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Posted by: Sneakier.9460

Sneakier.9460

Basicly this a topic to show how powerfull 2 zeker d/p thiefs are in a party.

This was unranked solo queue, random party, not premade

We basicly rushed a point, 2vs1 against any defender, one stayed back and caped while the other went to help the middle, when finished caping, we rushed the other corner

Attachments:

Gunnars Hold= Tuga Land

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Posted by: Spirigo.2897

Spirigo.2897

I prefer venom share.

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Posted by: Drennon.7190

Drennon.7190

1: Thieves
2: Please never use Signet of Shadow in pvp again.

Baer

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

No one said thieves were weak though.. they’re very strong at taking out certain classes.

Plus this doesn’t show much, for all we know the other team could’ve just been pure dog kittene.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: Sneakier.9460

Sneakier.9460

No one said thieves were weak though.. they’re very strong at taking out certain classes.

Plus this doesn’t show much, for all we know the other team could’ve just been pure dog kittene.

The other thread said that 2 thiefs in the same team is auto loss

Gunnars Hold= Tuga Land

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Posted by: uhohhotdog.3598

uhohhotdog.3598

1: Thieves
2: Please never use Signet of Shadow in pvp again.

Why?

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Posted by: Nyx.7342

Nyx.7342

1: Thieves
2: Please never use Signet of Shadow in pvp again.

Why?

Because it’s useless…. infil signet gives you more initiative, a stun break, and a teleport. Agility signet gives you more crit chance, clears condis, and gives you dodges. Or you can take blinding powder which clears condi’s blinds foes and gives you instant stealth and an extra blast in your black powder.

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Posted by: Isslair.4908

Isslair.4908

If the other team couldn’t win a 3v2 or 4v3 fight there’s just nothing to talk about. They were bad, your class is irrelevant.

EU Aurora Glade

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Posted by: theonewhoknocks.8641

theonewhoknocks.8641

Any 2 burst classes have above average potential to work well together, specially if you add stealth to the mix. They are not uncounterable but the lack of anti-stealth mechanics in the game certainly give them an edge in my opinion.