I take back what I said about Diamond Skin

I take back what I said about Diamond Skin

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Posted by: Aylpse.6280

Aylpse.6280

It has absolutely zero counter play.

And dont tell me power reaper counters it, it doesn’t.

Taking the higher moral ground since 1993.

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Posted by: Forz.1725

Forz.1725

k

/Message Body length must be 15.

Elementalist – Pancake Tragedy

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Posted by: Cynn.1659

Cynn.1659

Teamplay is diamond skin counter. You just have to burst down the guy as a taem. Before he gets healed. And this is coming form someone who plays diamond skin ele. Eles have great sustain in 1v1 fights, but in teamfights. Just focus them down, and they will run out of heals eventually.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Teamplay is diamond skin counter. You just have to burst down the guy as a taem. Before he gets healed. And this is coming form someone who plays diamond skin ele. Eles have great sustain in 1v1 fights, but in teamfights. Just focus them down, and they will run out of heals eventually.

A match is 10-15 minutes long. So you’ve got plenty of time to focus them down…

-_-u

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Posted by: Harvey.7820

Harvey.7820

Teamplay is diamond skin counter. You just have to burst down the guy as a taem. Before he gets healed. And this is coming form someone who plays diamond skin ele. Eles have great sustain in 1v1 fights, but in teamfights. Just focus them down, and they will run out of heals eventually.

And while the whole team is busy chasing around the Ele they are getting bursted down themselves. This is a not a valid argument. If you need 4 other players to focus you in order to threaten you then your class is imbalanced. That’s the very definition of being OP.

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Posted by: Arcade.8901

Arcade.8901

Teamplay is diamond skin counter. You just have to burst down the guy as a taem.

Haha, well it’s not like i m whining, just saying, the Counter play, to a team burst against Diamond skin is …… Teamplay !!!

You know that fancy lil fellow like Mesmer does it, with something like Well of Recognition, which gives time for Ele…. to become immune again ! Woahhhh.

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Posted by: nearlight.3064

nearlight.3064

Ye, the combination of diamond skill and infinite 50% damage reduction makes tempest a bit too sustainy.

If my boon corrupts would at least be coded to just remove the boons like protection above 90% health instead of being blocked altogether, I’d be less critical of it.

In return we can give warhorn tempest skills some condi cleanse if we need diamond skill.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: abc.5790

abc.5790

It has absolutely zero counter play.

And dont tell me power reaper counters it, it doesn’t.

I beat one with a carrion reaper 1v1. The ele was sitting at our home point and I wasn’t going to let them boss us around and take our real estate!!!!!!!!!!

[Star] In My Prono
EU Scrub

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Posted by: Brighteluden.2974

Brighteluden.2974

It has absolutely zero counter play.

And dont tell me power reaper counters it, it doesn’t.

I beat one with a carrion reaper 1v1. The ele was sitting at our home point and I wasn’t going to let them boss us around and take our real estate!!!!!!!!!!

Yea, I’ve beaten some bad diamond skin eles, but once you fight against a good one that know’s what they are doing goodluck.

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Posted by: Prince Vingador.8067

Prince Vingador.8067

this trait needs to change.
wtf 3 games ago had 3 players atacking 1 ele and they didnt drop his hp at all.
this trait its such a hard counter , there is 0 counterplay 0.
i think every body should have some chance to win , why was automated response changed and yet this crap traits goes on and on?.
i also want a trait vs direct damage.
you can say wtv u want , this trait its op it counter full builds even vs 2 and 3 players, i mean is this fun?
u do all u can to drop him and after that he goes into water and heals back up.
the same goes to mesmers its crazy atm the amount of blocks it has can keep the point contested.
same as necro too much chill , needs to be tone down.
every 1 can see this things and devs take ages to make changes. took them almost 3 years to change automated response , and turrets to be afected by condies.
why so long to pacth the game?

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Posted by: Sube Dai.8496

Sube Dai.8496

It has absolutely zero counter play.

And dont tell me power reaper counters it, it doesn’t.

