I'll be quitting to find a team game
WvW is more team than anything tbh
wvw is blobing for the most part. it’s dumb that teams can’t queue together.
especially if anet is trying to make its pvp look like an esport.
WvW is more team than anything tbh
You’re right and that makes me sad…
Nothing against wvw, it’s awesome.
But I can’t figure out why ANet is forcing this solo/duo queue only bs in ranked spvp… it’s a 5v5 team based game…
I’ve never played an mmo where I was actively forced to NOT play with my friends… lol
wvw is blobing for the most part. it’s dumb that teams can’t queue together.
especially if anet is trying to make its pvp look like an esport.
Also very true…
Could you imagine ranked arena in wow being unable to queue with your friends/3s team?
Could you imagine Overwatch/CSGO in ranked and only being about to play with ONE friend and the rest are pugs?
Can you imagine pushing higher tiers in LoL, Dota or HOTS and being forced to play solo or with 1 person?
It’s absolutely absurd.
(edited by Actiondan.8146)
wvw is blobing for the most part. it’s dumb that teams can’t queue together.
especially if anet is trying to make its pvp look like an esport.Also very true…
Could you imagine ranked arena in wow being unable to queue with your friends/3s team?
Could you imagine Overwatch/CSGO in ranked and only being about to play with ONE friend and the rest are pugs?
Can you imagine pushing higher tiers in LoL, Dota or HOTS and being forced to play solo or with 1 person?
It’s absolutely absurd.
Those comparisons are kinda bad. We don’t have 3v3 in GW2 and a single player can’t carry like in a MOBA or CSGO.
I wanted the old [SoloQ/Duo pvp] [team pvp] system back but I agree with everyone else in that 5man players were tired of waiting 15m+ for matches. Could really use in-game tournaments though… or any tournament in general (do we still have tournaments?)
Rank: Top 250 since Season 2
#5 best gerdien in wurld
The problem is that without in-game VOIP and honestly more game sense, a 5-man will curbstomp equally individually skilled players. So anet put in the team restriction for leagues.
well you can play unranked with your buddies or you are just mad you cant farm free ranks anymore from stomping disorganized pugs?
well you can play unranked with your buddies or you are just mad you cant farm free ranks anymore from stomping disorganized pugs?
You know it should be the other way right? Organized teams in ranked and unorganized teams in unranked…
well you can play unranked with your buddies or you are just mad you cant farm free ranks anymore from stomping disorganized pugs?
You know it should be the other way right? Organized teams in ranked and unorganized teams in unranked…
there is ton of things in this life that should be the other way than they actually are
many other better gaming companies than Anet tried for many years to push through the concept of “fun team game XD” of playing with a full premade of best buddies because it would eliminate the toxicity problem whatsoever, make matchmaking much easier and eventually lead to bigger profits for companies
but guess what? all their efforts of achieving that goal failed miserably because most of online gamers are secluded and unwilling to group up with strangers and would much rather suffer the atmosphere of yoloq than gang as a full team
it became common knowledge that only the most desperate ones play games in full premades because they think (reasonably so) that it will increase their chances of winning
so Anet stepping away from that greed of making a “fun team game XD” and going towards centering spvp around solo players is actually one of the very few correct general pvp directions they’ve taken in gw2 so far
Could you imagine Overwatch/CSGO in ranked and only being about to play with ONE friend and the rest are pugs?
Can you imagine pushing higher tiers in LoL, Dota or HOTS and being forced to play solo or with 1 person?
It’s absolutely absurd.
Yes and no, in one sense I agree it is absurd to not be able to queue as a 5 man in ranked in a 5 man PvP game mode, on the other the mixed queuing in GW2 was equally absurd in a ranked “competitive” PvP game mode.
Those games you mention have matchmaking on an entirely different level to the joke you get in GW2, in part because they have far, far larger playerbases, but also because they are much stricter, e.g – in DOTA 2 if you queue ranked as a pre-made the lowest MMR player must be within a certain MMR of the highest, because obviously it is impossible to produce any sort of accurate matchmaking with vastly different skill levels, if you want to play with your “friends” who are a different skill level that is what unranked is for, same thing for how they mirror groups much more, if you get a 3-1-1 in most games then you will get a 3-1-1 as the opposition much, much, more than you did in GW2 mixed queues.
