I miss random arena...
Fine.
Let’s talk about RA.
You want to hear about RA?
Fine.
RA promoted bad play.
People played bad niche builds which let them be bad and lazy.
It was detrimental for more organized pvp formats in the same way that hotjoin teaches people to be bad in gw2.
For a while, if you were good enough, you could win with any 4 classes (because early in the game people were soooooooooooooo bad) then it became a test of “who has the right number of buttons that make red bars go up”. If you didn’t get a monk then you’d lose.
Oh
Let’s not forget synchronization! Yeah. If you time yourselves just right, you could sneak a premade into the “random” arena. Cool!
Now let’s talk about what it would be like to have random arena in gw2:
people would pansy around for a bit until…
a lot of elites get pressed
people die.
good people.
it’s always the good ones that go.
it would get boring pretty quickly – I estimate less than a week for the entire community to get bored of it.
I fight people, sometimes they kill me, sometimes I kill them. Fun is had by all. [/quote]
It’s called the PvP browser man…that’s pretty much random arenas. You join a match with no control over who is on your team, that is randomly joinable by any number of people.
Mabye it provided bad play, but in 3v3 you are more outstanding in terms of skill than in a 8v8 zerg fest. As in GW1 the mode was a big success, and the incentive to play it was high due to the rank-system. Please don’t compare hotjoin with RA.
Mabye it provided bad play, but in 3v3 you are more outstanding in terms of skill than in a 8v8 zerg fest. As in GW1 the mode was a big success, and the incentive to play it was high due to the rank-system. Please don’t compare hotjoin with RA.
3v3 what? 3v3 deathmatch? You think 3v3 deathmatch will be a better showcase of skill? Imagine every single match having at least one time warp and lots of rage because their noob teammates didn’t bring a res skill. Yeah. That definitely sounds fun.
You don’t even know why RA was a success in gw1. In gw1 you had to unlock all the other modes of pvp by winning a certain amount in RA. So people would win a bunch, unlock something where everyone was really tryhard and hostile then go back to RA where they were a certified cool kid. It had a low barrier for entry and could be repeated often without losing too much of a sweat. Overall, RA plays exactly like our one round “tournaments” do. You play, you win/lose, you play again.
If you have an issue with my comparison of hotjoin and RA then you can feel free to argue against what I said, but I don’t think anet has posted anything on the topic so you might have to actually come up with a post all on your own.
I fight people, sometimes they kill me, sometimes I kill them. Fun is had by all. [/quote]
Pvp browser – 8v8.
Go join zerg. Kill each other disregarding points, randomly sorted.
Congrats RA.
3v3 what? 3v3 deathmatch? You think 3v3 deathmatch will be a better showcase of skill? Imagine every single match having at least one time warp and lots of rage because their noob teammates didn’t bring a res skill. Yeah. That definitely sounds fun.
You don’t even know why RA was a success in gw1. In gw1 you had to unlock all the other modes of pvp by winning a certain amount in RA. So people would win a bunch, unlock something where everyone was really tryhard and hostile then go back to RA where they were a certified cool kid. It had a low barrier for entry and could be repeated often without losing too much of a sweat. Overall, RA plays exactly like our one round “tournaments” do. You play, you win/lose, you play again.
If you have an issue with my comparison of hotjoin and RA then you can feel free to argue against what I said, but I don’t think anet has posted anything on the topic so you might have to actually come up with a post all on your own.
Everything you said is right.
Except one thing. The “Arena” part of Random Arenas.
This makes your whole point having no sense at all.
Don’t blame game imbalance to justify the absence of Random Arenas. They were a good way to casually enjoy PvP in GW1, maybe when you get tired of competitive PvP. GW2 hotjoin isn’t fun nor balanced nor Arena. This is the point.
Guild Wars 2 mechanics fixed all the flaws Random Arenas had back in GW1 (like no monk = lose), but, still, we have no Random Arenas yet.
I think that if they add back to the game RA, HA and GvG just like they was in GW1, the PvP would become the best of every MMO. Sadly, they are only adding PvE events, stupid tournament adjustments and custom arenas (?).
Man, they have to be extremely good at sinking a that promising PvP game like that.
(edited by sorrow.2364)
custom arenas will replace hotjoins
you will see 90% of ppl make their servers into arena dm