How to fix Spirit Watch?

How to fix Spirit Watch?

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Posted by: MakubeC.3026

MakubeC.3026

1. Make the orb worth 50 pts.
2. Make it appear twice o thrice a game like Temple’s buffs or Forest’s beasts.
3. Profit

Just some simple ideas.

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Posted by: Cat Has Ducks.1982

Cat Has Ducks.1982

Make worth 100 points. Spawn it twice. And have it drain your hp.

Lord Chuck I – Guardian
Chuck The Stampede – Engineer
[Lg] Agatha – Dragonbrand

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Posted by: Dristig.9678

Dristig.9678

Leave Spirit Watch alone. It’s the closest to a CTF map we are going to get.

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Posted by: EgyptRaider.3946

EgyptRaider.3946

The map itself is really nice but there’s too much focus on the orb. I’d say creating a longer interval of spawning would help so much, say three minutes or something,

or an even larger interval which would be compensated by a higher reward for capturing it. That would make for interesting gameplay while still holding true to the Conquest formula

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Posted by: Dristig.9678

Dristig.9678

Why is this a problem? Run the Orb win the map seems like the right approach for a CTF style map.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

I wasn’t aware that Spirit Watch needs fixing.

Last of the Red Hot Swamis

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Posted by: SlayerSixx.5763

SlayerSixx.5763

Leave Spirit Watch alone. It’s the closest to a CTF map we are going to get.

If its a CTF map, let it be a CTF map and build around that rather than mixing it in with conquest.

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Posted by: nekretaal.6485

nekretaal.6485

Skills that leap or grant super speed or invulnerability shouldn’t work for the orb carrier.

#24 leaderboard rank North America.

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Posted by: MakubeC.3026

MakubeC.3026

Make worth 100 points. Spawn it twice. And have it drain your hp.

HP draining might be too much. But the 100pts/twice a match approach is needed. Right now you can win matches just be running the orb even if the enemy has 2 points all along.

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Posted by: Morwath.9817

Morwath.9817

Make worth 100 points. Spawn it twice. And have it drain your hp.

HP draining might be too much. But the 100pts/twice a match approach is needed. Right now you can win matches just be running the orb even if the enemy has 2 points all along.

Thats good rather than bad, since map objective is to secure and run orb rather than rotating between points like turds.

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Posted by: Acotje.5689

Acotje.5689

Put the orb in Legacy on Graveyard and you have to bring it to your keep :^)

Hello darkness, my old friend.

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Posted by: Cat Has Ducks.1982

Cat Has Ducks.1982

Make worth 100 points. Spawn it twice. And have it drain your hp.

HP draining might be too much. But the 100pts/twice a match approach is needed. Right now you can win matches just be running the orb even if the enemy has 2 points all along.

Ok remove the hp degeneration and force the ball to only be captured at Raven.

Lord Chuck I – Guardian
Chuck The Stampede – Engineer
[Lg] Agatha – Dragonbrand

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Posted by: Morderger.6298

Morderger.6298

Make the side points where your team has to bring the orb to and is worth X amount of points
Make the middle point where you can capture orb for 100-150 points
No capture points.
Kills count towards points
Cannot use abilities while carrying orb, Orb has abilities linked too it. Give Orb various colors and spawn different ones after each capture, with different abilities (like conjure weapons)
Slowly lose hp carrying orb, or % healing reduction which increase per time held
All fighting all map, Sounds fun.

Morderger – Elementalist / Zarnik – Warrior /Zerlurd – Ranger/ Slurd -Necro
http://www.twitch.tv/morderger

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Posted by: uhohhotdog.3598

uhohhotdog.3598

Get rid of capture points and just make it pure CTF.

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Posted by: Vieux P.1238

Vieux P.1238

Get rid of capture points and just make it pure CTF.

i like that