HoT sucess might depend on PvP

HoT sucess might depend on PvP

in PvP

Posted by: Djinn.7213

Djinn.7213

I have talked to quite a few people about this, basically alot of people would return to GW2 if Arena.Net did the following:

WvWvW.
- Revamped WvWvW to have a more profound effect
- Revamped WvWvW to disencourage zerging and off hours gaming

Structured PvP:
- Adding of Arena gameplay for 2s, 3s and 5s
- Adding of more competitive modes

This is of course based on a small number of people, but i would like to know what everyone else opinion is on this.

(edited by Djinn.7213)

HoT sucess might depend on PvP

in PvP

Posted by: Vert.5041

Vert.5041

So these idiots want to take away one of the best aspects of the game (zerg busting)? Well I say good riddance.

“more profound effect”? What does this mean? Anet needs specifics to solve problems.

What do you mean “discourage* off hours gaming”?

PvP:

The game is balanced around 5v5s so I don’t see that changing much regardless of game type, unless of course class specifications change things up.

They are adding stronghold so, 2nd point solved.

In conclusion, by the looks of it Anet is taking vast strides to improve gameplay on all fronts…IMO at least.