HoT : Wishing for a [Insert Here]

HoT : Wishing for a [Insert Here]

in PvP

Posted by: Xiehr the Scorpio.4167

Xiehr the Scorpio.4167

With an expansion around the corner, it’s a perfect opportunity to add something in to give PvP a refreshing mix-up.

I’m hoping for one of the following:

(1) New weapon type – Scythe
(2) New Boon – Levitate
(3) New Condition – Lethargy, Plague

1. New Weapon Type

Anybody remember the Dervish profession from GW1? Thematically, I’d say it’d be perfect for the Revenant, Necro, Guardian, and Assassin. Functionally, what do y’all think? I could see it having 2, maybe 3 CC skills for a two handed weapon. Immobilize, Pull, and Fear seem to fit the style. Also, the skins!!!! For a necro, it’d be bad-kitten .

2. New Boon

Anet said the jungle would be the most vertical space they’ve created yet. Why not add this into sPVP and add a boon to really transition combat into 3 dimensional combat with levitate. It’d be very similar to Float under water, except it’d be on land. It could really be either a boon or a condi. The condi could be an uncontrolled rise into the air- a CC. The boon could be a 600 unit rise into the air where you still have all skills available, etc. Thematically, it’d fit well with the Ele (air), Necro (spectral), Engie (HELICOPTER PLEASE, lol).

3. New Condi

Lethargy — Back in GW1, I absolutely LOVED running Me/N for the energy denial. Omg, it was ridiculously OP but I loved it. What I truly think GW2 is missing from PVP is the idea of energy denial. Each class has a unique mechanic, if Lethargy (or w/e it’s called) could interfere with each profession’s mechanic, it’d expand combat to a new place that’s never been touched before. Could you imagine shutting down a Necro’s LF, Mesmer’s clones. It’d be awesome but very short lived.

Plague — Also in GW1 Factions, does anybody remember miasma and plague? The idea of a condition that’s able to spread via proximity would add another layer of complexity to combat. Personally, I think it’d be awesome. It could be something as simple as “Everytime target acquires new conditions, 100 + (condition duration bonus) % spread to all of target’s allies within 1200 units” // Side note, this would definitely benefit the Necro’s long condi duration that doesn’t give a lot of benefit with so much cleanse out there.