Idea about Orb Runner's
+1
Give all professions the same base stats/armor while being the orb runner.
Only orb specific skills allowed or you need to drop the orb.
The problem is it would be a little more boring since there is only one orb build.
This is coming from an “OP” (not really) ele player btw.
There isn’t only “one orb build”. I run a modified version of BLU’s ranger burst tank and I haul kitten on the orb. I can survive as well as my D/D bunker ele did the first day I played this map.
While I’d like to have some modifications made to the orb, I feel normalizing everyone who picks it up will make the comps brought to the map pretty stale. I ran into a team the other day that ran two on orb, and one was a bubbling staff support guard that completely kept people off the carrier, which was a burst build Mesmer.
I really feel the only thing this map has going for it is making people build around orb control and close quarters, I’d hate to see 100% normalization on orb carriers, it’d just be boring. That being said, I fully support other ideas of a set of orb skills and making people protect the carrier instead of a speed runner or bunker just hauling it solo.
ele glass cannon can just rtl + mist form away
thief glass cannon can shadow refuge
mesmer is op enough anyway
Oh boy, another l2p issue. If you can’t immobilize, cripple, stun, freeze, knockdown (or whatever you can use to keep them in one place) and one-shot them it is not because something is OP. It is because you and your team doesn’t know how to play and/or watch the orb.
Oh boy, another l2p issue. If you can’t immobilize, cripple, stun, freeze, knockdown (or whatever you can use to keep them in one place) and one-shot them it is not because something is OP. It is because you and your team doesn’t know how to play and/or watch the orb.
At the moment as it stands bunker builds apart from holding points are more effective carrying the orb, while other builds(glass cannon) arent as good at this meta while also lose effectivness carrying orb since they can be instagibbed(thief cant stealth/shadowstep).
See a pattern?
I never said bunkers aren’t better orb runners than glass canons (which is kinda obvious). It was just an answer to this:
“ele glass cannon can just rtl + mist form away
thief glass cannon can shadow refuge
mesmer is op enough anyway”
[Edit] Correcting my bad grammar.
(edited by Blackhat.4016)
I never said bunkers aren’t better orb runners than glass canons (which is kinda obvious). It was just an answer to this:
“ele glass cannon can just rtl + mist form away
thief glass cannon can shadow refuge
mesmer is op enough anyway”[Edit] Correcting my bad grammar.
Thief cannot stealth/shadowstep, 40% lowered leaps and movespeed. This gives thief only 1 build which is not rly viable in Tpvp a way to carry orb. Mesmer also, no teleports,portal/invisility. This greatly limits viability.
If everyone had equal ammount of hp/armor when carrying orb, it would still be diffrent classes, but just makes less uncapable, or classes too good at it while changing nuthing how class works.
I think you don’t understand me. I never said this. It was a quote from another player not my thoughts about the current situation.
For the second part, I don’t understand what is wrong about equal chances for every orb runner. It would make it pretty boring but nobody would argue about being UP/OP.
If you want to carry the orb, change your build. I have seen good thieves do it.
just cos thieves can’t run with the orb doesn’t mean a change is needed – orb carrier is only one role on the new map, orb-carrier-killer is just as important and thieves are bound to be the best at this…
If you want to carry the orb, change your build. I have seen good thieves do it.
Its not only thieves, engineers, mesmers and necros also have those problems, but their builds ussualy include more basic stats advantage(more hp/armor) still allowing them to give it a try even if not having any movement boosts ur ones they have beeing unavailable(mesmers and thieves).
Problem is allrady very effective bunker builds are even better at this, while less populated glass cannon builds, arent as effective making them even less popular.