How to make sPvP popular/competitve- ELO
GW2 already has a way to see how many matches were played, and how many of these matches were won. Look in your PvP tab. Obviously, randoms are insignificant in terms of statistics, but tournament stats might be good to see who likes to loose, and who likes to win.
A guy with 200 tourny matches played, and 20 won, is a guy that LIKES loosing, and that will not bother with the intricacies and strategies needed to actually win against an organized team or the elites out there. He just wants to get out there and get owned.
This following video applies to them.
Yeah there needs to be more structure to the pvp system for the pvp to be taken seriously. (the game was advertised as a big ole pvp game and future E-sport wasn’t it?)
People like to see their rank world wide/region wide.
hot joins/servers could be considered non-ranked normals
Frees could become ranked solo/duo queue so teams can’t stomp pubs and get rank that way, it also makes for a more fair environment which people would enjoy more.
Paids could have cost removed and become ranked 5v5 Team Tourney
Also punishments for AFK/leaving ranked games would help deter that problem that is already quite bad.