How is ele ever going to beat reaper?

How is ele ever going to beat reaper?

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Posted by: Sigmoid.7082

Sigmoid.7082

Forum bug needs to go….

How is ele ever going to beat reaper?

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Posted by: Demandred.7930

Demandred.7930

I think Sepiroth’s posts about using your superior mobility grasp the essence of this duel. My guess would be that staff eles have the best chance against frostfire builds. Yes, you’re at a disadvantage up close and most likely you’ll have to give up the point, but the frostfire necro is attrition build, and therein lies their weakness.

Just blink/burning retreat away and start charging air overload while I mindlessly chase you to make up for the tears I shed in the DS era.

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Posted by: Regon Phoenix.8215

Regon Phoenix.8215

Loled hard ignorance is a bliss, at least for you. How can necro go into death/reaper shroud instantly (when as you said, you blew out all you skills and nearly instantly done +20K damage), when necros starts game with no life force?

That is bullkitten and you know it. Elementalists are way too op, and you just confirmed it.

When you fall, i will be right behind you and whisper: “Who will protect you now?”

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Posted by: Keadron.9570

Keadron.9570

If you think ele is op then you haven’t played one since it got gutted

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Posted by: ErazorZ.5209

ErazorZ.5209

I think Sepiroth’s posts about using your superior mobility grasp the essence of this duel. My guess would be that staff eles have the best chance against frostfire builds. Yes, you’re at a disadvantage up close and most likely you’ll have to give up the point, but the frostfire necro is attrition build, and therein lies their weakness.

Just blink/burning retreat away and start charging air overload while I mindlessly chase you to make up for the tears I shed in the DS era.

Well, if my teleport had a low cooldown and air overload actually had a bigger aoe (since you need to literally stay in 600 range or even 300 range? not sure but its not a big circle) This could be something, but it isnt.

The cooldown on teleport is wayy too high to effectively use it against a necro, And chills will just kill you off from the moment you get too close with staff. Also most staff skills have really high cooldowns and in my perspective high cooldown < chill.

Aslong as necros have there gap closer in reaper form ele cant do anything, burning retreat has too high of a c/d compared to the gap closer of a necro wich makes necros chasing always eventually win out.

There is no war of attrition anymore since cele’s gone for ele. Sure theres sustain builds that dont do damage. But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

And besides that, ele life is way too low as a staff user to ever hold a point. The only thing you can do as a staff user is run away, and pray to RNG that he doesnt chase you, chill you and kill you off. Because Dps wise and HP wise, Necro just straight up beats ele in its current state.

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Posted by: Xillllix.3485

Xillllix.3485

If you think ele is op then you haven’t played one since it got gutted

I spared myself the pain of watching my class get destroyed (been playing since launch, and it’s just sad to see how boring and unrewarding playing ele has become) and got myself a PS4 with a handful of games. Good decision

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Posted by: Keadron.9570

Keadron.9570

I have one too miss the old original ele. High damage but squishy…. now it’s just eh

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Posted by: Chicho Gosho.6507

Chicho Gosho.6507

I think Sepiroth’s posts about using your superior mobility grasp the essence of this duel. My guess would be that staff eles have the best chance against frostfire builds. Yes, you’re at a disadvantage up close and most likely you’ll have to give up the point, but the frostfire necro is attrition build, and therein lies their weakness.

Just blink/burning retreat away and start charging air overload while I mindlessly chase you to make up for the tears I shed in the DS era.

Well, if my teleport had a low cooldown and air overload actually had a bigger aoe (since you need to literally stay in 600 range or even 300 range? not sure but its not a big circle) This could be something, but it isnt.

The cooldown on teleport is wayy too high to effectively use it against a necro, And chills will just kill you off from the moment you get too close with staff. Also most staff skills have really high cooldowns and in my perspective high cooldown < chill.

Aslong as necros have there gap closer in reaper form ele cant do anything, burning retreat has too high of a c/d compared to the gap closer of a necro wich makes necros chasing always eventually win out.

There is no war of attrition anymore since cele’s gone for ele. Sure theres sustain builds that dont do damage. But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

And besides that, ele life is way too low as a staff user to ever hold a point. The only thing you can do as a staff user is run away, and pray to RNG that he doesnt chase you, chill you and kill you off. Because Dps wise and HP wise, Necro just straight up beats ele in its current state.

Sorry, but i’ve red a couple of posts about necro having high mobility. Is that a joke? Necro might have a lot of things but mobility is not one of them.

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Posted by: ErazorZ.5209

ErazorZ.5209

Loled hard ignorance is a bliss, at least for you. How can necro go into death/reaper shroud instantly (when as you said, you blew out all you skills and nearly instantly done +20K damage), when necros starts game with no life force?

That is bullkitten and you know it. Elementalists are way too op, and you just confirmed it.

/ignored. There is literally nothing of truth in your post. Shroud is easily gained due to the sustain HP of a necro not yet in deathshroud, with just using the lifeforce abilities and chill you can already claim dominance at the start of a fight as a necro with a healthy chunk of lifeforce ready to go.

