I’ve thought a lot about this game and read a lot of posts, experienced a lot of tournaments and have figured it’s about time I vent my frustration. If you want my credentials and a look at my point of view then allow me to inform you; at this point in time i have played 1,027 hours 700 of which on my ranger, i have 115 QP, and 1,272 tournaments won. I’ve spent more than time on this game than most people would deem “healthy”. Mostly because I find the PvP incredibly fun and engaging. *
However, as much fun as it is, it is not without faults as most of dwellers of this forum have ascertained. But I don’t find this faults to be with class balancing. I see loads of threads complaining about mesmers/guardians/thieves what have you, but from my perspective and the perspective of the people that i play with… The balance is really good in this game especially for an mmo. Of course there could be tweaks to make more variety but comparatively, this game’s balance is something that most mmos should aspire to. Everything else is much less impressive.
The faults that myself and many others are discovering or have already discovered are seemingly much larger and much more difficult to fix. Let’s talk a little about lack of features. This game was launched with free tournaments and hotjoins… and that’s it. Coming from beta weekends and expecting a lot more on release, needless to say i was disappointed but hey I figured anet doesnt owe me anything, this game is worth much more than the 60$ i payed for it so I’m going to wait and see. I mean e-sport for an mmo has never been successful and trying to break the mold and create new systems that might work cant be easy.
I sat in the mists for 2 months never once leaving aside from little escapades with friends who have since found better things to do with their spare time. To me, the release of paid tournaments on halloween was like christmas coming early and removing the svanir and block bugs brought me to tears with joy. As time passed i figured I’d step outside the little bubble of the mists and level my ranger to 80 and witness what “the other side” had to offer.
Needless to say my mind was blown. The scenery as i leveled continued to amaze me zone after zone, the way the events worked together was entertaining and i enjoyed the story mode enough to turn off my music and listen to the voice overs. I took my time leveling I completed each zone I stepped foot in and I loved it. I stopped setting up groups for free and paid tournaments and only bothered to pvp when invited by someone i know.
Then I began seeing why there are so few people in the mists. Even in anvil rock where i see tons of people everyday chilling next to the collectibles locker, there would probably be more people in WvW at any given time.
Taking a step back, i looked at the game from a distance. Heart of the mists is one zone, that literally looks like a world of warcraft private server. Vendors strewn about in order that hand out loot, NPC’s you see in FoN/LotF but not a trebuchet u can practice killing like you might on khylo. The cannons have just started working. And I have doubts that the class bots have been kept updated with the latest patches. There is also an unfinished jumping puzzle of some sort near the underwater training area. Compared to the dozen or so zones outside of the mists, HoM doesn’t look good.
Okay I’ve ventured a little off track but let’s get back to features. I don’t know what the size is of the sPvP team is. I’ve seen posts but I don’t know what to compare that to, so I have no idea at what rate I should expect things but there are some things myself and every other player does know.
Every month so far, the PvE crew cranks out a new dungeon and lots of content like it’s their job. Literally mini-expansions as developers like to call them. Most of this content is a massive PvE update, a little bit for WvW, and a large balance update for sPvP . sPvP players have received a new map and paid tournaments. And that’s great but there’s a larger issue at hand.