Hot join and the OPness of the Mesmer
I’ve been playing my mesmer alot more frequently as of late actually. I don’t know what much of the complaints are, especially in tPvP. Thieves are the only ones that give me trouble and typically only the good ones, but can still handle a good portion.
Granted, I’m running a rather unorthodox build than most likely do. But I enjoy seeing even Warriors and Guards melt.
Yeah I run a basic shatter build but mix it up with a phantasm build when I’m feeling froggy. Before I left the game I could see Mesmer being OP but after all these updates it has been pushed into the ground unless you were a decent mesmer before hand
Mesmers are very good and a bit OP on their own, they are very far from the weakest class in PvP. The problem is mesmer dont have a good role in TPvP and so people dont take mesmers, not because they are weak.
SilntNight warrior how are mesmers OP the main 2 builds used now are PU and Shatter, the shatter relies on Power to have any effectiveness and relies on a quick gimmick of BF and shattering which effective mostly to squishy classes and PU which is effective if the opponent doesn’t run cleanses. Before April 15th Mesmer were on part with majority of classes now they are one of the weakest out there.
In hotjoin Mesmer is one of few classes that can steamroll a team, the other 2 classes capable of this are Warrior and Guardian, to a much lesser extent Thief and Necro (Lich) can too, just not even remotely as easy. Those 3 classes offer extremes that are very difficult for your average hot join player to handle, and have enough defensive “manuevers” to get out if the need arises. Most hot join players are incapable of holding cooldowns to prevent resetting, as it simply does not cross their mind to do so. You can see this from the need to BURSTBURSTBURST regardless of enemy cooldowns, the ample “Yeah run away!1!1!1,” as well as the foot chase off point that typically ensues.
But compared to even a crappy thief, war, or engineering the mesmer has no defense and hardly any mobility besides blink while rose classes alone have multiple snares. The only way the mesmer can steam roll is if they catch someone already engaged or is a complete scrub and doesn’t evade when the clones all start running in towards them. And most other classes have higher burst and actual burst aoe.
SilntNight warrior how are mesmers OP the main 2 builds used now are PU and Shatter, the shatter relies on Power to have any effectiveness and relies on a quick gimmick of BF and shattering which effective mostly to squishy classes and PU which is effective if the opponent doesn’t run cleanses. Before April 15th Mesmer were on part with majority of classes now they are one of the weakest out there.
A well played mesmer is always a pain to deal. Thats why when you played you saw that conversation about mesmer being OP in the chat. (assuming that they were talking about you) When a class have stealth/clone/ports/phantasms and the player know how to use them right, the frustation among other players rise.
I said that mesmer is very good (AoE or Single target boon removal, portal, veil, mass invisibility for instance for a team), but on their own the can became OP when 1v1 on point (AI ranged damage and control, ranged instacasts dazes/stuns, stealth, clones, ports).
The mesmer was never weak in the hands of a good player and today is the same.
What mesmer needs its a role.
(edited by silentnight warrior.2714)
SilntNight warrior how are mesmers OP the main 2 builds used now are PU and Shatter, the shatter relies on Power to have any effectiveness and relies on a quick gimmick of BF and shattering which effective mostly to squishy classes and PU which is effective if the opponent doesn’t run cleanses. Before April 15th Mesmer were on part with majority of classes now they are one of the weakest out there.
A well played mesmer is always a pain to deal. Thats why when you played you saw that conversation about mesmer being OP in the chat. (assuming that they were talking about you) When a class have stealth/clone/ports/phantasms and the player know how to use them right, the frustation among other players rise.
I said that mesmer is very good (AoE or Single target boon removal, portal, veil, mass invisibility for instance for a team), but on their own the can became OP when 1v1 on point (AI ranged damage and control, ranged instacasts dazes/stuns, stealth, clones).
The mesmer was never weak in the hands of a good player and today is the same.
What mesmer needs its a role.
LOL are you talking about the 6/6/6/6/6 mesmer build? Instant dazes (hah instant stuns too apparently!)
They can also have veil portal and that instant daze/stun plus instant cast stealth on their tool bar at once!
A well played mesmer is a pain to deal with… The same way that fly buzzing around your head annoying you is a pain to deal with. It’s not really gonna hurt you… it’s just a pain in the neck….
Pain to deal with=/=OP.
Warriors are OP
SilntNight warrior how are mesmers OP the main 2 builds used now are PU and Shatter, the shatter relies on Power to have any effectiveness and relies on a quick gimmick of BF and shattering which effective mostly to squishy classes and PU which is effective if the opponent doesn’t run cleanses. Before April 15th Mesmer were on part with majority of classes now they are one of the weakest out there.
A well played mesmer is always a pain to deal. Thats why when you played you saw that conversation about mesmer being OP in the chat. (assuming that they were talking about you) When a class have stealth/clone/ports/phantasms and the player know how to use them right, the frustation among other players rise.
I said that mesmer is very good (AoE or Single target boon removal, portal, veil, mass invisibility for instance for a team), but on their own the can became OP when 1v1 on point (AI ranged damage and control, ranged instacasts dazes/stuns, stealth, clones).
The mesmer was never weak in the hands of a good player and today is the same.
What mesmer needs its a role.
LOL are you talking about the 6/6/6/6/6 mesmer build? Instant dazes (hah instant stuns too apparently!)
They can also have veil portal and that instant daze/stun plus instant cast stealth on their tool bar at once!A well played mesmer is a pain to deal with… The same way that fly buzzing around your head annoying you is a pain to deal with. It’s not really gonna hurt you… it’s just a pain in the neck….
Pain to deal with=/=OP.