By absolutely zero you mean every source of direct damage right?

Also druid counters ele pretty well with their chain cc’s.

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Aylpse.6280

Aylpse.6280

It has absolutely zero counter play.

And dont tell me power reaper counters it, it doesn’t.

By absolutely zero you mean every source of direct damage right?

Also druid counters ele pretty well with their chain cc’s.

What part of stability and -50% damage did you ignore?

Taking the higher moral ground since 1993.

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Posted by: ArthurDent.9538

ArthurDent.9538

It has absolutely zero counter play.

And dont tell me power reaper counters it, it doesn’t.

By absolutely zero you mean every source of direct damage right?

Also druid counters ele pretty well with their chain cc’s.

What part of stability and -50% damage did you ignore?

Tempest meta build generally runs no stability and if it does it is a small amount. At least it is a small amount compared to the standard mesmer, ranger, revenant, warrior, necro, guardian, and engineer builds. But yeah it still does have more stab than thief.

14 Dungeon paths soloed
Lupi solos on 9/9 professions
Wost Engi NA

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Posted by: Ryan.9387

Ryan.9387

Try playing without it.

Ranger | Elementalist

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Posted by: KrewGorilla.6491

KrewGorilla.6491

It’s not even that op of a trait. 90% O_O that’s 2k health. That’s like 1 trues hot or one unrelenting assault. I play condi necro and I don’t complain nor do I find it op. I just rely on my team to break diamond skin then I can finish it off. But 4 people to kill 1 ele is funny. Either that ele is a God or ur whole team needs to l2p. But diamond skin is easily breakable. And u shouldn’t be 1v1ing as a necro anyways

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Posted by: nearlight.3064

nearlight.3064

And u shouldn’t be 1v1ing as a necro anyways

Aui Contraire, the main reason to bring a necro has always been to win 1v1s since its conditionally the strongest duelist dependent on the amount of life force they have, meanwhile they’ll always been fairy weak in teamfights. In this meta, most reaper builds are hardcountered by diamond skin, decap druid, and mallyrevs (depending on luck), meanwhile pre-HoT there was a never a matchup I feared playing celestial signet necro, or even just normal power or condi.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: ReaperJr.5967

ReaperJr.5967

Dont you like how all diamond skin qq-ers are all condi reapers? It’s funny and obviously a l2p issue. At higher tiers, once my diamond skin is broken, I find myself overloaded with condis more often than not. It’s all about the timing.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

(edited by ReaperJr.5967)

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Posted by: Nova Stiker.8396

Nova Stiker.8396

And Reaper counterplays all bunker builds. If Chrono’s didn’t have alacity Chill would have removed bunkers from the game.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Dont you like how all diamond skin qq-ers are all condi reapers? It’s funny and obviously a l2p issue. At higher tiers, once my diamond skin is broken, I find myself overloaded with condis more often than not. It’s all about the timing.

Necros in general have a vastly harder time dealing with Diamond Skin than other professions, since they rely on conditions to fight (yes, even the power builds) rather than boons or active defenses. Also, while their direct damage can hit some massive hits, the actual DPS is rather low, giving eles plenty of ability to re-establish DS. Boon corruption doesn’t even strip boons when DS is working, apparently, which I feel is a bug. The conditions shouldn’t apply, but the boons should still disappear.

The other reason why you only are really seeing Necro players complaining is because right now, the only other profession that even uses a condi build in PvP is Revenant, and it’s no secret that they are ridiculously strong against almost everything. It’s not that DS doesn’t completely shut down almost all condition builds, it’s that only two professions are currently even using condition builds to even notice it, and one of those is also packing a Power weapon (Revenants always do, since Mace is their only condition weapon) with high Power stats. Necro/Reaper can’t really get away with using Viper amulet due to the mentioned lack of active defenses.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

(edited by Drarnor Kunoram.5180)

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Posted by: ReaperJr.5967

ReaperJr.5967

Dont you like how all diamond skin qq-ers are all condi reapers? It’s funny and obviously a l2p issue. At higher tiers, once my diamond skin is broken, I find myself overloaded with condis more often than not. It’s all about the timing.

