Horrendous matching since season end
Welcome to my world. What you described is like %70 of my Ranked League matches since Season 2. I was a solo queuer if that makes a difference.
But at least I admit it!
PoF guys get ready for PvE joys
feels like either 1v5 or 5v1 every time.
Yup pretty much. I seriously just think that the PvP population is soo low in GW2. That at least for now, GW2’s PvP just can not support 5v5 conquest at all. As long as ANet doesn’t adapt to the change of the population in it’s PvP community. Again Match Quality will continue to degrade even farther. Making more PvPers less likely to pick up GW2 for PvP.
The time for 5v5 conquest is gone for GW2. ANet in my honest opinion, should implement 2v2 and 3v3 game mode types. Till they can mend the population bleed out from Heart of Thorns expansion and their Match Making System from seasons 2 to 4. Season 5’s MM was better however it just didn’t have the population to draw on, to show that fact it seems. Meaning it was doomed to fail from the start, no matter how good it was.
To me if their PvP population is just too small to find 10 players of equal skill. Then the only logical thing I can think of them to do, is to make the teams smaller. In order to give MM a chance to work. Or else you run into the problems like now. PvP game mode is now just a glorified PvE fast reward track to farm PvE rewards. And such a system IMHO would never gain popularity with the PvPers. More so when there are much much much better PvP systems out there to chose from.
But at least I admit it!
PoF guys get ready for PvE joys
Ranked allows pre mades in the off season. I’m guessing that’s a big part of it.
Same here. I get 3 guys from top 100 in enemy team (I am low gold) and bronze players in my team. Rating doesn´t seem to affect the offseason matchmaking at all.
Why are you doing ranked in the offseason? Unranked has always had better offseason matchmaking than ranked, because very few people do ranked in the offseason.
I always thought it was a general understanding that everyone does unranked in offseason.
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Why are you doing ranked in the offseason? Unranked has always had better offseason matchmaking than ranked, because very few people do ranked in the offseason.
I always thought it was a general understanding that everyone does unranked in offseason.
Because I don´t want to play the unranked maps.
Going to repeat my self from last year.Even if the population is low their biggest mistake is using a automated written program to scrap people for match.There will be never equal teams its just RNG. They even removed Region lock on MM system leting EU and USA and other region players pair up together and vs each other!Only for teh sake to provide a match.No one push button program or script will ever work!The only system that worked without flaw is to make website like this : http://iccup.com/en/ or the ESL webpage. And let players challenge between them self and build a proper pvp scene. And Anet should stop to meddle in PVP and push Esports what is not their job! Should be like in GW1 when they used to update change skills up on weekly basis! And focus on developing a proper Skill set. And not the other way around see where we ended up cause it.
(edited by Sismis.5390)
Going to repeat my self from last year.Even if the population is low their biggest mistake is using a automated written program to scrap people for match.There will be never equal teams its just RNG. They even removed Region lock on MM system leting EU and USA and other region players pair up together and vs each other!Only for teh sake to provide a match.No one push button program or script will ever work!The only system that worked without flaw is to make website like this : http://iccup.com/en/ or the ESL webpage. And let players challenge between them self and build a proper pvp scene. And Anet should stop to meddle in PVP and push Esports what is not their job! Should be like in GW1 when they used to update change skills up on weekly basis! And focus on developing a proper Skill set. And not the other way around see where we ended up cause it.
Algorithms are necessary. There are too many players to be using anything less than a automated system.
Moreover algorithms do work. Matchmaking isn’t witchcraft, there has been tons of work and discussion done on it, by both the gaming industry and academia. Glicko2 has it’s flaws and it’s not the optimal algorithm, but it works well.
Players have this weird idea that good matchmaking means that every match is 500-490. The problem is that even among perfectly equal teams this doesn’t happen consistently. Human performance is not deterministic. Conquest is a sensitive gamemode and something a simple as a single lost 1v1 can easily snowball a match.
