(edited by nerva.7940)
How Is Shattered Strength Not Broken?
How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.
build was already strong, if not too strong. no one wanted or asked for 20 might stacks. no thank you sirs.
people wanted some build diversity. yes please.
(edited by nerva.7940)
How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.
Because context. Mesmers can burst insanely high with shatters using this trait, and they can do it very fast with macros.
build was already strong, if not too strong. no one wanted or asked for 20 might stacks. no thank you sirs.
It is lucky that the stack is actually 9-18 and you can kill his resources before he turns them into might. Time it right and you can kill his illusions after he has used his shatters for extra annoyance to the mesmer.
If you want build diversity, how about using the new shattered Strength for support or confusion builds? Nobody is telling you where to spend that other 45 points.
Glad I could help you learn how to play the game.
How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.
Mesmers didn’t get a new might-stacking build. They got a might-stacking trait that made their previously strongest build (shattering) even stronger.
It is lucky that the stack is actually 9-18 and you can kill his resources before he turns them into might. Time it right and you can kill his illusions after he has used his shatters for extra annoyance to the mesmer.
Now let’s make a comparison with the recently buffed might grandmaster trait for the elementalist!
It is lucky that the stack from that trait goes anything beyond 5. And because fire-traited eles attuned to fire are as frail as assassins without stealth or mesmers without stealth and without illusions, you can simply, you know, hit the elementalist, and they’ll be forced to get out of fire attunement, for extra annoyance of the elementalist.
(It also happens that eles can’t burst without might, and have been sucking all this time when they’re not bunker eles.)
Guess which trait completely trumps over the other.
(edited by DiogoSilva.7089)
People do know about all the nerfs to illusions before this patch right? No of course they don’t they just want to complain.
Irrelevant. Illusions are more or less fine as they currently are, and they only had a bad moment due to recent bugs.
How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.
Mesmers didn’t get a new might-stacking build. They got a might-stacking trait that made their previously strongest build (shattering) even stronger.
It is lucky that the stack is actually 9-18 and you can kill his resources before he turns them into might. Time it right and you can kill his illusions after he has used his shatters for extra annoyance to the mesmer.
Now let’s make a comparison with the recently buffed might grandmaster trait for the elementalist!
It is lucky that the stack from that trait goes anything beyond 5. And because fire-traited eles attuned to fire are as frail as assassins without stealth or mesmers without stealth and without illusions, you can simply, you know, hit the elementalist, and they’ll be forced to get out of fire attunement, for extra annoyance of the elementalist.
(It also happens that eles can’t burst without might, and have been sucking all this time when they’re not bunker eles.)
Guess which trait completely trumps over the other.
If only their were more then 2 classes in this game.
Oh wait there are 8.
Irrelevant. Illusions are more or less fine as they currently are, and they only had a bad moment due to recent bugs.
Yes they are fine because they can be killed and stopped from summoning. Try it. they gave you the tools to fight shatter mesmers but you just won’t use them.
Seriously its amazing how PvE mobs AI is better at the game then the average PvP player.
(edited by Levetty.1279)
I dont think this guy did any tpvp
I dont think this guy did any tpvp
Actually I am starting to see why Mesmers do so well in tPvP and why numbers are dropping.
Nobody wants to gain any skill in the game, they just want Anet to hold their hand and let them mash buttons to win. People like you might be better suited to CoD.
You know why? It’s because ArenaNet does not play their own game. Instead, they communicate with specific groups of people who offer suggestions, and it is these suggestions that shape the overall balance of the game.
This is the dilemma with developing games. When developers choose to make games, they have no time to do anything else. They either play games, or make games. Because developers are so busy developing the game, they rely on other people’s opinions for balance. If a “trustworthy” player whispers to a developer over Skype, “Hey, Mesmers are so puny and weak. Give them a way to instantly (INSTANTLY, not an exaggeration) gain 25 stacks of might with a 10 second duration,” there’s a chance that the developer will take that suggestion into consideration. Any sane player with first-hand experience of the game would say “ABSO-F’’’INGLUTELY NOT” but for developers, there’s a slight chance, even if it’s 10% or so, of them saying yes, and complying.
You know why? It’s because ArenaNet does not play their own game. Instead, they communicate with specific groups of people who offer suggestions, and it is these suggestions that shape the overall balance of the game.
