How to fix Skyhammer
This would be pretty good actually. I’d just go for a standard reduced respawn.
The cannon just needs to be dodgeable, for the rest it’s pretty good imo.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
Reducing the respawn in general would change nothing baout the situation. It would still punish killing players in the conventional way because they respawn as fast as knocking people off which takes 0.5 seconds to do. They need to make a difference between both types of deaths because they are differently hard to cause.
A dodgable cannon with the current 7 seconds rate of fire would render it pretty useless in my opinion. Make your team fight 4on5 just to force an enemy dodge every 7 seconds (the cannon effect is telegraphed very well and would be easy to dodge)? Meh…
If they make it dodgable they should as well reduce the damage but increase the rate of fire.