How to Make Use of Glory
A couple million glory … I’m shuddering at the thought of trying to play SPvP for THAT long trying to farm up purely cosmetic crap. This game isn’t worth that kind of devotion.
Not a bad suggestion though … minus the ridiculous glory pricing. :s
well the amount of effort it takes has to be equivalent to how much effort it takes for the pve version right? heh
MILLIONS of glory. Dude, I’m rank 42 and I’m only sitting on an extra 120k Glory.
MILLIONS of glory. Dude, I’m rank 42 and I’m only sitting on an extra 120k Glory.
Millions may not be so steep since you need to get to rank 80 for tier 3 cultural armor (as far as i know anyway) and that takes like 9 million glory to reach
Oh yeah sure farm for a whole year just to get a legendary, while in pve you can buy it.
If anything real tournaments need to be made and stuff like legendary should be in the chest.
One thing major that different than GW1 and Gw2 is that in GW1 you’d have stuff like fellblade, crystalline sword, celestial sword, etc drop. In GW2 its just same crappy swords. Sure the higher the rank the better looks, but theres only like 2 different versions of an 80 exotic, sure you can change the skin in GW2. But a crystalline sword was very hard to obtain even without perfect stats.
One of the ways to get it was to win the HoH.
i opened a similar thread some time ago, maybe we should focus the discussion on one thread so it will be read more likely ~
Oh yeah sure farm for a whole year just to get a legendary, while in pve you can buy it.
If anything real tournaments need to be made and stuff like legendary should be in the chest.
You don’t have to farm for a whole year in pve to get a legendary?
I enjoy farming hotjoins waay more than farming cof…
Glory will never be able to be converted to gems. The price of gems raises and falls so that would mean the players reward raises and falls due to factors outside of the pvp environment. The gem store is gw2 only source of income currently..I doubt they will give away their potential income to reward someone in pvp simply because they feel their stomp was worth it.
I agree glory should be its own currency, but not armour skins. The skins a player wears should be by right the skins they achieved in PvE. There is no connection between PvE and PvP. A game can not divide itself into two mutually exclusive divisons when skills updates etc will affect one of the other. The nerf of mesmer clones in PvP also affects casual gamers who used them in PvE. It was a terrible idea to give every player every weapon, sigil, rune etc right at word go in spvp. This is what glory should have been used for. Now instead we have necro’s being the new flavour of the month and anybody can create one at full power straight away. In gw1 and mass effect 3 co-op all regular players leading up to skill balances would horde faction. After the update they would then purchase the appropriate gear upgrades to try out new builds with the skill balances. This would also hugely address the issue of 3 people in Arah gear all focusing on the 2 guys in starter gear. It is too easy currently to spot the weakest link in the chain. Because glory gaining is some what grind-ish in gw2..there is no good reason why a player shouldn’t target the weak. 90% of players if given the choice will engage the player in starter gear with no black dye rather than engage the mesmer in full tournament arah dyed black with champion illusionist above their head. Sure their will be some who will want a decent duel, but you’re never really 100% sure that half way through the duel with a skilled player that a thief won’t come along and backstab you to end it quickly. However this is more a problem of only having one style of PvP where the map is usually too small for 8 vs 8 and not enough nodes to keep players dispersed.
I’m not far off a million without glory boosters or hot joins.. I know there were pro players around there in February.
Phaatonn, London UK