This is the dilemma with developing games. When developers choose to make games, they have no time to do anything else. They either play games, or make games. Because developers are so busy developing the game, they rely on other people’s opinions for balance. If a “trustworthy” player whispers to a developer over Skype, “Hey, Mesmers are so puny and weak. Give them a way to instantly (INSTANTLY, not an exaggeration) gain 25 stacks of might with a 10 second duration,” there’s a chance that the developer will take that suggestion into consideration. Any sane player with first-hand experience of the game would say “ABSO-F’’’INGLUTELY NOT” but for developers, there’s a slight chance, even if it’s 10% or so, of them saying yes.
Seriously guys if you want people to believe your false arguments you need to stop including blatantly false stuff like this.
Seriously guys if you want people to believe your false arguments you need to stop including blatantly false stuff like this.
Skill, dodge, dodge, F1. Skill, Mirror Images, F2.
Must I teach you how to mesmer? If you think instantly getting 25 stacks of might for a 10 second duration is an exaggeration, you need to log into GW2 and try the above. ^
Seriously guys if you want people to believe your false arguments you need to stop including blatantly false stuff like this.
You’re the one trying to convince us that the mesmer is fine under the assumption that the entire tournament playerbase doens’t knows how to play this game.
How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.
Funny thing I made a mesmer and I dont even stack might and people still cry when I shatter and call me a shatter mesmer when I’m a confusion mesmer lol. People on this game just like to cry alot when they feel something is OP. Ever since they learned that word OP they use it for everything. Its really sad but that’s why ArenaNet not changing anything really cause they see that.
I agree with Levetty all the way though because people cry to much on this game and all they want is a button mashing skill game. They mainly do this cause they have that old mmorpg mind set and cant handle a game like guild that require so much thinking and movement.
Seriously guys if you want people to believe your false arguments you need to stop including blatantly false stuff like this.
Skill, dodge, dodge, F1. Skill, Mirror Images, F2.
Must I teach you how to mesmer? If you think instantly getting 25 stacks of might for a 10 second duration is an exaggeration, you need to log into GW2 and try the above. ^
Skill, dodge, dodge, F1. Skill, Mirror Images, F2. Isn’t instant, it is 5 skills and 2 dodges. Must I teach you how to tell the time?
Shattered Strength gives 3 might for each illusion that successfully shatters so for one full shatter that is 9 might. 2 full shatters is 9 × 2 = 18. Must I teach you how to do math?
That isn’t even going into the fact that you have just put a Mesmers 2 biggest damaging skills on cooldown to get that stack (and their stun break and all their endurance) and by the time Mind Wrack comes off cooldown then that stack has gone back down to 9. Must I teach you how rotations work?
Seriously guys if you want people to believe your false arguments you need to stop including blatantly false stuff like this.
Skill, dodge, dodge, F1. Skill, Mirror Images, F2.
Must I teach you how to mesmer? If you think instantly getting 25 stacks of might for a 10 second duration is an exaggeration, you need to log into GW2 and try the above. ^
Skill, dodge, dodge, F1. Skill, Mirror Images, F2. Isn’t instant, it is 5 skills and 2 dodges. Must I teach you how to tell the time?
The moment all of the illusions shatter, you get 25 stacks of might. If done correctly, they shatter all at the same time, instantly. How is that not the very definition of instantly getting 25 stacks of might?
Do you understand what “skill” means? It means a skill that does something. Use your brain and you will understand that something like Mirror Blades is what you use first to initiate the combo, which grants might.
Some people are beyond reason.
(edited by zone.1073)
That isn’t even going into the fact that you have just put a Mesmers 2 biggest damaging skills on cooldown to get that stack (and their stun break and all their endurance) and by the time Mind Wrack comes off cooldown then that stack has gone back down to 9. Must I teach you how rotations work?
Indeed. You missed one thing though. The second he gets 25 ( or 18, whatever) stacks, he hits Signet of Inspiration to share them with the whole team. This inculdes Thieves, Warriors (who can bring those 18 stacks up to 25 in 1-2sec anyway) and any other high-dps class.
By the time Mind Wrack goes off cooldown there’s a good chance there will be no one left to use it on.
because gratitude is a burden and revenge a pleasure.”