Warriors are OP
Il give you one advice. Read again
Edit: Another hint: Those were two builds (team/solo)
Another hint: Signet of Domination for the stun / Power Lock for the daze
Another hint: You got stealth on weapons
(edited by silentnight warrior.2714)
Stealth on one skill on one weapon ooohh so op it last 4 secs iirc
Mesmers are definitely not OP.
I love playing my Mesmer in PvP, but in games like SoloQ, I cringe when there is another Mesmer in my team. I think that I’m already a burden enough because I’m not running the meta of Engineers, Warriors and S/D thieves.
I’m usually typing on my phone
Mesmers are weak. They were supposed to be the masters of 1v1 but the power creep destroyed that. Did you watch the mesmers in ToL? They avoided every single 1v1.
Edit: Sustain creep *
Sigh. You can’t judge a Mesmer based on ToL. The best mesmers there had a very specific job to do and were given a spec to play that role. a ToL spec was not a 1v1 spec.
My only concern is if people continue to complain about mesmer, we may get nerfed again. Even tho i can already be hit for 10k~ backstabs. Not including fire and air procs. But thats another issue.
Mesmer’s are not weak, there just completely kittened sideways by a half competent thief to the point where they get locked out of the match.
As for hotjoin? I imagine they were talking about PU builds, that are, in those situations, pretty kitten OP.
Mellowpuff [Champion Hunter]
So I was peacefully enjoying a nice match in Forest of Niflhel, and all I read in chat was how OP the mesmer was, yet as being a Mesmer main it astounded me these claims were coming from a Guard and a War, is it just they are kitten players that do not have any concept of how to play their class and counter the weakest class in Spvp, or is the Mesmer really that good outside of Tpvp?
Mesmers are HARDLY a weak class. I myself main sPvP a Shatter condition build for confusion and torment. I turn the hardest hitting rogues, elementalists, and what have you, that isn’t a bunker into stomp fodder before I have time to swap my weapon.
Mesmers actually take a great deal of skill on their own to play in all forms of the game, because we have the most to actually keep track of.
I wouldn’t call us OP, or Weak. I’d say that we’re just right.
The real issue is that every Tom, kitten, and Harry, play a GS berserker mesmer with either fury phantasms, or shatter crit. Or then there’s just the laughable outcast, Prismatic understanding, anyway back to the point, that people are to blind to look for the following things when dealing with one of these mesmers.
1: The mesmer in the back, that’s running all over the place while the others stay stationary. This is BEYOND obvious.
2: The Mesmer with all of the stacking boons. Again, this is obvious. Just fast tab til you find the one with virtually every boon possible and then go for it.
3: Just swing wildly. This one is for the Prismatic Understanding mesmers who like to think it’s funny to go invisible, unload for a sec in point blank and then repeat, until one of you is dead. If you swing wildly, most generally in front of you, you will hit them.
Do these three things and you’re golden.
There are two types of Mesmers in PvP. Shatter and everything else.. “Everything Else” is mostly some kind of ‘’meh" levels of team fight/support builds that can win any 1v1 but at the end of the day aren’t very viable or something else can do the job better.
Otherwise they are shatter.
Is shatter OP? No. Do new people see it as OP? Yes.
Shatterers do almost no damage strait up, landing shatters IS key, (sure you CAN win without shattering but being glassy and doing crap all for damage is pointless)
Now are shatters OP?
Well we are talking about the easiest to see burst in the game next to 100B. Typically they strip boons and apply an almost negligible amount confusion if they land, then with a quick touch of might.
Now even the shatters don’t do that great amount of damage on their own, however multiple hits can be very potent, you need at least two to connect for any meaningful damage and only one of those has a short C/D. each illusion needs to be summoned individually before shattering and then you need two of these to connect and this is under the context that it is easy to avoid. So with proper risk play by design, I say no shatters re not OP..
Why do people see them as OP then? Because they don’t know how to fight it, the mechanic is awkward if you have not seen it before. Buy once people know how to fight it it’s one of the easiest fights especially if your a typical meta tanky DPS build where only one shatter tickles.
But what about hard counters? More things counter them than any other, any form of tanky DPS or high damage that requires little setup can deal with them pretty well. But then how do they fight back? Mostly fighting dirty. They are given a Swiss Army knife of tools to “out play” the world around them saying “get creative”, (even if sometimes the tools given aren’t enough for the job in some cases.)
Kinda like being thrown into the woods with a pocket knife that has a slighty dull blade and told “don’t die”.
But really tho at a certain point it’s a lot easier to see what Mesmers are doing even if you’ve never played it before. Constantly fighting it will teach you over time. Also there is the falling for clones factor… No one past r20 on the old system got lost in clones. People out grow this.
But phants are OP!
Builds? Maybe 1v1 but phants in general no. They hit maybe 2-3ish K each that’s like any other attack. I had a warden which is supposed to be the highest damaging Phant swirl around in my war and it alone tickled.
TL;DR: shatters’ context
Easy to avoid * at least two shatters / 3 clones = 6-9ish cool downs. + being squishy = meaningful damage -%damage/access to evade and stealth compared to thief.
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Not OP
(Sorry for poor grammar in some spots, early mourning and on a smartphone.)
“Maybe I was the illusion all along!”
I’m just going to scroll through the comments on this one… I’ve been blown up and I’ve blown up mesmers in this game…it depends on who is playing it…this really is another L2P post. Sorry OP.
ps mesmer is not my main. have just played one before
Oh no worries this input is good, I have played most classes but main a Mesmer and Thief, those two classes are the only ones I see people give grief over in hot join yet when compared to the wars engi and guard mechanics, it is blatantly obvious that the guard and war in that match probably are not that good and that’s why they complain.