Most competitive games also have much better tools to narrow the difference between a pre-made and solo player when they mix them, some games have in-built voice comms, others have a much, much better command/ping system (SMITE has a really good one that actually puts out audio commands), GW2 on the other hand…
You also have that it is much easier to carry in games like CS:GO, that they have a higher skill cap, so putting in one solo better guy to balance out say a duo, works a lot better in those games, same things with roles, MOBAs have more defined roles and a pick phase that normally achieves a reasonable comp, GW2 doesn’t which exacerbates the difference between a pre-made with ideal comp and say a solo / duo team larger most of the time.
Then look at LoL it tried dynamic queuing and it failed miserably, to use their words it “undermined competitive integrity at the highest levels of play”, and that is a game with much stricter matching, with much more defined roles and 65 million active players per month, so they are bringing back solo queuing.
So yes there should be a team queue option, but exactly that a 5 man only team queue (with the same rewards as solo/duo queue, maybe different titles), no mixing with solo/duo for the joke matchmaking baddies loved so much, then let the ‘market’ decide, so no whinging if the ‘market’ produces long queues in team queue.
(edited by zinkz.7045)
They should just implement solo ranked queue and team ranked queue alongside unranked. Same rewards, just different queue sizes.
It’s true that a premade has an enormous advantage over a pug team, but that doesn’t mean that one or the other needs to be punished for it.
It seems like people that always play in premades are always trying to invalidate soloers as being “not good enough” to have a team, while soloers point out that the only reason premades appear to be more skilled is that they have an unfair advantage through coms and knowing each other’s strengths and weaknesses well. That’s not how it should be. Both are equally valid and should have their own platforms.
I personally do not like having to choose to play with either my brother… or my friend. Due to this principle, we have not stepped foot in spvp since the change.
They got it right in the beginning with soloQ and teamQ. My guess is it will go full circle to this again. Matching solos against teams is unfair, and let’s be honest this was only done to try and get people more interested in Esports which few people actually care about, or even play at that level. However not having a team only option is also not good since some people prefer it to solo.
wvw is blobing for the most part. it’s dumb that teams can’t queue together.
especially if anet is trying to make its pvp look like an esport.Also very true…
Could you imagine ranked arena in wow being unable to queue with your friends/3s team?
Could you imagine Overwatch/CSGO in ranked and only being about to play with ONE friend and the rest are pugs?
Can you imagine pushing higher tiers in LoL, Dota or HOTS and being forced to play solo or with 1 person?
It’s absolutely absurd.
Those comparisons are kinda bad. We don’t have 3v3 in GW2 and a single player can’t carry like in a MOBA or CSGO.
I wanted the old [SoloQ/Duo pvp] [team pvp] system back but I agree with everyone else in that 5man players were tired of waiting 15m+ for matches. Could really use in-game tournaments though… or any tournament in general (do we still have tournaments?)
I don’t agree with you here.
I find them to be quite accurate comparisons.
We’re comparing game type and structure, not number of players…
Could you imagine old wow 5v5 with 3-4 pugs?
Alternatively, what if you could only queue for 3s in wow solo?
The point isn’t the number of players; the point is that it’s a competitive, team based game type that actively removes the ability to play as a team.
We can theorycraft for days on what spvp needs, whether that be rewards, progression or gametypes, tournaments, etc. But its silly to remove the “team” aspect from it.
edit
Reiterating here that I have ZERO issues with solo/duo queue.
I take issue with the inability to queue as a team; and having no options to do so in ranked.
The inability to queue as a team will do more damage than the minor amount of convenience it adds.
(edited by Actiondan.8146)
well you can play unranked with your buddies or you are just mad you cant farm free ranks anymore from stomping disorganized pugs?
There’s no place for “disorganized pugs” in structured, ranked, team pvp.
They should be given the options to join and play solo, or with a group of up to 5 players just like anyone else.
However, they need to understand that it’s a team based game and need to play as such.
There is unranked, quickplay, and even ranked as an alternative for these players.
There’s three huge problems with the current system:
a) players are forced to choose a single friend in ranked 5v5 pvp
b) players lose the ability to play as a team in structured team pvp
c) players lose the ability to decide who they want to play with when taking part in the most competitive game-type gw2 offers
edit
Directly answering your question:
No. I have no fun getting free marks from stomping disorganized pugs. But there is nothing stopping them from making friends, building a team, or joining a team.
