Icebow still in a Non-Existence State

Icebow still in a Non-Existence State

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Posted by: Alekt.5803

Alekt.5803

Icebow and Conjures in general are still in a very sorry state.

Let me give a few ideas thrown together.

Conjurer : Combine One with Fire and Conjurer together as a single trait.
New trait to replace One with Fire: Element of Purification : Applying Fire Aura cleanse 1 condition and increases damage condition damage by 5% and damage by 5 % for the duration of the Aura.

Conjured Weapons

-Reduce initial cooldown to 45 seconds from 60.

-Reduce Fiery Greatsword cooldown to 150 from 180 seconds.

-Improve visibility between allies’ and enemies’ conjured weapon.

-Drastically reduce the delay to pick up Conjured Weapon (or Bundles) when already on the floor.

Conjure Earth Shield

Passive stats : -Remove vitality from the passive stat gains since it is immediately lost when the Conjured Weapon is discarded.

-Add Concentration (20% boon duration) to the passive stat pool.

Stone Sheath : Increase radius to 360. Each enemy hit grants two seconds of Retaliation. Reduce cooldown to 5 seconds from 8.

Magnetic Surge : Add a Leap Finisher to the skill.

Crippling Shield : Add a Projectile Finisher to the skill.

Lightning Hammer

Static Field : Allow the wielder to move while casting. Allow to target the field in the area instead of a Point Blank Area, 600 range.

Wind Blast : Improve damage to match Guardian Hammer’s Banish.

Auto Attack : Reduce auto attack windup to match the indicated cast time.

Conjure Flame Axe

Ring of Fire : Update this Ring of Fire to match the current iteration of Ring of Fire on Dagger.

Auto-Attack : Rework the auto attack to include a chain in melee.

Conjure Ice Bow

Auto Attack : Completely rework the auto-attack. Fire a shard of ice that shatters on impact, Bleeding and dealing extra damage to enemies behind the impact. 320 (0,6) damage ; 2 stacks of bleeding for 5 seconds, 384 (0.72) damage. 900 range.

Frost Fan : Increase chill duration to 2 seconds from 1 seconds (to compensate the chill stack limit). Struck enemies and allies now leave a regenerative mist on impact that pulse heal every seconds for 204 (0,2) over 3 seconds.

Ice Storm : Do an evasive leap away from target area while shooting a volatile shard of ice. Detonate midair for multiple explosions of ice. Detonates into 5 shards that cripple and bleeds.

Alerie Despins

Icebow still in a Non-Existence State

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Posted by: Sunshine.5014

Sunshine.5014

ANet doesn’t even notice that Conjure exists. They changed a bunch of skills in Ele and never update the conjures. Some Conjure skills doesn’t even work with the traits.

I say #allisvain.

Gray out the HP for future condition damage
Already quit PvP. Just log in here and there to troll.

Icebow still in a Non-Existence State

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Posted by: BlackBeard.2873

BlackBeard.2873

It isn’t just conjures, it is most utilities on most classes. Thanks to power-creep, every class can mostly choose from 3-4 elite utils and among a pool of 4-6 viable standard utilities. It really is a problem that should be fixed, but…..HEY GUYS CHECK OUT THIS SHINY NEW SPECS!!!

Icebow still in a Non-Existence State

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Posted by: ragnarokda.1805

ragnarokda.1805

Yeah… That is an issue that is becoming more and more apparent. That the power level or usefulness of some utility skills is lacking.

Ranger shouts and ele conjures seem to be big ones. Most noticeably useless in 90% of the content unless your aim is some gimmick or “to have fun”. Lol

The sad part is there is SO MUCH potential with ele conjures!!

Icebow still in a Non-Existence State

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Posted by: ragnarokda.1805

ragnarokda.1805

To add to topic:

Reduce cast time and make second weapon drop on you. (No ground target for fluidity)
Still think base CD should be 30 and have that work for FGS as well but tone down its power a bit.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

It isn’t just conjures, it is most utilities on most classes. Thanks to power-creep, every class can mostly choose from 3-4 elite utils and among a pool of 4-6 viable standard utilities. It really is a problem that should be fixed, but…..HEY GUYS CHECK OUT THIS SHINY NEW SPECS!!!

Yet eles can choose between a pool of 0 viable elite utils.

Last of the Red Hot Swamis

Icebow still in a Non-Existence State

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Posted by: Alekt.5803

Alekt.5803

To add to topic:

Reduce cast time and make second weapon drop on you. (No ground target for fluidity)
Still think base CD should be 30 and have that work for FGS as well but tone down its power a bit.

Why would I want to nerf the conjures by limiting the possibility to cast the second one where I want? Base CD of 30 seconds would be too strong.

Alerie Despins

Icebow still in a Non-Existence State

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Posted by: Xillllix.3485

Xillllix.3485

They’re not going to improve the conjures, just look at how they destroyed Ice Bow and made it completely useless. It was the same with engineer turrets, they basically got removed from the game.

It’s been 1 step forward 3 steps back ever since the game was released in regards to conjure weapons. All the buffs were not good enough, all the nerfs were overdone.

It’s like Tornado, it was only good for its power boost and they removed it.

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Posted by: Sunshine.5014

Sunshine.5014

To add to topic:

Reduce cast time and make second weapon drop on you. (No ground target for fluidity)
Still think base CD should be 30 and have that work for FGS as well but tone down its power a bit.

Why would I want to nerf the conjures by limiting the possibility to cast the second one where I want? Base CD of 30 seconds would be too strong.

Base cooldown of 30s is actually not too strong. Think about it, when you put on a conjures, you forfeit all 20 weapons skills for 5 ones, which severely limits your ability to react to other situations either in PvP or PvE.

Gray out the HP for future condition damage
Already quit PvP. Just log in here and there to troll.

Icebow still in a Non-Existence State

in PvP

Posted by: Sunshine.5014

Sunshine.5014

It’s been 1 step forward 3 steps back ever since the game was released in regards to conjure weapons. All the buffs were not good enough, all the nerfs were overdone.

It’s like Tornado, it was only good for its power boost and they removed it.

Funny that you mentioned Tornado xD. It deals less damage and has smaller AoE than an Air Overload, with more cooldown. I just don’t see how it’s Elite worthy at all because it’s pretty much a DPS loss. Even the CC is not usable in PvE/PvP since it ticks too slow.

Gray out the HP for future condition damage
Already quit PvP. Just log in here and there to troll.