I have yet to fight any necro that doesnt at the very least have half lifeforce filled after my burst. If you think getting lifeforce is hard, i dont know what to tell you, maybe stop playing necro?

and elementalist are OP? Lol. I hope your post gets infracted for trolling.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

Only if you attack into it. If you don’t, he not only gains no life force, but loses it due to natural shroud decay.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: ErazorZ.5209

ErazorZ.5209

I think Sepiroth’s posts about using your superior mobility grasp the essence of this duel. My guess would be that staff eles have the best chance against frostfire builds. Yes, you’re at a disadvantage up close and most likely you’ll have to give up the point, but the frostfire necro is attrition build, and therein lies their weakness.

Just blink/burning retreat away and start charging air overload while I mindlessly chase you to make up for the tears I shed in the DS era.

Well, if my teleport had a low cooldown and air overload actually had a bigger aoe (since you need to literally stay in 600 range or even 300 range? not sure but its not a big circle) This could be something, but it isnt.

The cooldown on teleport is wayy too high to effectively use it against a necro, And chills will just kill you off from the moment you get too close with staff. Also most staff skills have really high cooldowns and in my perspective high cooldown < chill.

Aslong as necros have there gap closer in reaper form ele cant do anything, burning retreat has too high of a c/d compared to the gap closer of a necro wich makes necros chasing always eventually win out.

There is no war of attrition anymore since cele’s gone for ele. Sure theres sustain builds that dont do damage. But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

And besides that, ele life is way too low as a staff user to ever hold a point. The only thing you can do as a staff user is run away, and pray to RNG that he doesnt chase you, chill you and kill you off. Because Dps wise and HP wise, Necro just straight up beats ele in its current state.

Sorry, but i’ve red a couple of posts about necro having high mobility. Is that a joke? Necro might have a lot of things but mobility is not one of them.

Well mobility means map traverse but also gap closers. and reapers definatly have a low cooldown gap closer to there disposal in shroud.

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Posted by: ErazorZ.5209

ErazorZ.5209

But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

Only if you attack into it. If you don’t, he not only gains no life force, but loses it due to natural shroud decay.

Yeah but lets be honest here, if you dont attack something how on earth are you supposed to kill it? Sure trying to kite and run away while hes in shroud ‘should’ be the solution, but with the effective gapclosers and chill in shroud theres not much running away as an ele as i tried to explain.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

Only if you attack into it. If you don’t, he not only gains no life force, but loses it due to natural shroud decay.

Yeah but lets be honest here, if you dont attack something how on earth are you supposed to kill it? Sure trying to kite and run away while hes in shroud ‘should’ be the solution, but with the effective gapclosers and chill in shroud theres not much running away as an ele as i tried to explain.

In this case, it’s easier to kill the Reaper by not attacking while Spectral Armor is up. He is naturally losing “health” anyway using the Armor+Shroud tactic. If you have to hit him, make it with an immobilize or hard CC. Other than that, refrain from doing so.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: Chicho Gosho.6507

Chicho Gosho.6507

I think Sepiroth’s posts about using your superior mobility grasp the essence of this duel. My guess would be that staff eles have the best chance against frostfire builds. Yes, you’re at a disadvantage up close and most likely you’ll have to give up the point, but the frostfire necro is attrition build, and therein lies their weakness.

Just blink/burning retreat away and start charging air overload while I mindlessly chase you to make up for the tears I shed in the DS era.

Well, if my teleport had a low cooldown and air overload actually had a bigger aoe (since you need to literally stay in 600 range or even 300 range? not sure but its not a big circle) This could be something, but it isnt.

The cooldown on teleport is wayy too high to effectively use it against a necro, And chills will just kill you off from the moment you get too close with staff. Also most staff skills have really high cooldowns and in my perspective high cooldown < chill.

Aslong as necros have there gap closer in reaper form ele cant do anything, burning retreat has too high of a c/d compared to the gap closer of a necro wich makes necros chasing always eventually win out.

There is no war of attrition anymore since cele’s gone for ele. Sure theres sustain builds that dont do damage. But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

And besides that, ele life is way too low as a staff user to ever hold a point. The only thing you can do as a staff user is run away, and pray to RNG that he doesnt chase you, chill you and kill you off. Because Dps wise and HP wise, Necro just straight up beats ele in its current state.

Sorry, but i’ve red a couple of posts about necro having high mobility. Is that a joke? Necro might have a lot of things but mobility is not one of them.

Well mobility means map traverse but also gap closers. and reapers definatly have a low cooldown gap closer to there disposal in shroud.

I don’t know if you ever played against a reaper but its #2 is not a good skill to chase. It’s good used once but it’s almost impossible to catch someone if he wants to run away. I mean yeah he can use it couple of times and maybe catch up to you if you don’t have any movement skills but he’ll be out of LS and if you can’t beat him by then than its l2p issue.

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Posted by: ErazorZ.5209

ErazorZ.5209

I think Sepiroth’s posts about using your superior mobility grasp the essence of this duel. My guess would be that staff eles have the best chance against frostfire builds. Yes, you’re at a disadvantage up close and most likely you’ll have to give up the point, but the frostfire necro is attrition build, and therein lies their weakness.

Just blink/burning retreat away and start charging air overload while I mindlessly chase you to make up for the tears I shed in the DS era.

Well, if my teleport had a low cooldown and air overload actually had a bigger aoe (since you need to literally stay in 600 range or even 300 range? not sure but its not a big circle) This could be something, but it isnt.

The cooldown on teleport is wayy too high to effectively use it against a necro, And chills will just kill you off from the moment you get too close with staff. Also most staff skills have really high cooldowns and in my perspective high cooldown < chill.