The fact is; it’s ranked, structured, team based pvp.
Not to mention there is plenty of times where even full 5man teams lost to pugs or partial teams.
The difference in situations is we lost the ability to play with our teams, and have been given no other option.
(edited by Actiondan.8146)
Time ago Anet tried a soloQ and everyone was mad because the match making was bad (more or less as now…) and there was not a real chance to play good, unless you’re that super player with the Op class of the moment and can carry all your team alone.
I played with few friends, we hardly were a full team and yes, when we faced a premade we had really hard times fighting them with pug allies. But at last we was able to play together and able to do something.
Now I don’t play frequently, just because I play necromancer and in soloQ is the worst class ever. Barely good in team, good only in legendary super coordinated teams and bad in pugs team, I lost a large amount of matches (more or less 50/50 win/los) just because I was unable to carry my team because I was using my favorite class.
That game totally made his balance over a Premade Coordinated Team and now we have Unccordinated groups of Pugs that try to fight each other, destroying all the balance of this game at once.
I voted to cancel the Solo/Duo Q and force instead the players to use that perfectly working LFG System to make premades and play, reducing the queue time more or less as the same rate as now. Before this season I had 2 minute queue with my team, now I have 2 minute queue without anyone to play with. nothing changed in queue time, but now I’m unable to play because I have to pray every time to find a group of good Pugs and not bad players, granting me to play in a decent way and win the match.
I lost a large amount of fun playing in this season. I already play ever fewer matches day by day, if the things will not change I, as a lot of my friends and people I know ingame, will totally left sPvP.
wvw is blobing for the most part. it’s dumb that teams can’t queue together.
especially if anet is trying to make its pvp look like an esport.Also very true…
Could you imagine ranked arena in wow being unable to queue with your friends/3s team?
Could you imagine Overwatch/CSGO in ranked and only being about to play with ONE friend and the rest are pugs?
Can you imagine pushing higher tiers in LoL, Dota or HOTS and being forced to play solo or with 1 person?
It’s absolutely absurd.
Those comparisons are kinda bad. We don’t have 3v3 in GW2 and a single player can’t carry like in a MOBA or CSGO.
I wanted the old [SoloQ/Duo pvp] [team pvp] system back but I agree with everyone else in that 5man players were tired of waiting 15m+ for matches. Could really use in-game tournaments though… or any tournament in general (do we still have tournaments?)
I don’t agree with you here.
I find them to be quite accurate comparisons.
We’re comparing game type and structure, not number of players…Could you imagine old wow 5v5 with 3-4 pugs?
Alternatively, what if you could only queue for 3s in wow solo?The point isn’t the number of players; the point is that it’s a competitive, team based game type that actively removes the ability to play as a team.
We can theorycraft for days on what spvp needs, whether that be rewards, progression or gametypes, tournaments, etc. But its silly to remove the “team” aspect from it.
edit
Reiterating here that I have ZERO issues with solo/duo queue.
I take issue with the inability to queue as a team; and having no options to do so in ranked.The inability to queue as a team will do more damage than the minor amount of convenience it adds.
Actually there was a private WoW server where most of the pro players went when cata and MoP came out. There was a 3vs3 soloq there which was really enjoyable for most people since its hard to establish a stable team. It was so comparable to the current GW2 matchmaking: good are on the top while the bad ones are crying how bad of a teammates they always get, not being able to climb.
wvw is blobing for the most part. it’s dumb that teams can’t queue together.
especially if anet is trying to make its pvp look like an esport.Also very true…
Could you imagine ranked arena in wow being unable to queue with your friends/3s team?
Could you imagine Overwatch/CSGO in ranked and only being about to play with ONE friend and the rest are pugs?
Can you imagine pushing higher tiers in LoL, Dota or HOTS and being forced to play solo or with 1 person?
It’s absolutely absurd.
Those comparisons are kinda bad. We don’t have 3v3 in GW2 and a single player can’t carry like in a MOBA or CSGO.
I wanted the old [SoloQ/Duo pvp] [team pvp] system back but I agree with everyone else in that 5man players were tired of waiting 15m+ for matches. Could really use in-game tournaments though… or any tournament in general (do we still have tournaments?)
I don’t agree with you here.
I find them to be quite accurate comparisons.
