Hit detection so bad.

Hit detection so bad.

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Posted by: ensoriki.5789

ensoriki.5789

Has always been bad, but ugh sometimes you want to barf at it.

If a person displaces themself before a projectile hits them…it should actually not hit them.
Not to mention that if you displace yourself behind someone? After the projectile has been fired.
It still hits? Lol wot?
Or them “got hit in dodge lol wot” moments despite you not lagging?

Rather attacks actually had to be lead, than all this auto-hit nonsense.

The great forum duppy.

Hit detection so bad.

in PvP

Posted by: FxyO.8243

FxyO.8243

hit boxes are also horrible. half the engineers abilities are practically skillshots because of the 30 degree cone and cast times.

Hit detection so bad.

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Posted by: dreztina.4820

dreztina.4820

Couldn’t even tell you the number of times I’ve died to an attack that was launched before I used a teleport skill to get out of range. I’ve even died to melee attacks when 900-1200 range away from the person.

Out of Attunement – D/D Ele
Maguuma

Hit detection so bad.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

hit boxes are also horrible. half the engineers abilities are practically skillshots because of the 30 degree cone and cast times.

All of the engineer’s useful abilities are skillshots.

Hit detection so bad.

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Posted by: Avead.5760

Avead.5760

Has always been bad, but ugh sometimes you want to barf at it.

If a person displaces themself before a projectile hits them…it should actually not hit

Wait it does?Im quite certain that i have many times moved away from slow projectiles both by moving plus blinking.Besides wasnt here a thread that said that every projectile should be unavoidable without dodging in order for this game to be esports :P
Anyway its actually bad but this is still an mmo..Hitboxes are huge ,latency issues alter your actual position etc..And of course melee attacks have a range twice as big as their animation that stretch even slightly behind the char.
On the other hand many attacks have the reverse problem and miss when they should hit(firegrab and lightning whip of ele for example)