Necros in general have a vastly harder time dealing with Diamond Skin than other professions, since they rely on conditions to fight (yes, even the power builds) rather than boons or active defenses. Also, while their direct damage can hit some massive hits, the actual DPS is rather low, giving eles plenty of ability to re-establish DS. Boon corruption doesn’t even strip boons when DS is working, apparently, which I feel is a bug. The conditions shouldn’t apply, but the boons should still disappear.

The other reason why you only are really seeing Necro players complaining is because right now, the only other profession that even uses a condi build in PvP is Revenant, and it’s no secret that they are ridiculously strong against almost everything. It’s not that DS doesn’t completely shut down almost all condition builds, it’s that only two professions are currently even using condition builds to even notice it, and one of those is also packing a Power weapon (Revenants always do, since Mace is their only condition weapon) with high Power stats. Necro/Reaper can’t really get away with using Viper amulet due to the mentioned lack of active defenses.

Eh, you have counters? Deal with it. This game isn’t balanced around 1v1. Viper revenants are extremely strong atm, I would even call them OP. They shouldn’t be a benchmark for what your class should be like.

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

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Posted by: Drayos.8759

Drayos.8759

this trait needs to change.
wtf 3 games ago had 3 players atacking 1 ele and they didnt drop his hp at all.
this trait its such a hard counter , there is 0 counterplay 0.
i think every body should have some chance to win , why was automated response changed and yet this crap traits goes on and on?.
i also want a trait vs direct damage.
you can say wtv u want , this trait its op it counter full builds even vs 2 and 3 players, i mean is this fun?
u do all u can to drop him and after that he goes into water and heals back up.
the same goes to mesmers its crazy atm the amount of blocks it has can keep the point contested.
same as necro too much chill , needs to be tone down.
every 1 can see this things and devs take ages to make changes. took them almost 3 years to change automated response , and turrets to be afected by condies.
why so long to pacth the game?

i agree with ele, but the blocks arnt the problem with chronos :P..

their problem is they can hold points while Distorted for quite a while with the combination of blur frenzy and Well of Precognition, also the fact they can just repeatively blow 3 clones up on any shatter and self heal repeatively, all they need to do is stop these distorts contributing to Point capping and Reduce the Healing from Shatters and the chronobunker would become unviable in itself without damaging other builds..

As you know Power Chronos arnt actually overpowered and arnt even considered meta, and before u say thats cause bunker replaced them, they werent in the meta tab before bunkerchrono was found.

Diamond Skin needs changing all together, maybe On Condi Application the Elementalist becomes Immune to condi Damage for 10 Seconds, put a 17 sec ICD on it, giving players 7 Second bursts inbetween the Invun from Condi damage, without this trait the Elementalist would become Underpowered, so directly removing it would Just make a 3rd Proffession unviable we dont need to shoot any other proffession out the meta realistically.

or just do the biggest counter to Diamond Skin, Push Meta into Zerker til you can be assed to fix this problem, Diamond Skin is useless against power builds, this would force Elementalists into taking Stone heart instead Which is much more balanced… who needs Condi/Bunker Metas anyway

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Posted by: Pimsley.3681

Pimsley.3681

condi necro vs tempest is like attempting to slay a dragon with a plastic knife. The necro could win if he tweaks his build and doesnt exceed his micro-tiny margin for errors. Even with full LF, the tempest would just out sustain him.

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Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

hmm complain how u cant kill ele, what do you think of chrono bunker? you know those who use bunker amulet like soldier and sentinel?

Pacific Islander Legion [NoyP]
Black Gate
Ruthless Legend

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Posted by: Supreme.3164

Supreme.3164

hmm complain how u cant kill ele, what do you think of chrono bunker? you know those who use bunker amulet like soldier and sentinel?

GW2 rule n1: When the opponents wins…it’s never due to skill it’s always due to some “OP” aspect of his class.