Aslong as necros have there gap closer in reaper form ele cant do anything, burning retreat has too high of a c/d compared to the gap closer of a necro wich makes necros chasing always eventually win out.

There is no war of attrition anymore since cele’s gone for ele. Sure theres sustain builds that dont do damage. But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

And besides that, ele life is way too low as a staff user to ever hold a point. The only thing you can do as a staff user is run away, and pray to RNG that he doesnt chase you, chill you and kill you off. Because Dps wise and HP wise, Necro just straight up beats ele in its current state.

Sorry, but i’ve red a couple of posts about necro having high mobility. Is that a joke? Necro might have a lot of things but mobility is not one of them.

Well mobility means map traverse but also gap closers. and reapers definatly have a low cooldown gap closer to there disposal in shroud.

I don’t know if you ever played against a reaper but its #2 is not a good skill to chase. It’s good used once but it’s almost impossible to catch someone if he wants to run away. I mean yeah he can use it couple of times and maybe catch up to you if you don’t have any movement skills but he’ll be out of LS and if you can’t beat him by then than its l2p issue.

Note how theres also another factor here, the chilling. Chilling also slow your movement, wich makes the gap closer of necro allot stronger. He just needs to hit you once from range to get you chilled and your dead. Because in that milisecond you realise he chilled you and you use your condi cleanse, hes already in range to hit his second chill.

I dont think allot of necros understand the implications of chilling and ele. I mean if chill didnt reduce the movementspeed and if it didnt slow down all your abilities and required active utilities for survival (wich for an ele ussually are around the 50/60S cooldown). Then most likely this problem with reaper from an ele perspective wouldnt even exist, because active kiting would be possible.

Its also why one of my suggestions was to nerf chill as a condition. I mean if a necro has so much access to it….

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Posted by: Demandred.7930

Demandred.7930

Sorry, but i’ve red a couple of posts about necro having high mobility. Is that a joke? Necro might have a lot of things but mobility is not one of them.

Well mobility means map traverse but also gap closers. and reapers definatly have a low cooldown gap closer to there disposal in shroud.

I’m with Gosco here. You’re making it seem like reaper can keep up with an ele. In my experience, this is rarely the case, unless we waste our shroud, and even then. As mentioned above, we don’t want to stay in RS, because it decays, and because shroud contains our most damaging, melee skills (170 range). Putting it on cool-down is also a safety issue for us, especially when other people are around.

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Posted by: Mem no Fushia.7604

Mem no Fushia.7604

I would rather say something like: map traverser is dedicated to disengage and map traverse, gap closers are dedicated to fights. Using map traverse in fight isn’t so-so in few faces. Only that.

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Posted by: ErazorZ.5209

ErazorZ.5209

Sorry, but i’ve red a couple of posts about necro having high mobility. Is that a joke? Necro might have a lot of things but mobility is not one of them.

Well mobility means map traverse but also gap closers. and reapers definatly have a low cooldown gap closer to there disposal in shroud.

I’m with Gosco here. You’re making it seem like reaper can keep up with an ele. In my experience, this is rarely the case, unless we waste our shroud, and even then. As mentioned above, we don’t want to stay in RS, because it decays, and because shroud contains our most damaging, melee skills (170 range). Putting it on cool-down is also a safety issue for us, especially when other people are around.

All ill say about that is, chilling, its a major issue and always has been with eles.

It seems ele is forced into certain traits again the more i read and get pm’s Earth seems to be a requirment to beat necros.

I think current DS is the only reliable condi clear that can effectively deal with chilling in its current state from necros.

Im currently not playing the game allot anymore, so i also wouldnt mind seeing some new ‘figured out options’ that are available to DPS specced eles to get more sustain.

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Posted by: Axialbloom.8109

Axialbloom.8109

Reaper has more mobility than the Tempest.

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Posted by: online.1278

online.1278

https://forum-en.gw2archive.eu/forum/game/pvp/Ordered-list-of-OP-classes-after-Jan26-patch/

Plz support this if you want reaper nerf and tempest buff!

The Korean Gamer (Best Warrior NA)
My Stream : http://www.twitch.tv/eSportsKorea see me vs Tarcis, Chaith, Crysis and etc!

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Posted by: Chicho Gosho.6507

Chicho Gosho.6507

I think Sepiroth’s posts about using your superior mobility grasp the essence of this duel. My guess would be that staff eles have the best chance against frostfire builds. Yes, you’re at a disadvantage up close and most likely you’ll have to give up the point, but the frostfire necro is attrition build, and therein lies their weakness.

Just blink/burning retreat away and start charging air overload while I mindlessly chase you to make up for the tears I shed in the DS era.

Well, if my teleport had a low cooldown and air overload actually had a bigger aoe (since you need to literally stay in 600 range or even 300 range? not sure but its not a big circle) This could be something, but it isnt.

The cooldown on teleport is wayy too high to effectively use it against a necro, And chills will just kill you off from the moment you get too close with staff. Also most staff skills have really high cooldowns and in my perspective high cooldown < chill.

Aslong as necros have there gap closer in reaper form ele cant do anything, burning retreat has too high of a c/d compared to the gap closer of a necro wich makes necros chasing always eventually win out.

