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Posted by: Spurnshadow.3678

Spurnshadow.3678

So, Anet has always said that they want build diversity. It has always been obvious to me that PvP was an exception. But now, it seems even more so.

I’m specifically writing about how we can no longer mix amulet gems with different amulets. It was pretty bad, imo, being limited by those stats to begin with, but now? Great, we got rabid and knight, but who cares if we can’t tweek things based on our rune set or trait line to compensate? I don’t even want to get started on the rune thing. I wan’t this topic to focus just on the amulets. Was this really an issue before? I never heard anyone anywhere complaining that they had too many choices.

I just don’t understand.

Blackgate Native. It takes tremendous strength and skill to pull a lever.

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Posted by: Brigg.6189

Brigg.6189

I agree with you, but I’ve seen a similar thread (don’t have the link). There was dev response basically saying yes, they had feedback that new players had choice overload, and they wanted to slim down choices; also that gem choice made only a small % difference in build.

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Posted by: Spurnshadow.3678

Spurnshadow.3678

Yup, I’ve been playing more pvp now, and I really think you guys screwed the pooch on this.

It seems that in PvE / WvW, I can come up with any build I want and make my equipment compensate for the changes in stats. There are so many variables with foods, jewel inserts, wearing different rings over trinkets over ammys, I can really tweek things the way I want.

PvP wasn’t like this. It was really hard to hit stat points I wanted while going for a build I wanted. Sometimes, it just wasn’t possible so, I just learned to play differently to compensate.

Now? Forget it. I just, flat out, can’t run some builds because I can’t get the equipment to compensate for the stat changes. It seems that you pick your ammy first and see just how bad your remaining stats are and try to come up with a build that isn’t so bad.

You guys did some brilliant things with the quest pathing, and consolidating skins. Please bring this diversity back.

Blackgate Native. It takes tremendous strength and skill to pull a lever.

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Posted by: Spurnshadow.3678

Spurnshadow.3678

Really? Hardly anyone else shares my view on the matter?

Blackgate Native. It takes tremendous strength and skill to pull a lever.

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Posted by: Swim.6830

Swim.6830

I think WvW and ascended gear should also be made more accessible in this way. After all, sPvP was adjusted to attract those players that are already playing other things first-hand, so why not make things more accessible for us sPvP-ers on the other end?

Zwim Elementalist
Consigliere
The Dragoon Brotherhood

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Posted by: ceol.9175

ceol.9175

People might share your view if they knew what this thread was about from the title. The few people who do click on it are only doing so because they’re wondering if you’re going to complain about the thing they want to complain about.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

we dun get a say in this as they forced this change down our throats.

actually, before the patch, i asked my PvE / WvW guild members around and they said the lack of stats distribution freedom in sPvP is one of the major turn off for them.

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Posted by: Exedore.6320

Exedore.6320

This thread

It’s almost impossible to make a power build that can deal acceptable damage and doesn’t blow up when targeted.

Hambow warriors are managing to do enough damage with a Soldier’s amulet and stacked damage increases (Mericless Hammer, Destruction of the Empowered, 10% Toughness -> Power). Celestial d/d ele with Sigil of Battle and Strength runes are also doing okay with all their might and fury. But that’s about it.

Instead of a single amulet selection, allow us to select an amulet (50% of current stats) and two rings (25% of current stats each). Keep the existing combos. That’s no more comlicated than having to realize there’s now a “PvP Build” button where you set your stats, runes, and sigils and that you need to equip PvE weapons to get the weapon type.

Until that can be coded and tested, make two new amulets: One that’s half Berserker and half Knight and another that’s half Berserker and half Celestial.

Kirrena Rosenkreutz