A skilled ele can defeat a condi reaper without diamond skin, nerfing the trait would do little because necros will be here again asking for some other nerfs because they’re too skilled to lose to anything that’s not OP/broken

At 200% knowing the necro community, the day after ds get nerfed..they would be here asking to nerf the “OP” sustain, then they will come for the dmg…finally they’ll come because they don’t like the name “elementalist”

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

hmm complain how u cant kill ele, what do you think of chrono bunker? you know those who use bunker amulet like soldier and sentinel?

GW2 rule n1: When the opponents wins…it’s never due to skill it’s always due to some “OP” aspect of his class.

A skilled ele can defeat a condi reaper without diamond skin, nerfing the trait would do little because necros will be here again asking for some other nerfs because they’re too skilled to lose to anything that’s not OP/broken

At 200% knowing the necro community, the day after ds get nerfed..they would be here asking to nerf the “OP” sustain, then they will come for the dmg…finally they’ll come because they don’t like the name “elementalist”

Hardly. Without Diamond Skin, eles have always been manageable by Necros. Never easy (aside from when Eles were the weakest class), but managable (or did you forget that post June 23, Cele Signet Necro was the only build that had a realistic chance of winning vs Celementalist, and even that was only about 50/50).

Right now, condi Necro vs Ele is decided by a simple yes/no check: Is the ele running Diamond Skin? If yes, then the Ele wins. If no, then there’s an actual fight to be had.

What most Necros (and other professions, including some Eles) are calling on for Diamond Skin isn’t a nerf, but a total rework to not make it binary in nature. Wouldn’t it be nice to pick it to ward off Soldier builds as well? This would come at the cost of being totally immune to condition builds, sure, but it would still be a strong condition defense trait, ideally.

Diamond Skin should be strong, but a single trait should never decide the fight before it’s begun.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

(edited by Drarnor Kunoram.5180)

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Posted by: rchu.8945

rchu.8945

Teamplay is diamond skin counter. You just have to burst down the guy as a taem. Before he gets healed. And this is coming form someone who plays diamond skin ele. Eles have great sustain in 1v1 fights, but in teamfights. Just focus them down, and they will run out of heals eventually.

Is teamplay counter to Chrono bunker?

Sanctum of Rall
Pain Train Choo [Choo]
Mind Smack – Mesmer

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Posted by: maxwelgm.4315

maxwelgm.4315

I have explicitly switched from a condi necro to a chrono because of diamond skins dropping my tiers. It’s no use trying to outrotate someone as necro, if they’re good they WILL chase after your point and get you. It’s also no use claiming “Teamplay will counter it”. In a 3v3 fight in which I am a condi reaper and the other team has a diamond skin ele, it’s as if my team has one less member and they have one more (I’m basically turning it into 2v4 simply by being me).

Bunker Chrono on the other hand can spend the whole 10 minutes of a match tanking anything on point, and while I can’t kill anything fast, people eventually pile up on small mistakes and die to my slowly grinding conditions. I hate it but I have no choice unless I want to lose 70% of all matches.

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Posted by: Supreme.3164

Supreme.3164

hmm complain how u cant kill ele, what do you think of chrono bunker? you know those who use bunker amulet like soldier and sentinel?

GW2 rule n1: When the opponents wins…it’s never due to skill it’s always due to some “OP” aspect of his class.

A skilled ele can defeat a condi reaper without diamond skin, nerfing the trait would do little because necros will be here again asking for some other nerfs because they’re too skilled to lose to anything that’s not OP/broken

At 200% knowing the necro community, the day after ds get nerfed..they would be here asking to nerf the “OP” sustain, then they will come for the dmg…finally they’ll come because they don’t like the name “elementalist”

Hardly. Without Diamond Skin, eles have always been manageable by Necros. Never easy (aside from when Eles were the weakest class), but managable (or did you forget that post June 23, Cele Signet Necro was the only build that had a realistic chance of winning vs Celementalist, and even that was only about 50/50).

