How can you tell if you made a difference?
Ask yourself: “If you weren’t where you were, what would have happened?” Did you rotate into a fight you were already winning, letting the enemy free cap? Was there a chance that you could have spotted the person backcapping? (often this still isn’t a mistake, b/c if most of the enemy is dead, you can easily retake that point, just trying to find examples).
If without hard analytics, you find yourself winning more often then you are losing (and you are not being carried by the people you are grouping/premade with), then that’s probably a good enough indication that you are doing the correct things.
http://twitch.tv/alemfi/
Ask yourself: “If you weren’t where you were, what would have happened?” Did you rotate into a fight you were already winning, letting the enemy free cap? Was there a chance that you could have spotted the person backcapping? (often this still isn’t a mistake, b/c if most of the enemy is dead, you can easily retake that point, just trying to find examples).
If without hard analytics, you find yourself winning more often then you are losing (and you are not being carried by the people you are grouping/premade with), then that’s probably a good enough indication that you are doing the correct things.
Its because of self-bias that I am asking this question. My type of playstyle is to win with the least risk as possible. I do backcap when my team wipes the enemy team, but I don’t usually full cap it because I know the enemy team is on respawn. Also I make sure I have at least 1 or two mobility skills to prevent my home node from being decapped, and most of the time I succeed. I mostly queue by myself these days because people I know have all quit from lack of gw2 updates/contents, and I’m one of the few who got really addicted to gw2 combat.
Due to my playstyle when I win most of my matches are 500-400 or below, and since I like doing the background work I feel as if I have no real presence in GW2 pvp unlike zerker classes. However I don’t mind doing background work as long as I can tell if I made a difference in a match or not, which is quite complex due to nature of GW2 pvp and situational bias.
you sound like a cool guy to have on the team.
I been playing a zerker Engi build that can stomp lately, it’s pretty rewarding to blast people down and finish them off. I can give you it, or my pals insane barbarian HGH build if you’re in the mood to make people explode.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
(edited by choovanski.5462)
you sound like a cool guy to have on the team.
sarcasm?
you sound like a cool guy to have on the team.
sarcasm?
anyone who likes to res and stomp is cool by me. yesterday I had a game yesterday where I was low and I got rapid fired off the ledge at forest mid. my two teammates who were at mid just let the ranger stomp me. didn’t even attack him. it was unreal.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
you sound like a cool guy to have on the team.
sarcasm?
Sounds like your personality disposition is a bit too self-critical, basically the opposite end of the spectrum of most of the try-hard pvp-forum-warriors. As one of the npc’s says “trust your instincts”.
This advice isn’t for you, b/c you are probably already doing it, but usually, if I am queuing by myself, if a losing event occurs, rather than blaming others, I try to ask myself if there was something else I could have done. Did the enemy pull off a res that allowed them to comeback and turn the fight? Did I have access to poison that could have stopped it. Is someone else rotating in a manner that the rest of the team is not expecting, and how can I adjust to that?
http://twitch.tv/alemfi/
(edited by alemfi.5107)
I play mostly cele engi/ele role and I love rotating. I never go into 1v1 cele fights unless I’m holding my node or keep get the node, I always outnumber the enemy, peel off in a losing fight and defend the nodes and wait for my teammates to regroup, and put myself in 1v1 matchups where odds are in my favor such as (cele vs zerker defending points). I tend to rez, heal, and peel for my teammates in matches and more often than not I win more than I lose.
However since personal score doesn’t have anything to do with my actual performance in a match, I have no way to know if I made a difference or not. I am always at the bottom of personal score since I mostly rotate to hold nodes to keep the nodes contested to wait for my teammates to create outnumbered fights. How can I really tell if I am making a difference or not?
In all honesty, given the state of the leaderboards and matchmaking, it’s really hard to tell if you are improving at the game in its present state. Stay constructively critical of your own play, and if you are really serious about improving, consider recording your matches, and then rewatch them thinking about: “Did I make the right decision to go to this node? Was I focusing the proper targets? Should I really have gone for that res? Should I have taken this 1v1?” Etc, that’s probably the fastest way you could improve.
In terms of outnumbered fights and stalling multiple enemies, it’s really harder to tell. Are you really surviving long enough to make a difference? Are you able to escape after fighting for a while, or are you getting chased down and killed, allowing the enemy to then outnumber your teammates? Do you think you would be better off supporting your teammates in even fights? You should also consider each individual team composition you have and adapt accordingly. For example if you are playing Shoutbow on a team of mostly zerker builds, you should probably be in the larger fights supporting them and bannering instead of trying to stall enemies on a far node. If your team is really tanky, then maybe you can push three nodes and stall your enemies so that you can get a two cap and then hold it for a long time.