The joke is, that that’s not even the more effective burst. Usually they open with an illusion + phantasm from one weapon set, then swap to sword/pistol and make the 3 illusion → if they really want you dead, they’ll tag you with magic bullet, then swap with their 3 skill, use blurred frenzy, mind wrack, hit mirror images mid-frenzy, and then give the confusion shatter. The burst here is so painfully strong, and typically leaves a target either dead, or scrambling for life with 8 stacks of confusion (!!!). At this point they still have iduelist, and maybe magic bullet if they saved it (say, for a class whose stunbreakers can’t get out of root and don’t pack an invulnerability skill).
Seriously guys if you want people to believe your false arguments you need to stop including blatantly false stuff like this.
Skill, dodge, dodge, F1. Skill, Mirror Images, F2.
Must I teach you how to mesmer? If you think instantly getting 25 stacks of might for a 10 second duration is an exaggeration, you need to log into GW2 and try the above. ^
Didn’t know 7 actions were qualified as instant, maybe yo’ure the one who needs to learn how to play mesmer. It gives might per illusion only if they shatter at a diffrent time.
Seriously guys if you want people to believe your false arguments you need to stop including blatantly false stuff like this.
Skill, dodge, dodge, F1. Skill, Mirror Images, F2.
Must I teach you how to mesmer? If you think instantly getting 25 stacks of might for a 10 second duration is an exaggeration, you need to log into GW2 and try the above. ^
Skill, dodge, dodge, F1. Skill, Mirror Images, F2. Isn’t instant, it is 5 skills and 2 dodges. Must I teach you how to tell the time?
The moment all of the illusions shatter, you get 25 stacks of might. If done correctly, they shatter all at the same time, instantly. How is that not the very definition of instantly getting 25 stacks of might?
Do you understand what “skill” means? It means a skill that does something. Use your brain and you will understand that something like Mirror Blades is what you use first to initiate the combo, which grants might.
Some people are beyond reason.
You just completely ignored all of my post. I am not surprised considering how utterly wrong it showed you were but I would have thought you would have at least left the thread and not come back instead of just continuing to embarrass yourself further.
Levetty, do you play tpvp? What prof and spec? What would you recommend to some of the top tpvpers to deal with shatter mesmers? Khamal clearly explained why it’s not really possible to avoid or mitigate most of the shatterer’s burst.
(edited by nerva.7940)
He obviously doesn’t Tpvp lol.
The trait buff was way uncalled for and totally out of the blue. Jonathon Sharp, I am super disappointed by this buff, as I thought you guys at least sort of followed the meta but you obviously don’t. Please start spending more of your time watching top player streams instead of listening to whining people on forums wanting buffs.
Here are some quick suggestions to give you a general direction you SHOULD be going in.
Neuter thief dagger/dagger burst, buff sword or pistols
Tone down Elementalist healing, buff scepter
Buff necro axe, dagger, minions
Buff ranger greatsword,sword,longbow
Buff engi useless kits and mabye make turrets better
Give warriors more condi removal, maybe tone down their dmg a bit in return
Buff mesmer condi damage, condi removal, scepter.
Do NOT buff the already existing strong shatters.
Levetty, do you play tpvp? What prof and spec? What would you recommend to some of the top tpvpers to deal with shatter mesmers? Khamal clearly explained why it’s not really possible to avoid or mitigate most of the shatterer’s burst.
Warrior mostly.
You want me to give you a way to avoid that specific burst set up? Ever notice how it sounds a lot like HB builds?
Or do you think HB is OP as well?
I’m going to have to agree that this buff was a negative change for the metagame, since the Shatter spec was already the dominant Mesmer spec in tournament play, and one considered almost as mandatory for teams as bunker Guardians. Now the same spec that was already considered top-tier for tourney play is running around with 9+ stacks of Might, so there’s no room for other Mesmer specs in competitive play. I’d love to run a Legion build or something, but if I do, I’m handicapping myself and my team right off the bat, because there’s such a massive difference in power between the specs.
If anything, Shatters needed to be toned down a bit last patch. Not by much, but enough to allow other styles of Mesmer to appear in the metagame (many other Mesmer builds are already strong, and just can’t quite compare to the Shatter spec). Now, even when I’ve gone into Hotjoin recently, I’ve only seen one type of Mesmer build, and that’s the Shatter build. That, in my opinion, indicates that something’s off with balance.
I’m going to have to agree that this buff was a negative change for the metagame, since the Shatter spec was already the dominant Mesmer spec in tournament play, and one considered almost as mandatory for teams as bunker Guardians. Now the same spec that was already considered top-tier for tourney play is running around with 9+ stacks of Might, so there’s no room for other Mesmer specs in competitive play. I’d love to run a Legion build or something, but if I do, I’m handicapping myself and my team right off the bat, because there’s such a massive difference in power between the specs.
