I Never noticed...
Agreed that we need more than one map. It’s kind of hard to call one map a new “game mode.”
I tend to agree. I already wasn’t a fan of Conquest though. I have always enjoyed 2v2 and 3v3 elimination type pvp. But this really stuck out to me. I was running a shoutbow warrior, escorting, and the beginning was often the same, but almost every game had me all OVER the place working my tail off pushing O, dropping to defend…. Its been amazing….
Also, the clutch plays are amazing. Bannering the lord as he’s being stomped and winning the game by 5 seconds because of it! You just don’t get that in conquest… It’s not nearly as fun even if it is close, it just trickles in, it’s not intense.
Warlord Sikari (80 Scrapper)
Agreed that we need more than one map. It’s kind of hard to call one map a new “game mode.”
Id have to disagree that just because its one map doesnt mean its not a different mode. They do need to add more though thats for sure.
I tend to agree. I already wasn’t a fan of Conquest though. I have always enjoyed 2v2 and 3v3 elimination type pvp. But this really stuck out to me. I was running a shoutbow warrior, escorting, and the beginning was often the same, but almost every game had me all OVER the place working my tail off pushing O, dropping to defend…. Its been amazing….
Also, the clutch plays are amazing. Bannering the lord as he’s being stomped and winning the game by 5 seconds because of it! You just don’t get that in conquest… It’s not nearly as fun even if it is close, it just trickles in, it’s not intense.
This map in general requires a lot more tactics which leads to more clutch/intense moments. I really cant get myself to play conquest after that tease.
Separate queue!
Space Marine Z [GLTY]
..how boring conquest is until I played SH. I literally cant get myself to play another match if its not SH. I felt like in each game of SH I would have a different role and every game felt unique. In conquest the games feel pretty much the same every time. We need a lot more than just this one map and I hope Anet is working more as we wait for the expansion.
Good to see that some of the players bored with conquest will leave the Conquest arena. Who knows? Maybe PvE players which only enters in the PvP hall to accomplish the daily achievements will turn towards Stronghold, leaving Conquest for people really invested in fighting another players.
As for me, I really expect that Stronghold will have his own, segregated queque. Because no way in hell I’ll spent time in a “PvP mode” which is mostly a Player vs Monster race (a very easy one, must say). Calling Stronhold “PvP” diservices PvP in the same way that PvDooring empty keeps and karmatraining outnumbered servers in WvW diservices de “WvW” name.
(edited by Buran.3796)
I prefer conquest.
Stronghold feels like a dumbed down version of already casual PvP mode from GW1 called Fort Aspenwood.
Separate queue!
^Definitely this!
I can only +10² .
I would say same for Cyard map btw. Player should be allowed to choose the “pvp mode” they want to play.
Actually Cyard, Conquest and SHold are too different be in the same Q.
Separate queue!