We’re comparing game type and structure, not number of players…Could you imagine old wow 5v5 with 3-4 pugs?
Alternatively, what if you could only queue for 3s in wow solo?The point isn’t the number of players; the point is that it’s a competitive, team based game type that actively removes the ability to play as a team.
We can theorycraft for days on what spvp needs, whether that be rewards, progression or gametypes, tournaments, etc. But its silly to remove the “team” aspect from it.
edit
Reiterating here that I have ZERO issues with solo/duo queue.
I take issue with the inability to queue as a team; and having no options to do so in ranked.The inability to queue as a team will do more damage than the minor amount of convenience it adds.
Actually there was a private WoW server where most of the pro players went when cata and MoP came out. There was a 3vs3 soloq there which was really enjoyable for most people since its hard to establish a stable team. It was so comparable to the current GW2 matchmaking: good are on the top while the bad ones are crying how bad of a teammates they always get, not being able to climb.
Anecdotal/hyperbolic arguments about a un-official, illegal, private server don’t contribute to the conversation.
I believe they will eventually implement 2 queues, solo and 5 man team q but they felt they couldn’t do both right now. So they asked the community and the polls showed people preferred the solo/duo system if they had to CHOOSE between that and mixed queue.
The fact that people are complaining about how much advantage even a duo has over a full solo team just goes to show how ridiculous S1-S4 were with their Premade teams farming pug teams.
“Buff my main class, nerf everything else. "
wvw is blobing for the most part. it’s dumb that teams can’t queue together.
especially if anet is trying to make its pvp look like an esport.Also very true…
Could you imagine ranked arena in wow being unable to queue with your friends/3s team?
Could you imagine Overwatch/CSGO in ranked and only being about to play with ONE friend and the rest are pugs?
Can you imagine pushing higher tiers in LoL, Dota or HOTS and being forced to play solo or with 1 person?
It’s absolutely absurd.
Those comparisons are kinda bad. We don’t have 3v3 in GW2 and a single player can’t carry like in a MOBA or CSGO.
I wanted the old [SoloQ/Duo pvp] [team pvp] system back but I agree with everyone else in that 5man players were tired of waiting 15m+ for matches. Could really use in-game tournaments though… or any tournament in general (do we still have tournaments?)
I don’t agree with you here.
I find them to be quite accurate comparisons.
We’re comparing game type and structure, not number of players…Could you imagine old wow 5v5 with 3-4 pugs?
Alternatively, what if you could only queue for 3s in wow solo?The point isn’t the number of players; the point is that it’s a competitive, team based game type that actively removes the ability to play as a team.
We can theorycraft for days on what spvp needs, whether that be rewards, progression or gametypes, tournaments, etc. But its silly to remove the “team” aspect from it.
edit
Reiterating here that I have ZERO issues with solo/duo queue.
I take issue with the inability to queue as a team; and having no options to do so in ranked.The inability to queue as a team will do more damage than the minor amount of convenience it adds.
Actually there was a private WoW server where most of the pro players went when cata and MoP came out. There was a 3vs3 soloq there which was really enjoyable for most people since its hard to establish a stable team. It was so comparable to the current GW2 matchmaking: good are on the top while the bad ones are crying how bad of a teammates they always get, not being able to climb.
Anecdotal/hyperbolic arguments about a un-official, illegal, private server don’t contribute to the conversation.
On the other hand your bwah bwaah i cant smash people that soloQ while im in premade is much better.
wvw is blobing for the most part. it’s dumb that teams can’t queue together.
especially if anet is trying to make its pvp look like an esport.Also very true…
Could you imagine ranked arena in wow being unable to queue with your friends/3s team?
Could you imagine Overwatch/CSGO in ranked and only being about to play with ONE friend and the rest are pugs?
Can you imagine pushing higher tiers in LoL, Dota or HOTS and being forced to play solo or with 1 person?
It’s absolutely absurd.
Those comparisons are kinda bad. We don’t have 3v3 in GW2 and a single player can’t carry like in a MOBA or CSGO.
I wanted the old [SoloQ/Duo pvp] [team pvp] system back but I agree with everyone else in that 5man players were tired of waiting 15m+ for matches. Could really use in-game tournaments though… or any tournament in general (do we still have tournaments?)
I don’t agree with you here.
I find them to be quite accurate comparisons.