If anything, Shatters needed to be toned down a bit last patch. Not by much, but enough to allow other styles of Mesmer to appear in the metagame (many other Mesmer builds are already strong, and just can’t quite compare to the Shatter spec). Now, even when I’ve gone into Hotjoin recently, I’ve only seen one type of Mesmer build, and that’s the Shatter build. That, in my opinion, indicates that something’s off with balance.
Lol wow since when do any of you guys play mesmer? shatter did not get buffed at all…. Phantasesms did…….
Mesmer / Elemntalist / Ranger
He obviously doesn’t Tpvp lol.
The trait buff was way uncalled for and totally out of the blue. Jonathon Sharp, I am super disappointed by this buff, as I thought you guys at least sort of followed the meta but you obviously don’t. Please start spending more of your time watching top player streams instead of listening to whining people on forums wanting buffs.
Here are some quick suggestions to give you a general direction you SHOULD be going in.
Neuter thief dagger/dagger burst, buff sword or pistols
Tone down Elementalist healing, buff scepter
Buff necro axe, dagger, minions
Buff ranger greatsword,sword,longbow
Buff engi useless kits and mabye make turrets better
Give warriors more condi removal, maybe tone down their dmg a bit in returnBuff mesmer condi damage, condi removal, scepter.
Do NOT buff the already existing strong shatters.
So you just want everything to be a neverending fight?
Mesmer / Elemntalist / Ranger
I’m going to have to agree that this buff was a negative change for the metagame, since the Shatter spec was already the dominant Mesmer spec in tournament play, and one considered almost as mandatory for teams as bunker Guardians. Now the same spec that was already considered top-tier for tourney play is running around with 9+ stacks of Might, so there’s no room for other Mesmer specs in competitive play. I’d love to run a Legion build or something, but if I do, I’m handicapping myself and my team right off the bat, because there’s such a massive difference in power between the specs.
If anything, Shatters needed to be toned down a bit last patch. Not by much, but enough to allow other styles of Mesmer to appear in the metagame (many other Mesmer builds are already strong, and just can’t quite compare to the Shatter spec). Now, even when I’ve gone into Hotjoin recently, I’ve only seen one type of Mesmer build, and that’s the Shatter build. That, in my opinion, indicates that something’s off with balance.
It is pretty obvious that every patch since launch for Mesmer has been to stop Legion builds. They don’t really want that as a style of play for Mesmers (even though they have several traits which encourage it).
Then again it was the first Mesmer build that the PvP players whined about.
(edited by Levetty.1279)
I’m going to have to agree that this buff was a negative change for the metagame, since the Shatter spec was already the dominant Mesmer spec in tournament play, and one considered almost as mandatory for teams as bunker Guardians. Now the same spec that was already considered top-tier for tourney play is running around with 9+ stacks of Might, so there’s no room for other Mesmer specs in competitive play. I’d love to run a Legion build or something, but if I do, I’m handicapping myself and my team right off the bat, because there’s such a massive difference in power between the specs.
If anything, Shatters needed to be toned down a bit last patch. Not by much, but enough to allow other styles of Mesmer to appear in the metagame (many other Mesmer builds are already strong, and just can’t quite compare to the Shatter spec). Now, even when I’ve gone into Hotjoin recently, I’ve only seen one type of Mesmer build, and that’s the Shatter build. That, in my opinion, indicates that something’s off with balance.
Lol wow since when do any of you guys play mesmer? shatter did not get buffed at all…. Phantasesms did…….
Um, Phantasms were debugged, not buffed. They’re still weaker than they were a few months ago, when they didn’t need LOS and attacked instantly upon summon. The underwater phantasms got some direct boosts, but everything else involved tooltip updates, fixing the bugged attack rate, and restoring bugged damage on Phantasms like the Berserker.
And…how can you possibly say Shatter specs didn’t get buffed at all? It’s right in the patch notes from the 14th:
Shattered Strength: Increased to three stacks of might and ten second duration.
Edit @ Levetty: I’m not sure I’d go so far as to say Anet is trying to completely stop legion builds (considering how many traits involve buffing phantasms and clones), but I think it’s a spec you have to be very careful with balancing, since so much of the damage comes from the AI. You have to make the Phantasms it uses strong enough to be worth playing, but if you make them too strong, bad players can use them as a crutch to compensate for low skill. Then you’ve just got another FOTM class until the nerf bat comes down.