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Going to repeat my self from last year.Even if the population is low their biggest mistake is using a automated written program to scrap people for match.There will be never equal teams its just RNG. They even removed Region lock on MM system leting EU and USA and other region players pair up together and vs each other!Only for teh sake to provide a match.No one push button program or script will ever work!The only system that worked without flaw is to make website like this : http://iccup.com/en/ or the ESL webpage. And let players challenge between them self and build a proper pvp scene. And Anet should stop to meddle in PVP and push Esports what is not their job! Should be like in GW1 when they used to update change skills up on weekly basis! And focus on developing a proper Skill set. And not the other way around see where we ended up cause it.
Algorithms are necessary. There are too many players to be using anything less than a automated system.
Moreover algorithms do work. Matchmaking isn’t witchcraft, there has been tons of work and discussion done on it, by both the gaming industry and academia. Glicko2 has it’s flaws and it’s not the optimal algorithm, but it works well.
Players have this weird idea that good matchmaking means that every match is 500-490. The problem is that even among perfectly equal teams this doesn’t happen consistently. Human performance is not deterministic. Conquest is a sensitive gamemode and something a simple as a single lost 1v1 can easily snowball a match.
No Sorry Can’t agree with you we had previous even this season example that MM algorithms cant work.Why cause you have people who get ingame Carried or lucky to be in a team that gets them win.Then they get higher rating then they are.Just as example like few persons i know who got around this season 1600+ and down.While in reality their rating should be lower but hey thx to win its different story.You get a number assigned its all about numbers.Then you got RNG in place if you get lucky.
Played this season on friends acc from personal taste player skill quality THIS season was poor compared to season 4 where i played over 550 matches. Season 4 was enjoying it but every time in season 4 i hit 13-18 straight wins in row i got as solo paired against Adjured 3 times in row with randoms and lost.What i found very disappointing then players in team toxicity and witch hunt.While found personally very regretting that always players put blame on team and start witch hunt.
This last Season 5 was a joke was watching most of time saw that few things that i disliked.
1.Removal of region restriction due to lack of players.
2.After a while when players are not in same skill range MM paired top ranked leg players with mid and low ranked just to provide matches.
3.Player quality very poor,players not swapping skills out or classes to counterplay. Majority did not even use skill that prevent dmg from range ( arrows ) attack.
4.We still have no ingame VOIP but with the current system of duo and solo quene
toxicity is high cause it.
5.AFK – Match-manipulators who even threw games for gold was higher then previous seasons.
Total sum on season 5 pushing players to Solo – Duo and creating higher toxicity.Even displaying higher the problem of lack on teamplay. While game itself has no Voip function and lack of proper tutorial for the new players.Players toxic not even taking time off to chill show some new guy whats up.
No Sorry Can’t agree with you we had previous even this season example that MM algorithms cant work.Why cause you have people who get ingame Carried or lucky to be in a team that gets them win.Then they get higher rating then they are.Just as example like few persons i know who got around this season 1600+ and down.While in reality their rating should be lower but hey thx to win its different story.You get a number assigned its all about numbers.Then you got RNG in place if you get lucky.
So you are saying the algorithm doesn’t work because it doesn’t align with your perceptions of people skill? Humans are not capable of accurately assessing skill.
Played this season on friends acc from personal taste player skill quality THIS season was poor compared to season 4 where i played over 550 matches. Season 4 was enjoying it but every time in season 4 i hit 13-18 straight wins in row i got as solo paired against Adjured 3 times in row with randoms and lost.What i found very disappointing then players in team toxicity and witch hunt.While found personally very regretting that always players put blame on team and start witch hunt.
If you are winning 18 times in a row then yes you should be getting matches against high level players. The entire point of a skill ranking system is to put you against better and better opponents until you reach the level where your opponents are better.
This last Season 5 was a joke was watching most of time saw that few things that i disliked.
