I am getting sick of seeing THIS

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Posted by: Hunter.4783

Hunter.4783

And im sure its the same with many others.

Does Anet plan to do anything anytime soon? Cuz its getting ridiculous.

Engies are BREAKING sPVP, you all know it.

Some embrace it by rolling an engie and try to rack free wins, others skip sPVP, and others take up the role of bringing up the issue (again) in hopes for things to change.

If i was to choose a meta, it would probably NOT be this one

Btw, this was BEFORE the reset, when it was NOT engie win day

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Posted by: Exedore.6320

Exedore.6320

3 of a profession that’s relatively popular isn’t uncommon. I’ve seen games with 3 necromancers when it’s not necro day and necros suck.

Kirrena Rosenkreutz

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Posted by: sorrychief.2563

sorrychief.2563

grenade cleave is excellent and the 1,500 range can be put to use on that map

that’s all there is to it

champion magus
previously rank 2 on old leaderboards
EG.secret.OG.NAVI.sorrychief

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Posted by: Drennon.7190

Drennon.7190

Ah, there’s your problem! 20k health on medi guard.

Baer

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Posted by: Snorcha.7586

Snorcha.7586

All hail our engineer overlords, the pinacle of skill, finese and genius level brain power.

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Posted by: Lexiceta.4156

Lexiceta.4156

Kinda sad, but at least you get an easy win, engies nice and squishy

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Posted by: choovanski.5462

choovanski.5462

it’s still the most simple class the counter

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

Engineer isn’t all it’s cracked up to be.
The only thin that needs a nerf is turret activation radius
And by this I mean: when an Engi strays too far, his turrets should vanish

I use the name Barbie on all of my characters.

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Posted by: Harvest.2506

Harvest.2506

As Above average as I am. Even I can’t win this when solo-queing.

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Posted by: knkasa.2608

knkasa.2608

Engies are dev’s favorite. There won’t be any nerfs.

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Posted by: Flyphish.6398

Flyphish.6398

This is a matchmaking problem, not a balance issue.

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Posted by: Aberrant.6749

Aberrant.6749

If you see a lot of eng, roll a necro. Necro rotflstomps eng.

Celest needs a nerf, but that’s not eng specific. Overcharged shot could use a tell, but that’s a minor issue.

Engies are dev’s favorite. There won’t be any nerfs.

Funny that people have said that about every class (other than maybe ranger) in the past. War will never get a nerf, hambow dev fav! Necro will never get a nerf dhuumfire dev fav! Ele will never get a nerf, nado self res dev fav! Thief will never get a nerf heartseeker spam dev fav! So many “favorites” that have been nerfed. Weird.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

(edited by Aberrant.6749)

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Posted by: Eyia Hellhide.7320

Eyia Hellhide.7320

How you have 20.585 HP on a meditaion guardian?

The night is dark and full of turnips.

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Posted by: Dondarrion.2748

Dondarrion.2748

20.585 HP from
Rune of the Traveler, Barbarian Amulet and I’m guessing either a 1-6-6-0-1 or 0-6-6-0-2
build.

Lord Sazed / Hasla the Huntress / Seaguard Hala
Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season

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Posted by: Yasha.5963

Yasha.5963

Engi’s are definitely shooting above their weight. If I get two half decent engis in a pug game we are almost guaranteed a win (unless there are better engis on the other team).
Its not just turrets either. Overall too much damage mitigation, damage, and utility on several builds.

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Posted by: Eyia Hellhide.7320

Eyia Hellhide.7320

20.585 HP from
Rune of the Traveler, Barbarian Amulet and I’m guessing either a 1-6-6-0-1 or 0-6-6-0-2
build.

Oh, got it.

The night is dark and full of turnips.

(edited by Eyia Hellhide.7320)

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Posted by: Dondarrion.2748

Dondarrion.2748

20.585 HP from
Rune of the Traveler, Barbarian Amulet and I’m guessing either a 1-6-6-0-1 or 0-6-6-0-2
build.

No, to have this HP he needs also 6 in Honor. That means 0/1/6/6/1 build. This build makes no sense to me tbh.

Umm… no, not if this build editor is up to date at least. Barbarian amulet with +932 vitality boosts you there at expense of power (~200 pts)

Here’s the 0-6-6-0-2 build – though not sure what I’d want from Virtues traits, but preferably that to putting 1 pt in Zeal.

http://gw2skills.net/editor/?fVAQNAR8dlsApcoVDxbI8DNh/Ql1DadBMBBw1lwJ8BA-TJBFwACuIAy3fAbZAAPBAA

Lord Sazed / Hasla the Huntress / Seaguard Hala
Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season

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Posted by: Eyia Hellhide.7320

Eyia Hellhide.7320

Yeah got it, thanks.

The night is dark and full of turnips.

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Posted by: Dondarrion.2748

Dondarrion.2748

Though I’m interested in knowing how much of an impact the chance of Berserker amulet for Barbarian does… while it puts you in a better spot to survive due to much higher HP, the fact that you drop 200+ power in your dps build means your burst is more like a ‘fart’ and essentially the build is broken if you don’t even have the strength of your huge burst.

Is this like a learn-to-play medi guard build?

Lord Sazed / Hasla the Huntress / Seaguard Hala
Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season

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Posted by: zinkz.7045

zinkz.7045

Engies are dev’s favorite. There won’t be any nerfs.

You must be new or have a selective memory, for the first 12-14 months engy was the most nerfed class in the game.

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Posted by: Vinegaroon.4369

Vinegaroon.4369

The problem with engi in this pvp format is their area of control. They can hold a point with turrets and not even be there. Since the skill cap is so low on this build, it makes it popular and easy. Engi day is pve day, since you’ll be fighting so many turrets. I don’t even play pvp on engi day.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

You have to go to the source of the problem: Dailies.

  • They are the same for everyone.
  • They require wins.
  1. Change profession dailies to be random and different between players.
    • Preferably, make one of the dailies random between the most played professions, and the other random between the less played professions.
  2. Change daily wins to require 3 points: A win gives 3 points, a loss gives 1.

That won’t completely solve the problem with engineer issues, but it’ll drastically reduce the number of people that go with the same profession, and that use cheese builds that get easy mindless, unskilled cowardly wins, as more people may focus on trying the stuff they want rather than go with what works if they can get something even from a loss.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: Zethyrius.8692

Zethyrius.8692

3 of a profession that’s relatively popular isn’t uncommon. I’ve seen games with 3 necromancers when it’s not necro day and necros suck.

And sample size = 1 ftw, so meaningful.

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Posted by: pelle ossa.9705

pelle ossa.9705

class stacking working very well…..