We’re comparing game type and structure, not number of players…Could you imagine old wow 5v5 with 3-4 pugs?
Alternatively, what if you could only queue for 3s in wow solo?The point isn’t the number of players; the point is that it’s a competitive, team based game type that actively removes the ability to play as a team.
We can theorycraft for days on what spvp needs, whether that be rewards, progression or gametypes, tournaments, etc. But its silly to remove the “team” aspect from it.
edit
Reiterating here that I have ZERO issues with solo/duo queue.
I take issue with the inability to queue as a team; and having no options to do so in ranked.The inability to queue as a team will do more damage than the minor amount of convenience it adds.
Actually there was a private WoW server where most of the pro players went when cata and MoP came out. There was a 3vs3 soloq there which was really enjoyable for most people since its hard to establish a stable team. It was so comparable to the current GW2 matchmaking: good are on the top while the bad ones are crying how bad of a teammates they always get, not being able to climb.
Anecdotal/hyperbolic arguments about a un-official, illegal, private server don’t contribute to the conversation.
On the other hand your bwah bwaah i cant smash people that soloQ while im in premade is much better.
No one is saying they want to queue as a team and destroy solo players. That is an argument you people keep running to time and time again that has no relevance whatsoever in these threads.
Fact is, having a separate Team Queue as an option has no effect on solo players whatsoever, but solo players are so against it because they seem to still have nightmares of being farmed by teams when the queues were merged. That trauma is the only reason the vote went the way it did in the first place.
Personally, I agree that solo players should be restricted to Unranked and Ranked should be available to 5-man teams only. But to appease the masses, Anet should have Ranked be split between pure Solo Queue and pure 5v5 only Team Queue. Both queues should have a separate leaderboard and rewards, and Team Queue should have better/more exclusive rewards than Solo Queue since it requires much more effort to compete in.
wvw is blobing for the most part. it’s dumb that teams can’t queue together.
especially if anet is trying to make its pvp look like an esport.Also very true…
Could you imagine ranked arena in wow being unable to queue with your friends/3s team?
Could you imagine Overwatch/CSGO in ranked and only being about to play with ONE friend and the rest are pugs?
Can you imagine pushing higher tiers in LoL, Dota or HOTS and being forced to play solo or with 1 person?
It’s absolutely absurd.
Those comparisons are kinda bad. We don’t have 3v3 in GW2 and a single player can’t carry like in a MOBA or CSGO.
I wanted the old [SoloQ/Duo pvp] [team pvp] system back but I agree with everyone else in that 5man players were tired of waiting 15m+ for matches. Could really use in-game tournaments though… or any tournament in general (do we still have tournaments?)
I don’t agree with you here.
I find them to be quite accurate comparisons.
We’re comparing game type and structure, not number of players…Could you imagine old wow 5v5 with 3-4 pugs?
Alternatively, what if you could only queue for 3s in wow solo?The point isn’t the number of players; the point is that it’s a competitive, team based game type that actively removes the ability to play as a team.
We can theorycraft for days on what spvp needs, whether that be rewards, progression or gametypes, tournaments, etc. But its silly to remove the “team” aspect from it.
edit
Reiterating here that I have ZERO issues with solo/duo queue.
I take issue with the inability to queue as a team; and having no options to do so in ranked.The inability to queue as a team will do more damage than the minor amount of convenience it adds.
Actually there was a private WoW server where most of the pro players went when cata and MoP came out. There was a 3vs3 soloq there which was really enjoyable for most people since its hard to establish a stable team. It was so comparable to the current GW2 matchmaking: good are on the top while the bad ones are crying how bad of a teammates they always get, not being able to climb.
Anecdotal/hyperbolic arguments about a un-official, illegal, private server don’t contribute to the conversation.
On the other hand your bwah bwaah i cant smash people that soloQ while im in premade is much better.
No one is saying they want to queue as a team and destroy solo players. That is an argument you people keep running to time and time again that has no relevance whatsoever in these threads.
Fact is, having a separate Team Queue as an option has no effect on solo players whatsoever, but solo players are so against it because they seem to still have nightmares of being farmed by teams when the queues were merged. That trauma is the only reason the vote went the way it did in the first place.
