How does everyone win all these 1v2's?

How does everyone win all these 1v2's?

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Posted by: Solstace.2514

Solstace.2514

I’ve seen countless threads in these forums by people who claim to consistently win 1v2 match ups but lose the game because their team mates stink.

Personally, I’ve found it very hard to win 1v2 match ups against reasonably skilled players. Now I’ve certainly been able to hold out on a point agai st 2 ppl if I’m on a tanky build, but I can’t kill them.

Rarely, I’ll go up against terrible players and you can beat both of them down, but that’s more about their lack of skill than my ability.

But usually i end up going down if I get into a 1v2. Maybe it’s the classes I play but I can’t survive the focus. It’s hard to watch both players and dodge the right skills. I can focus on one and evade their power attacks but the other gets me.
I find it very difficult to stomp or cleave if I do manage to down one. I’ve usually burned through my stability skill during the fight so I can’t protect against cc. Even if I do have stab, your so vulnerable during the long stomp sequence that the other player can focus you down fast. You can try cleaving but frequently the other guy just rezzes too fast.

However, conversely, I’ve never lost a 2v1 in the game. I suspect there are some classes or builds that are better at that than others. But I usually play builds that require mobility and such.

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Posted by: Ayrilana.1396

Ayrilana.1396

I’ve seen countless threads in these forums by people who claim to consistently win 1v2 match ups but lose the game because their team mates stink.

Because while killing others is important, it doesn’t win the match if you cannot obtain and hold the points.

(edited by Ayrilana.1396)

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Posted by: afrocrusade.4253

afrocrusade.4253

No 2v1 should ever be winnable on equal skill levels.

They’re blowing hot air to drive their argument.

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

i think they meant when they were doing 2v1 or basically outnumbered in a point and the whole team still wipes. for me its a nub excuse that u 2v1 and your team wipe, i seen ele and druid yolo somewhere in 2v1 but because the opponent has support somewhere sustaining the other team they won team fight. being good at your class or at dueling doesnt mean youre good at rotating and being where u are needed the most.

Pacific Islander Legion [NoyP]
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Posted by: Zero.6592

Zero.6592

There is a big difference between people saying they won a 2v1, and you saying you didn’t lose any.

For example, lets say someone arrives at mid a bit late, and an enemy thief just made a kill there. He just used up all utilities, health is low, and he didn’t see you yet. An enemy warrior is just walking onto the node as well, as he fled from a 2v1 he was going to lose at his close and also used utilities, but the someone doesn’t know what. He downs the thief because the thief was low on endurance and skills he needs to survive. The other starts to res, but the someone cleaves too hard. The thief dies and the warrior is already at a disadvantage due to the risk he took. His endure pain was already used in the fight at close and the someone wins the rest of the fight:

What is everyone thinking:

Thief: “I am so happy that I was able to kill a DH 1v1 for the first time, I am so good. But my teammate helped me too late, and he played the res terribly. My teammates are useless”
Warrior: “Thieves are the most useless teammates ever, they just die instantly and cause me to waste time ressing them and then I die because of them. But I managed to hold out very long 2v1 at close, I am really strong and helped our team a lot”
Someone: “I am super awesome and just won a 2v1. But somehow we are still losing, my teammates are terrible.”

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Posted by: Solstace.2514

Solstace.2514

Maybe I confused people. When I say 1v2, I mean it’s me versus 2 enemies. Those are very hard for me.

When I say 2v1, I mean myself and a team mate versus 1 enemy. I’ve never lost one of those.

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Posted by: shion.2084

shion.2084

I think a 1 V 2 is easier if you have AOE effects. For instance, when a theif tries to +1 me, I will sometimes accidentally kill it because I was just in the middle of dropping my thudnerclap, napalm, acid bomb, flame blast combo. It just so happened that the unfortunate stealthed thief chose that time to creep up on me.

So there’s basically a better chance to win them against glass opponents if you have high hitting AOE and CC effects. Most of the time of course…. I lose

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Posted by: kdaddy.5431

kdaddy.5431

I have a few posts talking about my 1 vs 2 wins. So most people are not counting heads, for instance you run far get the 1 vs 1 and then another player comes and now its a 1 vs 2.

Alot of players will be like im 1 vs 2 how did you not win mid? Not knowing that 1 team mate went beast or the enemy team killed 1 at mid left it to a 3 vs 3. The best ones are the ones coming off respawn. You kill 1 at home run to there far and now your in a 1 vs 1 with a respawn of the person you just killed.

In my posts i was talking the poor match making, when i won a 1 vs 2 ( which is very rare) my team steam rolled the game. In one of these threads i posted a pic of my team triple capping home and we still won because i won a 1 vs 2 and the thief on my team was like “Whoa” but once again this allowed for the team to win because they are not useless players.

Most of the threads of them 1 vs 2 are people not understanding everything that happened in there match. For instance 2 days ago i was in a 1 vs 1 with a rev, i won the 1st won and loss the next 2. (staff 5 anet come on) This put our team at a disadvantage forcing our engy to 1 vs 2 alot. It wasnt because our engy was OP but becaise i had lost 2 fights that put the team at a 4 vs 5.