As noted above, though, Phantasms were at least put back close to where they used to be this past patch, so we’ll see where it goes from here. I don’t think they’ll see any competitive play with Shatter specs where they are now, though.
(edited by Soryuju.8164)
Agree, this needs a nerf… But what can you expect from ANet if they do tournies and lose in the first round against pugs xD
with signet of inspiration…everyone can have 25 stacks of might! 25 Stacks of might for all and a cooked goose!
Seriously guys if you want people to believe your false arguments you need to stop including blatantly false stuff like this.
Skill, dodge, dodge, F1. Skill, Mirror Images, F2.
Must I teach you how to mesmer? If you think instantly getting 25 stacks of might for a 10 second duration is an exaggeration, you need to log into GW2 and try the above. ^
Didn’t know 7 actions were qualified as instant, maybe yo’ure the one who needs to learn how to play mesmer. It gives might per illusion only if they shatter at a diffrent time.
Didn’t know 7 actions were qualified as instant
Didn’t know 7 actions were qualified as instant
Well if I remember correctly, the warrior 100lbs eviscerate is about 7 actions and people consider that instant. Plus all the shattering happens within the same span of 100lbs like 4 seconds. Its practically instant considering a ~30-40sec average battle time.
I can’t believe that I gotta agree with the OP here. Mesmers were totally fine without that excessive might stacking. But well it’s mesmers not thieves. If thieves got a comparable buff, like “might on stealth” trait increased to 3 stacks and moved into Critical Strikes trait line, hooollly shiz forums would explode because over 9000 ppl would call for insta nerf. (just for the record thieves are fine as they are now, they don’t need any buffs, just saying)
I can maintain 12 stacks of might with just mirror blade. Honestly shattered strength isn’t broken.
If you wanna complain about shatter mesmer, complain about legit issues:
Shatters are very awkward/difficult to dodge, even when not dealing with movement impairing effects. Because illusions run to the target, then shatter while in range, even if the target moves away from their original position. Once in range there is a about a .5 a second to dodge the actual shatter, otherwise they’ll just walk back into range and you’ll take damage. Or you can dodge part of a shatter, but not the whole thing depending on positioning.
Mind wrack, diversion, and cry of frustration all look the same till they pop, then have a unique particle effect…when it’s too late to dodge. This means a target will have to treat each shatter as potentially being life threatening, when you may be able to save your dodge for something more dangerous. Honestly this is probably one of the biggest issues. You can just juke a shatter combo by throwing out cry of frustration or diversion first, then actually blow someone up with mind wrack, and mix it up every time. Your target has to guess what it is, unless you take illusionary persona, in which case you give yourself away. Even then the effects for each shatter are fairly similar, when compared to other skills. While I understand the value of mind games, this over the top since the game is based around recognizing key animations of skills and acting appropriately. A player shouldn’t have to guess which shatter is going to hit them.
The standard shatter combo is very safe, as blurred frenzy provides immunity during the combo, and shatters are instant speed; they cannot be interrupted. The risk taken to execute is low because even if you fizzle you cannot be punished for it thanks to blurr, and escape utility built in via stealth and distortion. Warriors and even thieves can be punished for poorly timed burst, especially in team-play were someone else can interrupt a burst sequence, but you can do nothing to foil a mesmer who blindsided your teammate. The only time to act is prior to the combo actually goes off, and thanks to utilities like decoy a mesmer can just reset the fight and wait again, or muscle though by using timely distortion.
Lol mirror blade? Most if not all mesmers in tpvp use sword/pistol/staff because there is no reason to use anything else. People are complaining because they made an op build broken. But youre right, the build itself is problematic. Might stacking just makes it stupid.
Mesmers get a chance to might stack like every other proffesion now!
Was it needed? No.
Are illusions still gimped as kitten? Yes.
whats wrong with this picture?
Troll complain everywhere, this is what actually wrong with the pvp meta game.
Everyone with salt see, who’s those actually are. Issue is: it require time to even answer to such nonconstructive thread. So, to be blatantly clear, No, it’s not broken in the way you are describing it, mind you it’s not even the utmost unavoidable and/or damaging skill available within the game.