Personally, I agree that solo players should be restricted to Unranked and Ranked should be available to 5-man teams only. But to appease the masses, Anet should have Ranked be split between pure Solo Queue and pure 5v5 only Team Queue. Both queues should have a separate leaderboard and rewards, and Team Queue should have better/more exclusive rewards than Solo Queue since it requires much more effort to compete in.
Okay so few things to point out here
1. Ranked 5- man team only will never ever happen since majority of the players prefer soloq >>> means you are the minority that want 5 man team queue ranked ONLY.
2. I personally dont mind seperate 5 man team ranked with seperate leaderboards and stuff. The problem is que for these games will be around 20-40 minutes which will lead to people opening new threads on forum about how looooooong the que is for teamQ and they will ask for guess what? Mixed solo+premade Q once again for shorter que time and we are back at season 1.
For the more laid back pvp groups like ours with diverse skill levels, the problem started a couple of leagues ago, when we could no longer play with a full group of our guild-mates and buddies because if we did, we would have forced ruby/diamond players down their throats, which killed the incentive for players of different skill levels to group up together. Yeah, we could play unranked, but most league players think of it as a waste of time.
This season, they went outright mad with this restriction.
However, I don’t blame Anet. They did put up a poll after all, and the only people to blame is the pvp community itself who voted for a duo queue restriction and who kept complaining about losing against a full group once in a while.
(edited by Burjis.3087)
Game population will not allow for solo/team q. The majority of players play soloq and thats why they went with it.
Now I understand why its,frustrating to not be,able to queue with your team but the overall health of the game,is > your desire to teamq
Also a five man on VOIP vs all soloq duos is the exact definition of non competitive gaming, and THAT was happening all the time.
WvW is more team than anything tbh
You’re right and that makes me sad…
Nothing against wvw, it’s awesome.
But I can’t figure out why ANet is forcing this solo/duo queue only bs in ranked spvp… it’s a 5v5 team based game…I’ve never played an mmo where I was actively forced to NOT play with my friends… lol
Cause the majority who play pvp do so solo and do not want to revert to the situation of last year, ranked pvp is clearly much improved for solo players in part because of this change. I don’t think anyone would object to creating a separate team queue but I imagine the queues might be quite long.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
Is spvp not supposed to be a team based game?
If by s6 I can’t queue with my team again I’ll play a game that allows me to….
This is so absurd I don’t even have words lmao.
No It’s not because it would be SO exclusive that very few people would involve themselves with it. It’s not absurd at all. You think about how difficult it would be for a newbie to get into PVP if what you say was true. Forget about it. No one is going to take a new guy in a competitive PVP team … it hardly happens in PVE.
Can I have your stuff?
is gw2 going to bring in guild vs guild or 5 man ques bac anytime soon, too many people saying solo q is better than 5 man que…this is an mmo right? team up with ur friends n kitten n have fun right?….likewhy play a massive multiplayer game if not for those….people who solo q n got messed up by teams last season….please stop..u pretty much destroyed pvp guilds…u guys who cried bout solo q r baddies n pretty much ruined the pvp aspect of the game n im bout to leave also…prolly give my stuff to an npc before i quit
Came to say something similar, but you pretty much nailed it. Can’t agree more.
I’m not even sure what Anet is trying to accomplish with this system, it’s nothing more than annoying hindrance which doesn’t really seem to fix anything. Every time I want to play with somebody, they are already busy queuing with someone else. Most if not all days I end up solo queuing. I wonder how many established and potential PvP teams were broken or never formed because of this.
So in the end my individual rating is dictated by 4 other solo pugs in a “team-based” game, coincidentally a few of them rarely PvP and came here for ascended gear and got lucky during placement matches, all the while the other team ends up with two duo-queuers. Juuuust wonderful /s
/facepalm Anet
well you can play unranked with your buddies or you are just mad you cant farm free ranks anymore from stomping disorganized pugs?
There’s no place for “disorganized pugs” in structured, ranked, team pvp.
They should be given the options to join and play solo, or with a group of up to 5 players just like anyone else.
However, they need to understand that it’s a team based game and need to play as such.There is unranked, quickplay, and even ranked as an alternative for these players.
There’s three huge problems with the current system:
a) players are forced to choose a single friend in ranked 5v5 pvp
b) players lose the ability to play as a team in structured team pvp
c) players lose the ability to decide who they want to play with when taking part in the most competitive game-type gw2 offersedit
Directly answering your question:
No. I have no fun getting free marks from stomping disorganized pugs. But there is nothing stopping them from making friends, building a team, or joining a team.The fact is; it’s ranked, structured, team based pvp.