So overall i feel its either they are frustrated like i was about MM or people are mad about the meta or a number of other things. Its easy to say i deserve better team mates when anet is sharing what they are doing.

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Posted by: suffish.4150

suffish.4150

I can’t say that I win very many 1v2s, but I do win a few in unranked, mainly because I am against very bad players and VERY occasionally I win one in ranked, which I actually did today.

For me to win a 1v2 (I play druid), I have to be against the right combination of classes, for example with the one I won today I was against thief and necro which is probably the best combination of classes I can face 1v2 because I can just wear down the necro and interrupt his stuff while the thief is trying to kill me unsuccessfully because I dodge everything with s/d. Other good class combinations to face are theif and guard, Rev and necro, Rev and guard. This is because I can focus down the tankier of the 2 classes over time and then deny the other one the revive with my burst (bristleback f2 on the downed player is enough to buy enough time for a safe stomp). If you focus the thief first for example, he will just get the res and then you will probably be forced away from the fight. This goes for any class trying to win a 1v2- you have to make sure you can convert the first down state you get.

Overall, winning 1v2s comes down to practice and knowing which classes you can take in a 1v2. I get more practice than most in 1v2s because of the class I play and I suppose the same would go for engineers. I must say though, against equally skilled players these fights are not winnable so it is a sign of an uneven match more often than not. Feels great when you pull off a 1v2 though.

Hope this helped.

PvP- Stronlo Beastmaster (Ranger)
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PvP rank: 20 Rating: 1864 (season 7)

(edited by suffish.4150)

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Posted by: shion.2084

shion.2084

I once beat 4 people on mid with foe fire. It was unranked. And then their dead bodies all started blaming each other when the last went down. That has happened exactly once but MAN if I had a video and the chat log after.

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Posted by: Cynz.9437

Cynz.9437

If i ever win 1v2/1v1 on thief (besides obviously vs necro or thief) then enemy is just really bad and shouldn’t be facing me anyway.

You can stale 1v2 on certain classes but winning 1v2 shouldn’t be possible on equal level.

All is Vain~
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Posted by: UmbraNoctis.1907

UmbraNoctis.1907

Matchmaking is bad, sometimes there are just too big skill differences between players in a match, which can lead to somebody winning 1vs2.

(edited by UmbraNoctis.1907)

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Posted by: Dralor.3701

Dralor.3701

What Umbra said. Can’t speak to legend but it was common to 1v2 in Ruby, not too hard in diamond and I’ve seen plenty of other people 1v2 in diamond.

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Posted by: Prince Vingador.8067

Prince Vingador.8067

I win many 1vs2 and sometimes even 1v3.
A couple of games ago i won 1vs2 me as reaper vs a warrior+ engie TWICE IN THAT GAME.
1vs2 its commun and 1vs3 its very rare but also happens.
Now before u all come and atack me and say its not possible, well its very possible, and the reason beeing very very poor macth making.
U get in the same game a player that is top player and another that has 10 pvp games , this is why its possible, because players of equal skill lvl cant do that.
Its possible to hold yes , thats not so hard 1vs2 just holding, but to actually win 1vs2 nope.

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Posted by: Zintrothen.1056

Zintrothen.1056

The system still places people of different skill together. This is partly because matchmaking is kittened up from previous seasons and giving bad players high MMR. So the actual good players end up playing with people they shouldn’t be forced to play with. If Anet would just reset MMR at least for season 5, we could start fresh with a better system that attempts to give quality matches. I mean matches won’t fun until balance is improved too, but reseting MMR is a good start.

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Posted by: Prince Vingador.8067

Prince Vingador.8067

The system still places people of different skill together. This is partly because matchmaking is kittened up from previous seasons and giving bad players high MMR. So the actual good players end up playing with people they shouldn’t be forced to play with. If Anet would just reset MMR at least for season 5, we could start fresh with a better system that attempts to give quality matches. I mean matches won’t fun until balance is improved too, but reseting MMR is a good start.

If they reset mmr it would be a mess.
We would need like 5 more seasons for the mmr to stabilise.
Its hard enough as it is.
I suggest not putting players with 10 games vs players with 25k+ that would help a lot.
Also preventing class stacking, or rerroling after u get into the map.
Im sure anet will know better, i cant sugest sacrificing waiting ques , since my ques are already 1h long , but something needs to be done.
Its super rare where u get a game with 10 players of equal mmr.

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Posted by: Cynz.9437

Cynz.9437

The system still places people of different skill together. This is partly because matchmaking is kittened up from previous seasons and giving bad players high MMR. So the actual good players end up playing with people they shouldn’t be forced to play with. If Anet would just reset MMR at least for season 5, we could start fresh with a better system that attempts to give quality matches. I mean matches won’t fun until balance is improved too, but reseting MMR is a good start.

If they reset mmr it would be a mess.
We would need like 5 more seasons for the mmr to stabilise.
Its hard enough as it is.
I suggest not putting players with 10 games vs players with 25k+ that would help a lot.
Also preventing class stacking, or rerroling after u get into the map.
Im sure anet will know better, i cant sugest sacrificing waiting ques , since my ques are already 1h long , but something needs to be done.
Its super rare where u get a game with 10 players of equal mmr.

