mostly because low MMR premades won’t capitalize being a premade as much as high MMR ones (otherwise they are guaranteed to rise their MMR quite fast).

Low MMR premades are mostly groups of friends/guildies playing together the same way they would do on a SoloQ scenario, which makes them much more easily beatable by an equal skill level random soloQ group, often for more than a single pip (since the odds of victory are stacked against them because they face a premade).

In this league system, completely based on win streaks once the MMR settles, the ability to win matches you weren’t expected to is a HUGE difference.