How to get rid of the Portal and Thief Prob
sorry but… shadow trap is use able now but it isn’t being used because a thief isn’t ment for bunkering a point.. and rang eof shadowstep? for 20 % bs? nty :P
Thief:
Remove all stealth except heal
Transform Cloak and Dagger into Backstab that costs 7 or 8 initiative (backstab mechanic works the same way, you need to hit from the back for it to give full damage)
Profit??
Just an idea.. i main thief btw and i wouldn’t mind having stealth removed, since the last game i played was Lineage 2 and played a treasure hunter (rogue/thief class)
sorry but… shadow trap is use able now but it isn’t being used because a thief isn’t ment for bunkering a point.. and rang eof shadowstep? for 20 % bs? nty :P
The range on Shadow Trap is too short, besides that, the Mesmer isn’t really cut out to be a Pointguard either and it would be way too powerful to give sth like a Portal to a very tanky class.
And about the BS-nerf, I wouldn’t mind nerfing it by 30%, I just didn’t want to create a huge kittenstorm from Thiefs. ^^
*Edit: Also keep in mind, that if the Thief uses his Shadow Step more or less purely for movement, he’ll run around with 1 less Stunbreaker and Condition-remove during fights. Or at least it’ll force the Thief to make some sort of a decision whether to sacrifice survivability for Map-presence.
(edited by PowerBottom.5796)
the reason why a mesmer can point guard wiht portal is because other people can jump through it as well. Also do not nerf backstab it would completely destroy a spec like mine. 25/30/0/0/15 thieves are not that big of problem because they are super squishy, yes they almost one shot other people ( yet to have a full one shot with that build) but with a stun breaker they cannot be offencive again until shadowstep cd regens. so they have to sit back and shortbow. the reason why they cannot be offencive is because if your team is working together they will target the thief who just over extended and kill him in less than a second.
K U R A Enguard [ENG], Pretty Princess Squad [MEN]
the reason why a mesmer can point guard wiht portal is because other people can jump through it as well. Also do not nerf backstab it would completely destroy a spec like mine. 25/30/0/0/15 thieves are not that big of problem because they are super squishy, yes they almost one shot other people ( yet to have a full one shot with that build) but with a stun breaker they cannot be offencive again until shadowstep cd regens. so they have to sit back and shortbow. the reason why they cannot be offencive is because if your team is working together they will target the thief who just over extended and kill him in less than a second.
Of course Portal would still be viable, but at least you’d have some alternative. And the fact Portal is used to guard points isn’t just because you can send back multiple people, even if the Portal would only allow the Mesmer to go back, it would still be used, because a not so good Pointguard that doesn’t have to stand on the point the whole game is still better than a super-effective Pointguard, that cannot roam around most of the game.
And wouldn’t it be good if the Thief would actually be as easy to kill as his DMG-output suggests? I mean: You decide whether or not to use the Shadow Step for movement or for survival – no1 would take your shadow step away, just enhance the tactical possibilities.
And to be honest, even without a buff like that to the Movement of the Thief, we can expect a nerf to BS, so why not stear the Thief away from pure Glass-Cannon DPS into more of a Char with good Map-Presence as his strong aspect?
Besides, there are lots of good Thief-builds, that don’t rely on being a total glass-cannon.