Things that need to happen:
- MMR reset
- placement matches (10)
- placement in previous season should be considered for placement as well

All is Vain~
[Teef] guild :>

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Posted by: Zui.9245

Zui.9245

No 1v2 match up should ever be won by the “1” player, at least under a system where everyone in the game is of roughly even skill and also not totally clueless. Stalled, maybe, but won? No.

Of course, it’s happening a lot this season because players of all skill levels are in all divisions. As a higher-skilled player, you get some tremendously bad players on your team, and the other team also gets some tremendously bad players.

I had a team this season, all in diamond, that lost a 1v4, against a 5 trap DH. Twice. How did that happen? Those 4 players on my team were utterly braindead, and would almost certainly be stuck in Amber if the league system was 100% skill based, that’s how. The DH in question was also utterly terrible (do good 5 trap DH’s even exist?); he died multiple times 1v1 to me on Thief in <10s each time (he moves out of his trap nest each time because ???, I bassy-bp-heartseeker-steal-backstab-fist flurry-palm strike him as he facetanks it all, and he dies.).

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Posted by: Arcaedus.7290

Arcaedus.7290

Don’t put too much weight on those hyped up claims. As many before me here have said, if all 3 players are of roughly equal skill, then the 2 should win 100% of the time. With more experience and time you’ll find this to be true.

The only exceptions I can think of would be:

  • Very large difference in skill between the two and the one
  • Builds match up very very poorly for the 2/very very fortuitiously for the one. For example: 1 Condi mes vs. a power rev and d/p thief
  • The one starts with an immense advantage (as illustrated by Zero’s post, 5th post down from top).

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Posted by: fishball.7204

fishball.7204

I only win 1v2s vs really bad players.

Player of similar skill 1v2 I will always have to bail or lose.

FOR THE GREEEEEEEEEEEEN

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Posted by: Wolfric.9380

Wolfric.9380

As said. winning 1:2 is very difficult. Especilly on the same skill level. Yes you can have good matchups from your build, or just bad oponents. I often fight 1:2 down one but can´t finish because the second either rezzes or preasures to much so actually winning is not possible. It counts as victory because of binding 2 players long.
One i had a 1:4. The match was extreamly close and oponent winning by just holding their close point. I had been the only one close enough to decap and had to try. It was one of those heroic moments jumping into a 1:2 with another two coming in.
I had perfect timing of all my skills. A mix of class training and pure luck to hit the buttons rigth away and three of them went down. We lost annyway because i could´t decap against the fourth but people love to tell those rare moments :-).
Currently the system allows for such 1:2 wins, because good players get paired with bad ones and are supposed to carry. When i run into newbies i can 1:3, but against good players on a class i struggle i won´t win a lot of 1:1 and then it´s to know when to avoid the fight.

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Posted by: dustydawg.3105

dustydawg.3105

It depends on the situation. In some cases winning a 2v1 isn’t all that complicated.

For instance: Rev finishes 1v1 has no CD’s left, gets plus’d by a necro, necro kitten spams his condis on to him, rev gets plus’d by a team mate that isn’t fit for 1v1ing the necro if the rev is to die, and the necro ends up killing both.
1v2’s are only generally possible if one of the two are completely out of cooldowns. Other than that its someone eating cleave after +1ing a 1v1.

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Posted by: kiwiburner.2186

kiwiburner.2186

I have many times won 1v2s as necro on point, but not ones that start with 2 players there (why would you engage anyway?).

More common scenario is you assault a point with someone on it, someone else turns up when RS is nice and full, down 1 of 2 in RS and have most skills off cooldown, 5 seconds later have two guys bleeding out next to you.

I think anyone who claims they turned up at mid when 2 defenders are waiting and wins is “pulling your leg”.

But I am only in ruby, so who knows.

“poopsock made it past the filters!” -stinkypants.8419

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Posted by: Jourdelune.7456

Jourdelune.7456

Well timed retaliation and confusions are the most offenders in “winning” 1v2.

Most of the time, your 1v2 is more a 1v 1 and half or third. Like being in 1v1 for 30 sec and having the upper hand.

So a second is coming, try to burst you up but… no no, he burst up himself.

This is not working with players that look at their condi bar.

Guards, Mesmer and Engi have a good amount of retal and confusion.

When I entered in 1v2 mode, I try to juke on point so most of the damage of my ennemy hit the “air” and not me. I will use aoe/cc smartly when jumping and running around to make sure they can’t heal back their health. (staff ele aoe are big enough to juke and damage a lot)

Poisons helps tons on that case.

It’s not an easy feat or something happening constantly. More often than not, I finished my first guy before peeling out unless I get one guy rotation. Because my team is always in better shape to have me rotating to them than losing it alone at far.

Again, mesmer and engi got better peels than guard (except mender version that have less damage but better support/rez).

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

To answer you, OP:

I think that most of the players claiming to win 1v2s are meaning that they can bunk a point vs. 2 opponents and not die. I don’t think they mean they are actually killing the 2 opponents.

I use the name Barbie on all of my characters.