There is no war of attrition anymore since cele’s gone for ele. Sure theres sustain builds that dont do damage. But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

And besides that, ele life is way too low as a staff user to ever hold a point. The only thing you can do as a staff user is run away, and pray to RNG that he doesnt chase you, chill you and kill you off. Because Dps wise and HP wise, Necro just straight up beats ele in its current state.

Sorry, but i’ve red a couple of posts about necro having high mobility. Is that a joke? Necro might have a lot of things but mobility is not one of them.

Well mobility means map traverse but also gap closers. and reapers definatly have a low cooldown gap closer to there disposal in shroud.

I don’t know if you ever played against a reaper but its #2 is not a good skill to chase. It’s good used once but it’s almost impossible to catch someone if he wants to run away. I mean yeah he can use it couple of times and maybe catch up to you if you don’t have any movement skills but he’ll be out of LS and if you can’t beat him by then than its l2p issue.

Note how theres also another factor here, the chilling. Chilling also slow your movement, wich makes the gap closer of necro allot stronger. He just needs to hit you once from range to get you chilled and your dead. Because in that milisecond you realise he chilled you and you use your condi cleanse, hes already in range to hit his second chill.

I dont think allot of necros understand the implications of chilling and ele. I mean if chill didnt reduce the movementspeed and if it didnt slow down all your abilities and required active utilities for survival (wich for an ele ussually are around the 50/60S cooldown). Then most likely this problem with reaper from an ele perspective wouldnt even exist, because active kiting would be possible.

Its also why one of my suggestions was to nerf chill as a condition. I mean if a necro has so much access to it….

Again you’re just adding skills to the reaper and not doing the same to the other side. If you compare a full DS, full traits, 10 skills reaper without cds using all his skills against ele that’s only running without using any skills or traits of course he’ll catch up.

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Posted by: ErazorZ.5209

ErazorZ.5209

I think Sepiroth’s posts about using your superior mobility grasp the essence of this duel. My guess would be that staff eles have the best chance against frostfire builds. Yes, you’re at a disadvantage up close and most likely you’ll have to give up the point, but the frostfire necro is attrition build, and therein lies their weakness.

Just blink/burning retreat away and start charging air overload while I mindlessly chase you to make up for the tears I shed in the DS era.

Well, if my teleport had a low cooldown and air overload actually had a bigger aoe (since you need to literally stay in 600 range or even 300 range? not sure but its not a big circle) This could be something, but it isnt.

The cooldown on teleport is wayy too high to effectively use it against a necro, And chills will just kill you off from the moment you get too close with staff. Also most staff skills have really high cooldowns and in my perspective high cooldown < chill.

Aslong as necros have there gap closer in reaper form ele cant do anything, burning retreat has too high of a c/d compared to the gap closer of a necro wich makes necros chasing always eventually win out.

There is no war of attrition anymore since cele’s gone for ele. Sure theres sustain builds that dont do damage. But you will definatly never kill a reaper who has there spectral armor traited. Because yes, spectral armor has higher regen then a bunker staff user damage.

And besides that, ele life is way too low as a staff user to ever hold a point. The only thing you can do as a staff user is run away, and pray to RNG that he doesnt chase you, chill you and kill you off. Because Dps wise and HP wise, Necro just straight up beats ele in its current state.

Sorry, but i’ve red a couple of posts about necro having high mobility. Is that a joke? Necro might have a lot of things but mobility is not one of them.

Well mobility means map traverse but also gap closers. and reapers definatly have a low cooldown gap closer to there disposal in shroud.

I don’t know if you ever played against a reaper but its #2 is not a good skill to chase. It’s good used once but it’s almost impossible to catch someone if he wants to run away. I mean yeah he can use it couple of times and maybe catch up to you if you don’t have any movement skills but he’ll be out of LS and if you can’t beat him by then than its l2p issue.

Note how theres also another factor here, the chilling. Chilling also slow your movement, wich makes the gap closer of necro allot stronger. He just needs to hit you once from range to get you chilled and your dead. Because in that milisecond you realise he chilled you and you use your condi cleanse, hes already in range to hit his second chill.

I dont think allot of necros understand the implications of chilling and ele. I mean if chill didnt reduce the movementspeed and if it didnt slow down all your abilities and required active utilities for survival (wich for an ele ussually are around the 50/60S cooldown). Then most likely this problem with reaper from an ele perspective wouldnt even exist, because active kiting would be possible.

Its also why one of my suggestions was to nerf chill as a condition. I mean if a necro has so much access to it….

Again you’re just adding skills to the reaper and not doing the same to the other side. If you compare a full DS, full traits, 10 skills reaper without cds using all his skills against ele that’s only running without using any skills or traits of course he’ll catch up.

Do you mean to say you really dont understand what a reaper makes a reaper?
This has nothing to do with full DS, full traits, 10 skills. This has to do with starting off from equall ground and even when reaper has c/d’s He will beat ele due to sheer amount of chilling.

Im glad you totally missed the point im obviously making here. Chill is not okay if you have so much access to it.

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Posted by: Grantham.2610

Grantham.2610

Yes. Any skilled Reaper will give you trouble.

Solution= avoid reaper.

Every other class can be managed. Ele is still the most mechanically sound class in the game.(Main Ele.=Jublain)

Hint: One cantrip, One glyph, One arcane utility. Spec traits similarly.

