(edited by Nova Stiker.8396)
How does Resistance work?
A.
It’s why I don’t take the auto-Arcane Shield as Elementalist. Maybe times I just die before hitting the 20% part since I only have a max of ~12k health.
A.
It’s why I don’t take the auto-Arcane Shield as Elementalist. Maybe times I just die before hitting the 20% part since I only have a max of ~12k health.
That would make sense but resistance doesn’t work the same way. Arcane Shield doesn’t negate the damage from happening, so if you get hit by a 12k gun flame, you are not going to block 2k of the 10k damage and live.
The thing is resistance rules is unclear, does it function like Arcane Shield and triggers AFTER or is it INSTANT negation?
If you get resistance in the middle of a fear, it’s instantly negated, what does that mean for damage ticks?
(edited by Nova Stiker.8396)
The answer to your scenario totally depends on what mechanic is giving you resistance. It has nothing to do with Resistance itself.
FYI, the moment you get resistance, condition ticks happening while you have it are instantly negated, IE: In your scenario, any burning ticks that fall in that short window of resistance, their effects will simply be skipped.
So yes, if you get resistance during an immobilize or fear, you regain control and or movement, even while afflicted by the conditions.
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The answer to your scenario totally depends on what mechanic is giving you resistance. It has nothing to do with Resistance itself.
FYI, the moment you get resistance, condition ticks happening while you have it are instantly negated, IE: In your scenario, any burning ticks that fall in that short window of resistance, their effects will simply be skipped.
So yes, if you get resistance during an immobilize or fear, you regain control and or movement, even while afflicted by the conditions.
There are currently no mechanics that grant a passive resistance, other than a rune, resistance is only given by a player skill, so my example would technically not exist and would be extremely difficult to accurately test.
Still though, when it comes to theory crafting it would be good to know. Like if ArenaNet decides to change Diamond Skin from pure immunity to resistance granting.
Resistance is a grossly underused mechanic and in my opinion much healthier than high amounts of condition removal. Just like quickness is a healthier boon mechanic than might is as it’s much easier to calculate and control.
A.
It’s why I don’t take the auto-Arcane Shield as Elementalist. Maybe times I just die before hitting the 20% part since I only have a max of ~12k health.
That would make sense but resistance doesn’t work the same way. Arcane Shield doesn’t negate the damage from happening, so if you get hit by a 12k gun flame, you are not going to block 2k of the 10k damage and live.
The thing is resistance rules is unclear, does it function like Arcane Shield and triggers AFTER or is it INSTANT negation?
If you get resistance in the middle of a fear, it’s instantly negated, what does that mean for damage ticks?
It triggers when you hit the Threshold. When you take the 5k burning tick it isn’t doing a whole bunch of 1+1+1+1 five thousand times over or anything. You just take 5k damage, putting you really low, then triggering resistance. This is how all “when you reach X% health” traits happen.
The answer to your scenario totally depends on what mechanic is giving you resistance. It has nothing to do with Resistance itself.
FYI, the moment you get resistance, condition ticks happening while you have it are instantly negated, IE: In your scenario, any burning ticks that fall in that short window of resistance, their effects will simply be skipped.
So yes, if you get resistance during an immobilize or fear, you regain control and or movement, even while afflicted by the conditions.
resistance is only given by a player skill
Getting schooled? a disappointment.
extremely difficult to accurately test.
Why don’t you buy HoT play Revenant and become elite? clearly, you stand no chance against the World champ.
to calculate and control.
You knew i play Thief, those things are matters.
Between a master and apprentice, i would love to see the differences.
The answer to your scenario totally depends on what mechanic is giving you resistance. It has nothing to do with Resistance itself.
FYI, the moment you get resistance, condition ticks happening while you have it are instantly negated, IE: In your scenario, any burning ticks that fall in that short window of resistance, their effects will simply be skipped.
So yes, if you get resistance during an immobilize or fear, you regain control and or movement, even while afflicted by the conditions.
resistance is only given by a player skill
Getting schooled? a disappointment.
extremely difficult to accurately test.
Why don’t you buy HoT play Revenant and become elite? clearly, you stand no chance against the World champ.
to calculate and control.
You knew i play Thief, those things are matters.
Okay? Who are you, what’s your problem and why do you speak in broken English?
As chaith said, it’s B.
- Primordial Legend
Semi-active.
The answer to your scenario totally depends on what mechanic is giving you resistance. It has nothing to do with Resistance itself.
FYI, the moment you get resistance, condition ticks happening while you have it are instantly negated, IE: In your scenario, any burning ticks that fall in that short window of resistance, their effects will simply be skipped.
So yes, if you get resistance during an immobilize or fear, you regain control and or movement, even while afflicted by the conditions.
resistance is only given by a player skill
Getting schooled? a disappointment.
Okay? Who are you, what’s your problem and why do you speak in broken English?
I apologize if my language is offensive, English is not my common tongue. who am i, is non of your concern.
Between a master and apprentice, i would love to see the differences.
As chaith said, it’s B.
I didn’t say that, and it’s not B, lol. In case anyone else is confused:
OP is more like asking: “So guys I made up this proc that gives resistance when struck below 25% health, when would the resistance kick in?”
And with those kinds of procs, they never kick in automatically when you reach the health threshold like scenario B suggests. You gotta’ be hit by a damaging attack while already below the threshold. EDIT: Conditions already ticking will not trigger any low health procs alone, you have to take an attack. So hypothetically, yes, condition damage would still take you lower than the threshold unless you got lucky and something hit you for little damage, precisely a sliver below the threshold.
But even if OP is asking the wrong questions to confirm how resistance works, it’s really just only when Resistance is on your bar, (whenever or however it gets there), the effects of conditions are ignored and you go about your day, until that resistance falls off.
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(edited by Chaith.8256)
The moment you gain Resistance, all condition effects are instantly disabled.
But you aren’t talking about how does this boon work, you brought up discussion on how do the passive procs work on rune example.
Answering OP:
Scenario A.
[SALT]Natchniony – Necromancer, EU.
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As chaith said, it’s B.
I hope so, I’m bouncing back and forth between A and B as they are the most likely designed that way.
If it really is B, that would be a good thing. That would mean condition damage can be instantly altered. That would mean condition damage is designed to count the ticks by the single number, even though they are clumped in groups.
I guess that would make sense if you have a sharing mechanic that many players would affect you’d have to go by the single number.
At least, that would make sense, is not possible to test as there is not a single rune or trait that will grant resistance at a heath threshold, preventing anyone from seeing if it works like Final Shielding and seeing if the damage ticks can surpass the designated health threshold.
(edited by Nova Stiker.8396)
There’s is no 5k burn. those numbers are artificial. Turn on simple condition floater, that is the real condition damage ticking.
So it’s B
There’s is no 5k burn. those numbers are artificial. Turn on simple condition floater, that is the real condition damage ticking.
So it’s B
Combat Log says it’s A
The answer is obviously D
EU Scrub