1.Removal of region restriction due to lack of players.
What? EU and NA are still separate.
2.After a while when players are not in same skill range MM paired top ranked leg players with mid and low ranked just to provide matches.
Obviously that is not ideal, but it’s necessary.
Players have to be given matches, Players bought this game to play it, not sit in queue. The game has to give players matches within a reasonable timeframe. This is a constraint that cannot be ignored.
3.Player quality very poor,players not swapping skills out or classes to counterplay. Majority did not even use skill that prevent dmg from range ( arrows ) attack.
And those bad players have a nice comfy spot in bronze.
4.We still have no ingame VOIP but with the current system of duo and solo quene
toxicity is high cause it.
5.AFK – Match-manipulators who even threw games for gold was higher then previous seasons.
These two points have absolutely nothing to do with the matchmaking algorithm at all. The matchmaker is for matchmaking not policing player behavior.
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Has nothing to do with my perception.Saw enough ingame what happens. Sinderen with Misha getting paired vs few friends (PVE) i know in match who where gold to silver – bronze.Total sum around 9 games on one day.What was literally snowball match.
Then about the 18 times win,yes no prob but still MM did not provide equal skilled people on my team to have a decent match.Was a snowball match ended up with people rage in team and going afk.
Leader boards of NA – EU are separate but MM paired players from EU with NA.Cause i saw that way while friend played ( EU ) vs Helseth ( NA ) and his toxic behavior ingame.
So by your perspective players have to be given matches.No matter rank or skill just that nobody waits…LOL…
About the players who do not use any range protection.Sorry to break it to you those where even platinum ranked and even legendary.
Anyway what you said you proven that you support the snowballing MM instead of equal matches what would take longer quene time.And that MM actually not works cause its just a program with settings. You have false image that you purchased the game you entitled MM should provide matches.And by seeing you have perception even you purchased game and your acc ingame stuff is your property.Sorry to break you bubble but all that you think you own is property of Arena net.They can terminate accs anytime for violation of user agreement.
(edited by Sismis.5390)
Then about the 18 times win,yes no prob but still MM did not provide equal skilled people on my team to have a decent match.Was a snowball match ended up with people rage in team and going afk.
Matches can snowball even at relativity equal skill. Look at the ESL tournaments where 200+ point deficits are common.
AFK’ers, and rage quitters have nothing to do with the matchmaker. Matchmaker cannot control how a player behaves.
Leader boards of NA – EU are separate but MM paired players from EU with NA.Cause i saw that way while friend played ( EU ) vs Helseth ( NA ) and his toxic behavior ingame.
Helseth is a EU player not a NA player.
So by your perspective players have to be given matches.No matter rank or skill just that nobody waits…LOL…
There are not enough concurrently queuing legendary players for the MM to make legendary only matches. They would have a infinite queue.
The matchmaker has to give matches. Infinite queue time is not a design option.
About the players who do not use any range protection.Sorry to break it to you those where even platinum ranked and even legendary.
Perhaps their build didn’t have it. Perhaps it was on cooldown. Perhaps they where saving it, anticipating a greater need for it.
I’m sick and tired of players hyper focusing on some perceived mistake of a fellow pug and using that to declare said pugs bad/worthless/pve’er. You don’t know what they see on their screen, and moreover you are probably ignoring all of your mistakes.
You have false image that you purchased the game you entitled MM should provide matches.And by seeing you have perception even you purchased game and your acc ingame stuff is your property.Sorry to break you bubble but all that you think you own is property of Arena net.They can terminate accs anytime for violation of user agreement.
I never said I owned anything. I said that reasonable queue times for all players is a paramount concern. Never getting matches is infinitely worse than mildy unbalanced ones.
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Ya I’ve been playing against guys that are clearly just starting PvP. Like core class, starter armor, double capping their home at start kind of stuff in both ranked and unranked. No idea what’s going on with the matchmaking but I’m obliterating people left and right.