Summary: Please leave Ele AS-IS. No improvement/nerfing necessary.

Jublain| Kin Ring| Yance

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Posted by: Chicho Gosho.6507

Chicho Gosho.6507

Do you mean to say you really dont understand what a reaper makes a reaper?
This has nothing to do with full DS, full traits, 10 skills. This has to do with starting off from equall ground and even when reaper has c/d’s He will beat ele due to sheer amount of chilling.

Im glad you totally missed the point im obviously making here. Chill is not okay if you have so much access to it.

All my posts were about you saying necro has high mobility and nobody can escape him. You just started talking about who will win in a fight which is not what i was talking about.
Also two advices – dodge reaper #4 when he spins inside frost field and check the necro forum if you need help against reaper. There’s already a lengthy thread about how to deal with necro.

P.S. I just checked your post history and i understood that there’s no point in this thread anymore.

(edited by Chicho Gosho.6507)

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Posted by: DutchRiders.2871

DutchRiders.2871

To the topic starter, the current situation is not OK for ele but people have had their fill of seeing ele dominate for a year. With the removal of celestial and the diamond skin nerf, Elementalist should have gotten a complete overhaul. Afterall, arenanet doesnt want a jack of all trades yet at its core elementalist still is designed as one!

Especially reapers make life miserable, and the match up is incredibly frustrating from a ele’s point of view.

The solution? Reroll to reaper, scrapper, herald or daredevil. Next balance patch the roles might be switched, you will see reapers whining and you can reply like: Run away from tempests.

(edited by DutchRiders.2871)

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Posted by: Mem no Fushia.7604

Mem no Fushia.7604

To the topic starter, the current situation is not OK for ele but people have had their fill of seeing ele dominate for a year. With the removal of celestial and the diamond skin nerf, Elementalist should have gotten a complete overhaul. Afterall, arenanet doesnt want a jack of all trades yet at its core elementalist still is designed as one!

I would say that ele are the mostly dissapointed with brining cele and locking ele + cele, to the degree that ele=cele. More viable builds is what ele wanted forever.

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Posted by: PowerBottom.5796

PowerBottom.5796

Yes. Any skilled Reaper will give you trouble.

Solution= avoid reaper.

Every other class can be managed. Ele is still the most mechanically sound class in the game.(Main Ele.=Jublain)

Hint: One cantrip, One glyph, One arcane utility. Spec traits similarly.

Summary: Please leave Ele AS-IS. No improvement/nerfing necessary.

Problem with Ele is, that he can be very strong against certain kinds of builds, because he has traits that hardcounter specific builds (DS is the best example). This often leaves the Ele open to be punished by other builds or in teamfights. (not picking stoneheart makes Ele punishable easily by powerspikes).

In the last Meta, there were no powerspikes at all. A few power-rev’s and a few engi’s, but mostly, you didn’t really get spiked down in such a tanky meta and you could run DS comfortably on most builds.

Now, not only DS got nerfed (and MU against Nec is by no means easy even with it), but the Meta will get much more power-DMG, while also having high condition-dmg, thx to necro and rev. So, you can basically choose what you wanna die to, burst, or condi’s.

The big problem here is, that there is a class with a very similar role to the Ele, that has less problems against both burst and condi (talking about scrapper here).

Add in that Ele’s survival hinged greatly on healing power and the fact that you basically need toughness and vita as well (cuz ele has both lowest toughness and vita-pool) and it’s clearly visible that Ele won’t be nearly as good as before anymore.

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Posted by: Alin.2468

Alin.2468

Want to play elementalist again? Well… Elementalist is not good to play at the moment.

My advice: create a character reaper, name it “Best Elementalist” (or something like that) and have fun with your Elementalist.

Enjoy.

This is the best elementalist build: https://www.youtube.com/watch?v=Hh5zjK7ITpQ

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Posted by: Laraley.7695

Laraley.7695

I was already destroying eles with my reaper before the epic ele nerf, and I suck at necro, so GG Anet ruining this game.

I’m pretty sure those eles couldn’t use DS or you weren’t condi/cele. Or they were just bad. Before the change I didn’t die to a necro once.

Anyways, never listen to anyone who tells you to use Ether Renewal, worst heal ele has.

There is no way you would not have lost to a reaper. You would have been frozen and nuked down, just like everyone else.

With Diamond Skin? Lol no.

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Posted by: ErazorZ.5209

ErazorZ.5209

I like how people in the thread are now just accepting the fact the game is imbalanced and think that rerolling meta will ever fix anything.

Im sorry to burst your bubble but if they dont atleast attempt to fix the game now, they will never do it.

And with that in mind, if they trully want this game to die out, this is the way to do it.

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Posted by: fonvitale.9621

fonvitale.9621

I like how people in the thread are now just accepting the fact the game is imbalanced and think that rerolling meta will ever fix anything.

Im sorry to burst your bubble but if they dont atleast attempt to fix the game now, they will never do it.

And with that in mind, if they trully want this game to die out, this is the way to do it.

I like to see how people that claims that this IS an ele’s problem, not a reaper’s problem are constatly ignored in the thread. I will be one more of them:

The current state of elementalits is a inherent issue of the class. Eles need better skill timing to deal with conditions.

This thread claims to be a balance discussion, but it is not. The only hope is to nerf reapers because of people, not the actual situation.