Not to mention there is plenty of times where even full 5man teams lost to pugs or partial teams.The difference in situations is we lost the ability to play with our teams, and have been given no other option.
(edited by Dariya.9380)
WvW is more team than anything tbh
You’re right and that makes me sad…
Nothing against wvw, it’s awesome.
But I can’t figure out why ANet is forcing this solo/duo queue only bs in ranked spvp… it’s a 5v5 team based game…I’ve never played an mmo where I was actively forced to NOT play with my friends… lol
The playerbase was asked to vote on this.
A-Net isn’t forcing you, the playerbase is so if you want to blame someone either blame your fellow players for having voted solo/duo or blame yourself if you didn’t vote in the poll.
WvW is more team than anything tbh
You’re right and that makes me sad…
Nothing against wvw, it’s awesome.
But I can’t figure out why ANet is forcing this solo/duo queue only bs in ranked spvp… it’s a 5v5 team based game…I’ve never played an mmo where I was actively forced to NOT play with my friends… lol
The playerbase was asked to vote on this.
A-Net isn’t forcing you, the playerbase is so if you want to blame someone either blame your fellow players for having voted solo/duo or blame yourself if you didn’t vote in the poll.
The playerbase also voted for Trump.
WvW is more team than anything tbh
You’re right and that makes me sad…
Nothing against wvw, it’s awesome.
But I can’t figure out why ANet is forcing this solo/duo queue only bs in ranked spvp… it’s a 5v5 team based game…I’ve never played an mmo where I was actively forced to NOT play with my friends… lol
The playerbase was asked to vote on this.
A-Net isn’t forcing you, the playerbase is so if you want to blame someone either blame your fellow players for having voted solo/duo or blame yourself if you didn’t vote in the poll.The playerbase also voted for Trump.
Your point being?
In an utopian world, team queue + solo queue would be awesome, but it aint gonna happen in gw2, team queue will be like 15-40min que time, gg.
Next step you will cry for is the que times and then you will cry that you should combine team queue + solo queue, so we are right back to the same old bad system of before.
What i think they should do to make 5 man teams have a purpose, is make an in game tournament system, running tournaments a couple times a week, or every evening etc. with rewards being skins, gold, whatever pixel that wont cost anet a thing.
Going with the all should have a chance at the fun, they could have division there also and run tournaments inside theese divisions, so even nabs can play in and win a nab tournament etc.
This i think would also massively help the pvp scene in general, giving us lots of stuff to work on and watch on twitch etc.
(edited by Vykoz.7803)
By what measure do people say that the overall quality of pvp have increased, I don’t know. There’s still the same level of whining about match making. Although I do believe the match making has gotten better, but the cost of making it happen has been too great. Anet has always advertised this game as a social community with guilds in mind, but what they’ve done to introduce a small measure of eSports into PvP, has gone in the exact opposite direction of their own philosophy.
They did specifically two things to ruin it:
1. Removed the ability to queue as teams.
2. In team queues (in this case 2) with people who are placed in different divisions, the person in the higher division is hurt because of the current ladder system.
Okay so few things to point out here
1. Ranked 5- man team only will never ever happen since majority of the players prefer soloq >>> means you are the minority that want 5 man team queue ranked ONLY.
2. I personally dont mind seperate 5 man team ranked with seperate leaderboards and stuff. The problem is que for these games will be around 20-40 minutes which will lead to people opening new threads on forum about how looooooong the que is for teamQ and they will ask for guess what? Mixed solo+premade Q once again for shorter que time and we are back at season 1.
The Queue time argument is also based on assumptions formed from poor implementations in the past. There has never been a pure 5v5 Team Queue. It has always been mixed. Even when there was Solo Queue and Team Queue, Team Queue was still a mix of different size teams.
Anet has never given players any incentive to play Team Queue. Rewards have always been the same whether you hop into a quick match alone or wait around to put together a team. This is like adding in an extra tier of Fractals without giving any extra rewards. Some players will play it to enjoy the challenge, but the majority of players will completely ignore it and go for the easier and faster rewards.