Right now, condi Necro vs Ele is decided by a simple yes/no check: Is the ele running Diamond Skin? If yes, then the Ele wins. If no, then there’s an actual fight to be had.

What most Necros (and other professions, including some Eles) are calling on for Diamond Skin isn’t a nerf, but a total rework to not make it binary in nature. Wouldn’t it be nice to pick it to ward off Soldier builds as well? This would come at the cost of being totally immune to condition builds, sure, but it would still be a strong condition defense trait, ideally.

Diamond Skin should be strong, but a single trait should never decide the fight before it’s begun.

Really diamond skin allows eles to use powerful aura and become support auramancer for the meta, should diamond cease to be useful, eles will simply use cleansing water and people would revert back to tanky roamer but this time using tempest.

In the end , the situation won’t change much for necros, when you rely on a single source of damage and typical youtube rotation (staff-staff-chill to the bone- spin to win)..you should expect to be hard-countered soon or later

Time would be better spent and changing builds rather than follow “metabattle” and youtube/twitch stream followed by copy/paste build/rotation

(edited by Supreme.3164)

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Posted by: zxstanyxz.8769

zxstanyxz.8769

I have no problems with taking out tempests 1v1 on my reaper… as long as I don’t start off with a bunch of cooldowns and half health because of a previous fight… but that’s about the same for most people.

I’ve only ever came up against 1 ele that in a straight up 1v1 could take me down as often as i could them, all it takes is a few tweaks to your build & remembering to use your power skills first then condi, and not just try and condi bomb them right away and wasting it all…

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Posted by: nearlight.3064

nearlight.3064

hmm complain how u cant kill ele, what do you think of chrono bunker? you know those who use bunker amulet like soldier and sentinel?

GW2 rule n1: When the opponents wins…it’s never due to skill it’s always due to some “OP” aspect of his class.

A skilled ele can defeat a condi reaper without diamond skin, nerfing the trait would do little because necros will be here again asking for some other nerfs because they’re too skilled to lose to anything that’s not OP/broken

At 200% knowing the necro community, the day after ds get nerfed..they would be here asking to nerf the “OP” sustain, then they will come for the dmg…finally they’ll come because they don’t like the name “elementalist”

Hardly. Without Diamond Skin, eles have always been manageable by Necros. Never easy (aside from when Eles were the weakest class), but managable (or did you forget that post June 23, Cele Signet Necro was the only build that had a realistic chance of winning vs Celementalist, and even that was only about 50/50).

Right now, condi Necro vs Ele is decided by a simple yes/no check: Is the ele running Diamond Skin? If yes, then the Ele wins. If no, then there’s an actual fight to be had.

What most Necros (and other professions, including some Eles) are calling on for Diamond Skin isn’t a nerf, but a total rework to not make it binary in nature. Wouldn’t it be nice to pick it to ward off Soldier builds as well? This would come at the cost of being totally immune to condition builds, sure, but it would still be a strong condition defense trait, ideally.

Diamond Skin should be strong, but a single trait should never decide the fight before it’s begun.

Really diamond skin allows eles to use powerful aura and become support auramancer for the meta, should diamond cease to be useful, eles will simply use cleansing water and people would revert back to tanky roamer but this time using tempest.

In the end , the situation won’t change much for necros, when you rely on a single source of damage and typical youtube rotation (staff-staff-chill to the bone- spin to win)..you should expect to be hard-countered soon or later

Time would be better spent and changing builds rather than follow “metabattle” and youtube/twitch stream followed by copy/paste build/rotation

Your bias against necromancers is almost cringeworthy to watch. It’s a deeply intricate and complicated profession that’s had to rely on complex positioning and shroud management to work, and it’s currently being pushed out of the meta by diamond skin and perma resistance rev. You’d have to be blind if you couldn’t see that, what with all of the proleague necros rerolling to Mallyx or bunker mes.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Outsider.6051

Outsider.6051

hmm complain how u cant kill ele, what do you think of chrono bunker? you know those who use bunker amulet like soldier and sentinel?

GW2 rule n1: When the opponents wins…it’s never due to skill it’s always due to some “OP” aspect of his class.