PS to fellow necros: Don’t be fooled! The nerf is comming because of toxic people that populate this forum.

Zere We – Necromancer

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Posted by: Sunshine.5014

Sunshine.5014

I was already destroying eles with my reaper before the epic ele nerf, and I suck at necro, so GG Anet ruining this game.

I’m pretty sure those eles couldn’t use DS or you weren’t condi/cele. Or they were just bad. Before the change I didn’t die to a necro once.

Anyways, never listen to anyone who tells you to use Ether Renewal, worst heal ele has.

There is no way you would not have lost to a reaper. You would have been frozen and nuked down, just like everyone else.

With Diamond Skin? Lol no.

Do you realize Diamond Skin is now on struck only? Also, most hits from the Reaper apply more than one condition. With tons of cover conditions, you can’t cleanse the chill. As soon as you fall below 75%, which doesn’t take long, it becomes a useless trait.

I’m happy to duel Reaper vs Ele with any Ele who thinks they have a chance against Reaper.

Gray out the HP for future condition damage
Already quit PvP. Just log in here and there to troll.

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Posted by: kuritsutian.2987

kuritsutian.2987

I was already destroying eles with my reaper before the epic ele nerf, and I suck at necro, so GG Anet ruining this game.

I’m pretty sure those eles couldn’t use DS or you weren’t condi/cele. Or they were just bad. Before the change I didn’t die to a necro once.

Anyways, never listen to anyone who tells you to use Ether Renewal, worst heal ele has.

There is no way you would not have lost to a reaper. You would have been frozen and nuked down, just like everyone else.

With Diamond Skin? Lol no.

Do you realize Diamond Skin is now on struck only? Also, most hits from the Reaper apply more than one condition. With tons of cover conditions, you can’t cleanse the chill. As soon as you fall below 75%, which doesn’t take long, it becomes a useless trait.

I’m happy to duel Reaper vs Ele with any Ele who thinks they have a chance against Reaper.

She is refering to old Diamond Skin…. before balance patch 01/2016

Suddenly in the Forums Everyone is now a Game designer!

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Posted by: Supreme.3164

Supreme.3164

I like how people in the thread are now just accepting the fact the game is imbalanced and think that rerolling meta will ever fix anything.

Im sorry to burst your bubble but if they dont atleast attempt to fix the game now, they will never do it.

And with that in mind, if they trully want this game to die out, this is the way to do it.

I like to see how people that claims that this IS an ele’s problem, not a reaper’s problem are constatly ignored in the thread. I will be one more of them:

The current state of elementalits is a inherent issue of the class. Eles need better skill timing to deal with conditions.

This thread claims to be a balance discussion, but it is not. The only hope is to nerf reapers because of people, not the actual situation.

PS to fellow necros: Don’t be fooled! The nerf is comming because of toxic people that populate this forum.

Are we talking about this level of skill?

[Necro/Reaper Gameplay Walkthrough]
https://www.youtube.com/watch?v=z0JWZ8t08TY

Kk I want to say that ele can learn how to deal with current crap BUT…if you’re telling me that it takes any kind of skill to press one button every 5-6s and apply 5-6 condi on a target…I don’t know what to say, I must be having a nightmare

We want talk about diamond skin, condi clear, ele, engi, warrior, svanir, Disneyland…whatever! But pls have some self-respect and stop saying that playing a condi build in GW2 requires any resemblance of brain activity

Beautiful art, maps, lore…yes ok we can all agree that GW2 is the best BUT..balance, general gameplay, these are not the GW1 devs and they have absolutely 0 clue about what they’re doing, so enjoy your game..and your illusion of skill

(edited by Supreme.3164)

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Posted by: Sunshine.5014

Sunshine.5014

I was already destroying eles with my reaper before the epic ele nerf, and I suck at necro, so GG Anet ruining this game.

I’m pretty sure those eles couldn’t use DS or you weren’t condi/cele. Or they were just bad. Before the change I didn’t die to a necro once.

Anyways, never listen to anyone who tells you to use Ether Renewal, worst heal ele has.

There is no way you would not have lost to a reaper. You would have been frozen and nuked down, just like everyone else.

With Diamond Skin? Lol no.

Do you realize Diamond Skin is now on struck only? Also, most hits from the Reaper apply more than one condition. With tons of cover conditions, you can’t cleanse the chill. As soon as you fall below 75%, which doesn’t take long, it becomes a useless trait.

I’m happy to duel Reaper vs Ele with any Ele who thinks they have a chance against Reaper.

She is refering to old Diamond Skin…. before balance patch 01/2016

With that, then I agree. DS before the patch was badly designed. DS after the patch is garbage.

Gray out the HP for future condition damage
Already quit PvP. Just log in here and there to troll.

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Posted by: fonvitale.9621

fonvitale.9621

But pls have some self-respect and stop saying that playing a condi build in GW2 requires any resemblance of brain activity

Talking about respect… I cannot speak for other classes, but as a necro I’d say that maybe you should try to play a condi necro when you are insta-focused by 3 players with no possibility of launching RS. Of course, you wont find this (sarcasm mode on) hard and complex (sarcasm mode off) playstyle in unranked matches but trust me, it often works.

if you’re telling me that it takes any kind of skill to press one button every 5-6s and apply 5-6 condi on a target

Agree. It doesn’t take any kind of skill, nor necros have such a skill (since the SoS cannot be launched every “5-6s”). So, another biased comment.

