I miss days....

I miss days....

in PvP

Posted by: Cynz.9437

Cynz.9437

….when my team actually expected me to go to far at begin of the match and win 1v1 on thief…..

Now it is like:
Team: thief wth why are you 1v1. Thief why are you in fight? Thief stop fighting. Thief go decap!
Me: but they have someone on that point…
Team: Then sit in stealth! Don’t engage.

Is this what Anet calls fun?

All is Vain~
[Teef] guild :>

I miss days....

in PvP

Posted by: Wolfs Shadow.7234

Wolfs Shadow.7234

Conquest in of itself has grown boring. I know a lot of people dislike stronghold, but to me it is a much needed change.

I miss days....

in PvP

Posted by: Kako.1930

Kako.1930

Lol, your sig is perfect for this topic. Sadly, I agree though. Thieves should have the option to do more than just decap and +1 fights. They’re in a catch-22 right now because of the way stealth and shadowsteps work, though. They’re the masters of getting to a point, shutting down an opponent who is already fighting their teammate, then getting to the next quickly, so to be masters of anything else would require sacrificing those abilities, not adding to them.

That’s kind of why ele is godmode atm. They used to have to choose between a high burst build or a high survivability build, but now they can be both simultaneously, while also having high mobility.

To make thieves balanced would require making them either have lower mobility or lower burst while giving them a higher potential to win 1 v 1 in an extended fight, or the ability to bunk (lol).

That’s just my opinion, though. I don’t think one profession or build should be able to be the best at everything. :P