A skilled ele can defeat a condi reaper without diamond skin, nerfing the trait would do little because necros will be here again asking for some other nerfs because they’re too skilled to lose to anything that’s not OP/broken

At 200% knowing the necro community, the day after ds get nerfed..they would be here asking to nerf the “OP” sustain, then they will come for the dmg…finally they’ll come because they don’t like the name “elementalist”

Hardly. Without Diamond Skin, eles have always been manageable by Necros. Never easy (aside from when Eles were the weakest class), but managable (or did you forget that post June 23, Cele Signet Necro was the only build that had a realistic chance of winning vs Celementalist, and even that was only about 50/50).

Right now, condi Necro vs Ele is decided by a simple yes/no check: Is the ele running Diamond Skin? If yes, then the Ele wins. If no, then there’s an actual fight to be had.

What most Necros (and other professions, including some Eles) are calling on for Diamond Skin isn’t a nerf, but a total rework to not make it binary in nature. Wouldn’t it be nice to pick it to ward off Soldier builds as well? This would come at the cost of being totally immune to condition builds, sure, but it would still be a strong condition defense trait, ideally.

Diamond Skin should be strong, but a single trait should never decide the fight before it’s begun.

Really diamond skin allows eles to use powerful aura and become support auramancer for the meta, should diamond cease to be useful, eles will simply use cleansing water and people would revert back to tanky roamer but this time using tempest.

In the end , the situation won’t change much for necros, when you rely on a single source of damage and typical youtube rotation (staff-staff-chill to the bone- spin to win)..you should expect to be hard-countered soon or later

Time would be better spent and changing builds rather than follow “metabattle” and youtube/twitch stream followed by copy/paste build/rotation

+1. Without DS, I would simply run earth line with stone heart.

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Posted by: ArthurDent.9538

ArthurDent.9538

I am just surprised that diamond skin eles are still used at all in the pro league with all the condi revs around. When I run condi rev the diamond skin eles are literally the easiest opponents to kill, since it just takes a few sword auto attacks to break diamond skin, after that spamming banish enchantment melts them in a few seconds. Additionally their offensive counter pressure is so low there is no worrying about dying and they have basically no chance to disengage as even with fgs shiro easily keeps pace. So far it really has been just that simple but I do play way less than I used to since I can’t stand the meta.

14 Dungeon paths soloed
Lupi solos on 9/9 professions
Wost Engi NA

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Posted by: GinghamLion.3614

GinghamLion.3614

I’m sure this has been said before- but I think a good fix to Diamond skin would be that is pulses resistance on you at a reasonably high interval (basically giving you ‘perma resistance’) so the condition during the >90% hp fighting would still be applied, and then as soon as you tick them below 90, those condis suddenly take full effect. I hate fighting an ele and just seeing immune, immune, immune, immune.

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Posted by: Supreme.3164

Supreme.3164

I’m sure this has been said before- but I think a good fix to Diamond skin would be that is pulses resistance on you at a reasonably high interval (basically giving you ‘perma resistance’) so the condition during the >90% hp fighting would still be applied, and then as soon as you tick them below 90, those condis suddenly take full effect. I hate fighting an ele and just seeing immune, immune, immune, immune.

A good idea , it should be implemented now

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Posted by: lloydst.6985

lloydst.6985

or people should just come up with different builds and move away from the condi meta
really there is no class that shouldn’t be able to take out a different class the same goes for necro vs ele condi necro’s CAN beat ele’s people who say they can’t just need to learn what their skills actually do (fact is ele’s have lil to no stab using DS 5 and shout elite stuns them if you use auto attacks (or any skill that scales well with power) you can get them below 90% fairly quick after that you just keep poison and other condi’s up and gg you win (unless they are running trooper runes (which most aren’t) they have no condi clear other then the water overcharge and water 5 if they are using staff /warhorn. seriously stop complaining about skills that work as intended other wise ele will suffer the exact same fate as the thief!

roaming/havoc commander of FTF