If my previous post is not clear, I dont think that it’s about skill. I think eles are in need of better skills to deal against condis. And let face the truth, condis are not going to disappear because they are the opposite of boons and we all know the boonspam of this game. So, keep calm and focus. If dont like, try other games.

Zere We – Necromancer

(edited by fonvitale.9621)

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Posted by: kuritsutian.2987

kuritsutian.2987

If regeneration stacked on effect rather than duration we could be talking about a fair “Boon oposite to condis” argument.

Suddenly in the Forums Everyone is now a Game designer!

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Posted by: Glenstorm.4059

Glenstorm.4059

Can we start by having Chill not affect Attunement swap? Please?

Fear the might of SHATTERSTONE.

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Posted by: PowerBottom.5796

PowerBottom.5796

I’ve played several 1v1’s against high level Necro’s again today on multiple builds and it’s definitely possible to beat necro, maybe even slightly Ele-favoured, but you have to put so much into anti-condition, that 1 power-rev or thief will just shred you.

Also, I’ve realized that thief in general is a heavy counter to Ele. If you build it more against power, you can win 1v1’s against it, but the headshot+impacting disruption rips ele’s apartin teamfights.

You basically need to build your Ele very specifically for a multitude of many different situations that it’s simply not feasible to run the Ele at all.

- You need stoneheart for pwoerspikes, but DS against condi-rev/necro.
- You need toughness, but you’d also like the healing power.
- You don’t want every overload interrupted, so you need Harmonious Conduit, but you simply cannot loose the support and synergy from invigorating torrents+cleansing water.

Cele removal, the change of the meta and the few nerfs of ele really hurt to a degree where we won’t see any Ele’s played in the ESL, even if each class can only be used once. I’ve extensively tested and tried many builds, but I’ll probably switch to my 2nd class next season. (no biggie, this stuff happens)

(edited by PowerBottom.5796)

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Posted by: Foggy.9213

Foggy.9213

You guys cant compare Necro to Ele, as necro you can just spam the whole way easy mode easy win’s, not so much with Ele…. And talking about 1vs1 the necro can be spaming and watching tv at the same time while ur trying really hard with other class.
And whoever disagree’s on this you dont play pvp.
We all gotta love the Gw2 Balance.
My self i cant play it anymore, good luck for everyone in gw2 garbage pvp

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Posted by: PowerBottom.5796

PowerBottom.5796

You guys cant compare Necro to Ele, as necro you can just spam the whole way easy mode easy win’s, not so much with Ele…. And talking about 1vs1 the necro can be spaming and watching tv at the same time while ur trying really hard with other class.
And whoever disagree’s on this you dont play pvp.
We all gotta love the Gw2 Balance.
My self i cant play it anymore, good luck for everyone in gw2 garbage pvp

First of all, that’s not true. In random Games, I beat most Necro’s with ease on a not fully anti-condition build. In 1v1’s against good players, I loose if I make a tiny mistake, so even on the Necro’s side, there is much skill involved in the MU and that’s how it should be.

But why compare Necro to Ele and talk about the 1v1? Well, Ele had a certain place in the meta before the patch just because it was able to rip apart condi-builds and still be somewhat useful on other situations, depending on the build.

Now, Ele has a hard time against condi-classes, even if he is built in a way where other situations get unbearably hard as well.

The comparison is also not a bad one in general, since both classes have some overlaps in where they are strong. Necro can be built to be strong in 1v1’s, but still useful in teamfights and Necro is ver strong against other condition-builds, if you make some adjustments to for example the Signet-build, like using offhand dagger instead of warhorn (which I can highly recommend btw.)

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Posted by: Demandred.7930

Demandred.7930

I like how people in the thread are now just accepting the fact the game is imbalanced and think that rerolling meta will ever fix anything.

Im sorry to burst your bubble but if they dont atleast attempt to fix the game now, they will never do it.

And with that in mind, if they trully want this game to die out, this is the way to do it.

I like to see how people that claims that this IS an ele’s problem, not a reaper’s problem are constatly ignored in the thread. I will be one more of them:

The current state of elementalits is a inherent issue of the class. Eles need better skill timing to deal with conditions.

This thread claims to be a balance discussion, but it is not. The only hope is to nerf reapers because of people, not the actual situation.

PS to fellow necros: Don’t be fooled! The nerf is comming because of toxic people that populate this forum.

Kk I want to say that ele can learn how to deal with current crap BUT…if you’re telling me that it takes any kind of skill to press one button every 5-6s and apply 5-6 condi on a target…I don’t know what to say, I must be having a nightmare

We want talk about diamond skin, condi clear, ele, engi, warrior, svanir, Disneyland…whatever! But pls have some self-respect and stop saying that playing a condi build in GW2 requires any resemblance of brain activity

If your argument had any value, all condi reapers you play with/against would perform equally well. A somewhat observant person might see that this is not the case. Do everyone a favor and spare us the elitist crap.

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Posted by: kuritsutian.2987

kuritsutian.2987

In short, it is proven that ele can still beat a necro despite win/loss ratio which seems to be affected by skill …

Is further discussion still necessary or some sort of guide is in place?

Suddenly in the Forums Everyone is now a Game designer!