Shatter is part of the mesmer core mechanic. It is his meaning of ending it’s skill rotation. The mesmer, work in a way that it might require the opponent to actually start thinking, mainly because all skill it uses are connected in a way that you ain’t getting it. So, instead of “text walling with friends” can we l2p? pretty please?.
Troll complain everywhere, this is what actually wrong with the pvp meta game.
Everyone with salt see, who’s those actually are. Issue is: it require time to even answer to such nonconstructive thread. So, to be blatantly clear, No, it’s not broken in the way you are describing it, mind you it’s not even the utmost unavoidable and/or damaging skill available within the game.
Shatter is part of the mesmer core mechanic. It is his meaning of ending it’s skill rotation. The mesmer, work in a way that it might require the opponent to actually start thinking, mainly because all skill it uses are connected in a way that you ain’t getting it. So, instead of “text walling with friends” can we l2p? pretty please?.
How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.
Awww poor mesmer mainer, worried that his OP class will be nerfed ;(
Every single player who tries to defend this buff is either a weak shatter mesmer(the only mesmer build tha tmatters in tpvp) or dishonest.
How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.
Awww poor mesmer mainer, worried that his OP class will be nerfed ;(
Apart from the fact I have already said in this thread I mostly play Warrior.
But thanks for trolling.
Every single player who tries to defend this buff is either a weak shatter mesmer(the only mesmer build tha tmatters in tpvp) or dishonest.
Or they want PvP to be filled with powerful and interesting builds instead of just everybody going around auto attacking like the majority of the PvP players who post here seem to want.
(edited by Levetty.1279)
How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.
Awww poor mesmer mainer, worried that his OP class will be nerfed ;(
Apart from the fact I have already said in this thread I mostly play Warrior.
But thanks for trolling.
Every single player who tries to defend this buff is either a weak shatter mesmer(the only mesmer build tha tmatters in tpvp) or dishonest.
Or they want PvP to be filled with powerful and interesting builds instead of just everybody going around auto attacking like the majority of the PvP players who post here seem to want.
Wait, shatter wasn’t powerful before this?
Am I playing the same game??
Lev: the only mesmer build this buffed in serious pvp was the shatter mesmer build, which literally every single team had one mesmer running.
Shatter mesmers were already too strong. Now this. Bejsus batman. Bejesus. Wait a minute i can hear balance calling to me, hmmm, now where is that coming from – oh yeah! HAwken! And that shiny is literally 10 devs running the whole game. Simpler game i guess, yeah ok not a great comparison. STILL
(edited by Psikerlord.2569)
The moment all of the illusions shatter, you get 25 stacks of might. If done correctly, they shatter all at the same time, instantly. How is that not the very definition of instantly getting 25 stacks of might?
Do you understand what “skill” means? It means a skill that does something. Use your brain and you will understand that something like Mirror Blades is what you use first to initiate the combo, which grants might.
Some people are beyond reason.
I don’t get this. Still learning my class so I hope I can get 25 stacks. But since a mesmer can only have 3 clones up at anytime (make another it replaces not shatters the other)
so that’s 3×3 = 9 instantly. clones+sword dash.
Then I have to roll twice and pop a phantasm. rolling is not instant at all it takes a second to complete the animation. and another second cast animation to get out the phantasm.
so at least 3 secs later I get to shatter again. another 9. 18 stacks by now and no endurance with my main gap closer on cd and no more clones to use.
something, some ability is using up my stacks before the time runs out. does anyone know why? I’m watching them go down at an alarming rate. Not the timer, but actual stacks are dropping in chunks of 2-3’s
(edited by Thobek.1730)
Funny how no one mentioned the correct uber shatter combo and the mechanic that makes it insanely strong. Really looks like people have no clue. Oh well.
That said, yeah, might from shatters is WAY too strong and i laughed my kitten off when i read it in the patch notes. They need to revert it to the old status.
Oh, yep. I’m a mesmer.
most of you don’t know what the kitten you are talking about.
however, i do agree that this buff was not needed. shatter mes were fine as they were.
I find that buff to be slightly disturbing … seems I am not alone in that regard. Instead of adding variety to a mandatory class already suffering a bit from lack of variety, they buffed the specc that pigeonholed them. I think the nerf will come soon enough, but I am quite honestly really worried, that it could occur in the first place. It is almost begging for a better dialogue between top-players and devs.
I am glad they finally gave us mesmers a way to generate some decent offensive buffs.
I hope Anet leaves shattered strength as it is.