PvP queue times in general were a bit long until Anet started implementing rewards and incentives to draw more people to play PvP. The same should be done for Team Queue. Giving exclusive rewards to Team Queue is warranted considering instead of just jumping into a match and hoping for the best, players have to be decent enough to be wanted on a team, put in the effort to find a team, coordinate with that team, and go up against better coordinated enemy teams.
If Team Queue is implemented properly it could grow to be a popular game mode and provide a much better PvP scene and eventually produce more competition for tournaments.
WvW is more team than anything tbh
You’re right and that makes me sad…
Nothing against wvw, it’s awesome.
But I can’t figure out why ANet is forcing this solo/duo queue only bs in ranked spvp… it’s a 5v5 team based game…I’ve never played an mmo where I was actively forced to NOT play with my friends… lol
The playerbase was asked to vote on this.
A-Net isn’t forcing you, the playerbase is so if you want to blame someone either blame your fellow players for having voted solo/duo or blame yourself if you didn’t vote in the poll.
The player-base is by large, not game developers nor designers.
The player-base has no knowledge or experience in making these types of decisions.
It was a complete lapse in judgement on ANets part in allowing a poll when one of the results removed team functionality from a team-based game.
On it’s own, the poll was fine.
Having solo/duo queue is fine.
Removing team queue functionality was wrong.
Well thanks for letting me know.
WvW is more team than anything tbh
I second this, get some friends together and do some team roaming in WvW. Some friends and I have just put together a group for it and we were farming GH on their border against twice our numbers on the first time we tried out the team comp.
The only issue is cheese is VERY mature in WvW and there’s always a good chance someone will call in the motherblob to remove you from where you are.
Bye
For the more laid back pvp groups like ours with diverse skill levels, the problem started a couple of leagues ago, when we could no longer play with a full group of our guild-mates and buddies because if we did, we would have forced ruby/diamond players down their throats, which killed the incentive for players of different skill levels to group up together.
so let me get this straight you want team q which most people consider to be the top tier competitive scene and yet you want to play with a group of guildies of various skill levels (lets say Emerald to diamond) and then you complain about facing really hard teams full of Ruby/Diamond. oooookkkkkkk
That’s what unranked is for. Unranked is for casual teams so you can play with your Bronze guildie and Platinum guildie in the same team for “fun”. If you want to play ranked in team Q (if anet ever brings it back) word of advice don’t q with wide ranging skill levels of players because you will be farmed.
“Buff my main class, nerf everything else. "
it’s dumb that teams can’t queue together.
Except… That you can?.. And anet said they’d be working on expanding team play options in spvp, so there’s also that.
:)
For the more laid back pvp groups like ours with diverse skill levels, the problem started a couple of leagues ago, when we could no longer play with a full group of our guild-mates and buddies because if we did, we would have forced ruby/diamond players down their throats, which killed the incentive for players of different skill levels to group up together.
so let me get this straight you want team q which most people consider to be the top tier competitive scene and yet you want to play with a group of guildies of various skill levels (lets say Emerald to diamond) and then you complain about facing really hard teams full of Ruby/Diamond. oooookkkkkkk
That’s what unranked is for. Unranked is for casual teams so you can play with your Bronze guildie and Platinum guildie in the same team for “fun”. If you want to play ranked in team Q (if anet ever brings it back) word of advice don’t q with wide ranging skill levels of players because you will be farmed.
Except a team with various skill levels shouldn’t face a team full of rubies and diamonds. It’s as simple as taking the average rating of one team and placing it in a match against another team with a similar average rating. Furthermore, everyone on that team should win/lose the same amount of rating.
Also not sure why everyone is telling team players to go play in Unranked as if all the solo players on here would really be ok if next season was for 5 man teams only and solo players only option was Unranked. There would be an uproar that solo players can’t play in Ranked. Yet here you guys are pretending that is acceptable for people that want 5v5 team matches.
By what measure do people say that the overall quality of pvp have increased, I don’t know.
Matches in bronze and silver are a lot closer than they were in previous seasons in general.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
By what measure do people say that the overall quality of pvp have increased, I don’t know.
Matches in bronze and silver are a lot closer than they were in previous seasons in general.
Not according to the forums. Lol.
By what measure do people say that the overall quality of pvp have increased, I don’t know.
Matches in bronze and silver are a lot closer than they were in previous seasons in general.
Even in gold/low plat this seems to be the case atm. At least now, a couple of weeks into the league and only during primetime.