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Posted by: Crinn.7864

Crinn.7864

BUT…if you’re telling me that it takes any kind of skill to press one button every 5-6s and apply 5-6 condi on a target…I don’t know what to say, I must be having a nightmare

There are exactly 2 necro abilities capable of putting 5-6 condis on a target.
Signet of Spite and Plague Signet. Sig of Spite has a 48 second cooldown with traits, and Plague Signet has a 24 second cd and only works if you’re dumb enough to condibomb a Psig necro.

Sanity is for the weak minded.
YouTube

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Posted by: Shiyo.3578

Shiyo.3578

Yes. Any skilled Reaper will give you trouble.

Solution= avoid reaper.

Every other class can be managed. Ele is still the most mechanically sound class in the game.(Main Ele.=Jublain)

Hint: One cantrip, One glyph, One arcane utility. Spec traits similarly.

Summary: Please leave Ele AS-IS. No improvement/nerfing necessary.

Avoiding a class when there’s multiple of them in the game doesn’t actually work.

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Posted by: Chicho Gosho.6507

Chicho Gosho.6507

Yes. Any skilled Reaper will give you trouble.

Solution= avoid reaper.

Every other class can be managed. Ele is still the most mechanically sound class in the game.(Main Ele.=Jublain)

Hint: One cantrip, One glyph, One arcane utility. Spec traits similarly.

Summary: Please leave Ele AS-IS. No improvement/nerfing necessary.

Avoiding a class when there’s multiple of them in the game doesn’t actually work.

Welcome to necro’s life pre Jan patch. Also there shouldn’t be multiple classes in a team after the update(might work for ranked only).

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Posted by: ErazorZ.5209

ErazorZ.5209

In short, it is proven that ele can still beat a necro despite win/loss ratio which seems to be affected by skill …

Is further discussion still necessary or some sort of guide is in place?

I disagree completely. Aslong as a necro has somuch access to chills. And chills hardcounter ele so hard the game is not dictated by skill whatsoever.

Sure there are builds out there that work in 1v1’s against necro’s these days. But thats frankly all they do then, kill necros/condi. Thats it.

It has no legitimacy in any form of actuall PvP gameplay, due to other classes being able to just jump you, since your entire traitsetup is setup to deal with chain condi and burst condi while trying to dish damage.

Also i’m not trying to advocate for necro nerfs specifically, my goal is to balance ele and necro engagements. It just so happens to be with my current build necros really are the only thing that hardcounters as is with allot of variations of other builds. Atm any teamgame where there is no necros the game seems fast paced, where people die fast if they dont understand the basics of there class. At the same time some skills are definatly hitting too strong, but its workable due to kiting.

If you have any suggestions on howto make the necro vs ele matchup better, without nerfing necro or overbuffing ele please do share your knowledge. (note that my biggest complain is the chilling. Im fairly certain if necro’s had less access to chilling OR that elementalists had more to deal with chilling (besides getting trapped in multiple traitlines) or generally get a sustain buff SEPERATE from traitlines. I’d be totally down with it.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Tried Svanir runes? Those in addition to Geomancers Freedom ought to solve Chill problems and they give you an aura proc as well.

Not certain how well it works, but -83% Chill duration should help your issue.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: kuritsutian.2987

kuritsutian.2987

In short, it is proven that ele can still beat a necro despite win/loss ratio which seems to be affected by skill …

Is further discussion still necessary or some sort of guide is in place?

I disagree completely. Aslong as a necro has somuch access to chills. And chills hardcounter ele so hard the game is not dictated by skill whatsoever.

Sure there are builds out there that work in 1v1’s against necro’s these days. But thats frankly all they do then, kill necros/condi. Thats it.

It has no legitimacy in any form of actuall PvP gameplay, due to other classes being able to just jump you, since your entire traitsetup is setup to deal with chain condi and burst condi while trying to dish damage.

Also i’m not trying to advocate for necro nerfs specifically, my goal is to balance ele and necro engagements. It just so happens to be with my current build necros really are the only thing that hardcounters as is with allot of variations of other builds. Atm any teamgame where there is no necros the game seems fast paced, where people die fast if they dont understand the basics of there class. At the same time some skills are definatly hitting too strong, but its workable due to kiting.

If you have any suggestions on howto make the necro vs ele matchup better, without nerfing necro or overbuffing ele please do share your knowledge. (note that my biggest complain is the chilling. Im fairly certain if necro’s had less access to chilling OR that elementalists had more to deal with chilling (besides getting trapped in multiple traitlines) or generally get a sustain buff SEPERATE from traitlines. I’d be totally down with it.

Agree somehow to some points, but differ in some others… in general when I said possible, didn’t mean favorable… so far, for me is kinda a 30-40% success rate on killing necros (2 out of 5 if alone, 3/5 with help) and is affected by skills cause sometimes you see very good necros … not to mention that power necros are favorable for ele.

As of dealing with chill, I don’t equip “Soothing ice” but “Stop, drop and roll” instead, combined with the usual regen/shout cleanse .. all in water trait alone. (not using DS anymore but some clain is still usable).

Suddenly in the Forums Everyone is now a Game designer!

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Even if you are a higher skilled ele, necro can beat you due to sheer sponge HP.

And before this patch, even if you were a higher skilled necro, any diamond skin ele could beat you with his eyes closed. Why is it only not ok now?

And why is he running zerker?