HoT and Warrior in pvp = no more
What you think, I personnaly think. HoT killed the warrior class. No change against any class.
I haven’t tested it yet but I heard in map chat that warrior is a strong counter vs dragonhunter if they use a shield. Something about block and might stacks. Know at least 1 trap is unblockable but not sure about the other ones.
War berserker is indeed useless… as weak as you can imagine, no stab (yeah yeah you can without playing the rage, but then it is not quite berserker is it?) damages are ok at best, and toughness/resistance/cleansing are poor.
yeah yeah the torch can supposedly clear 2 condis, but when you play in a meta that requires you to remove 20 condis in a fight 2 ain’t quite gonna cut it, is it?
Zerker is just weak, I am sure it is strong in pve, since the AI is terrible anyways, that is not gonna be a problem to dodge here and there and unleash F2/F1 bursts. PVP-wise it is terrible
I have tried different build, berserker, the tanky build (make not enough dmg), even the Hambow style is very week.. I’ll just stop playing him..
Thanks for your comment
Too many classes that can out-evade your burst power (I play bunker mes sometimes, literally didn’t let a Rampage hit me a single time without even kiting off point), too many classes that can constant pressure you with both damage AND condi (rev, mesmer again, even ele) and therefore get around any amount of bunkering, multiple classes with unblockables… I think you get the point.
There’s a new topic like this every other day. Anet doesn’t care.
Warriors face a 2 fold sustainability problem.
1. many classes can sustain warrior damage
2. warriors cannot sustain other class’ damage