Idea for "Stomps underwater"

Idea for "Stomps underwater"

in PvP

Posted by: Rastaman.9015

Rastaman.9015

I really like the ripping of the mask for a stomp underwater.

My idea for the animation is when activated the stomper grabs the victim and attempts to rip the mask off, and if successful the person that was stomped just sinks and eventually fades away.

Interrupts should be available like the kick knock-back or even making the stomper sink for half a second.

Now a regular stomp on land has a bit of time before the stomp is complete. So to make the animation long enough you could add a bit of struggle to get the mask off. Or even the stomper grabs from behind, turns you around, and then attempts the ripping of the mask.

I don’t know if too much animation would be a problem, but it would be cool looking.

What does the forum think about the possible upcoming under-water stomps
(In regards to the latest SOTG (5/31/2013))

The class master. I enjoy all of the professions.

Idea for "Stomps underwater"

in PvP

Posted by: zach.1847

zach.1847

I am thrilled for the underwater-stomping!
I dont even care how they are implemented, but not having to follow someone for minutes will be great.

Idea for "Stomps underwater"

in PvP

Posted by: Rallad.3802

Rallad.3802

+1

What could also be done is, make the downed player move more slowly, to be easier to finish, and possibly immobilized whilst being finished.

And/or, players who go into downed state, have their mask knocked off and start drowning. They have a few seconds to either assist with a kill or rise to the surface before they drown.

Idea for "Stomps underwater"

in PvP

Posted by: Stealth.9324

Stealth.9324

How about Pull the Player down and keep him underwater for Drowning Purposes.. Giggle

Kaane Moka – Champion Magus. Loola Illuma – Champion Genius.
Proud player of : team [uA] – team [TGI]. Australia base, now recruiting.

Idea for "Stomps underwater"

in PvP

Posted by: Rastaman.9015

Rastaman.9015

Lol some of you guys sound so evil :P

The class master. I enjoy all of the professions.

Idea for "Stomps underwater"

in PvP

Posted by: silkysoft.6749

silkysoft.6749

first they need to be able to fix horizontal movement while you are downed underwater, only allow vertical. Then they need to bring in some sort of move like you suggested, strangle move or tying a magical cinder block to their feet so they can’t get to the surface. like rallad said when you are downed underwater your rebreather is removed and the finisher is to hold someone underwater to drown.

Idea for "Stomps underwater"

in PvP

Posted by: swinsk.6410

swinsk.6410

Immobilize while being finished but give abilities just like on land to avoid 1 stomp.

Either that or make it able to move while stomping under water.

Ripping breather off is good animation.

Just another noob thief…

Idea for "Stomps underwater"

in PvP

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

How about Pull the Player down and keep him underwater for Drowning Purposes.. Giggle

this one is more appropriate.

Idea for "Stomps underwater"

in PvP

Posted by: fakeblood.2576

fakeblood.2576

How about remove the downed state when your underwater you just die this would be in PVP only including WVW.. You would still have it in PVE such ad honor of the waves.. Yea I like this idea way better

Idea for "Stomps underwater"

in PvP

Posted by: Stealth.9324

Stealth.9324

How about remove the downed state when your underwater you just die this would be in PVP only including WVW.. You would still have it in PVE such ad honor of the waves.. Yea I like this idea way better

Ah..That is no fun

Kaane Moka – Champion Magus. Loola Illuma – Champion Genius.
Proud player of : team [uA] – team [TGI]. Australia base, now recruiting.

Idea for "Stomps underwater"

in PvP

Posted by: Auesis.7301

Auesis.7301

A simple punch in the face to knock them out so they drown while unconscious. With the right animation, I’d be camping out at Ruins more often.

Gnome Child [Gc]
Resident Thief

Idea for "Stomps underwater"

in PvP

Posted by: Rastaman.9015

Rastaman.9015

How about remove the downed state when your underwater you just die this would be in PVP only including WVW.. You would still have it in PVE such ad honor of the waves.. Yea I like this idea way better

I don’t know man I think this would destroy underwater combat, and we don’t like it already.

The class master. I enjoy all of the professions.

Idea for "Stomps underwater"

in PvP

Posted by: firebreathz.7692

firebreathz.7692

stomping underwater already works..

If you can pull a test dummy to the water.. (e.g. let it kill you and it resets its leash range)

after you have placed the test dummy in the water let him kill you again and you will see the game can handle underwater stomping and all that would need to be added is the new animation. try it as the current animation the dummies use is very funny it’s like a chest trust have fun

p.s. I’m uploading a video to visually show what I mean.. will post as soon as it’s done

(edited by firebreathz.7692)

Idea for "Stomps underwater"

in PvP

Posted by: Alissah.9281

Alissah.9281

I support this, right now rangers are just invincible underwater. Even when CCing the pet, poisonong the ranger and all that. But isnt the water breather already knocked off when youre drowning?
Maybe make it: when you take damage the bleeding out goes much faster, and the only way to counter it is by going to the surface?
Or make CCs last longer on drowning players, and enable finishing while theyre CCed? Right now they could just swim away when youd finish them.
We can already finish people underwater, but they have to be on the ground… The animation looks really silly atm.

New Rainbow Guild – An open-minded guild exclusively for Transgender people!
Warning: link may contain traces of awesome.
Lyssa’s Grimoire – a guide every Mesmer should read.

Idea for "Stomps underwater"

in PvP

Posted by: firebreathz.7692

firebreathz.7692

as promised here is a vid of a test dummy stomping underwater ( and does not need to be on ground)

Idea for "Stomps underwater"

in PvP

Posted by: Stealth.9324

Stealth.9324

Same as Land Stomping. Thanks for posting though. But I think they state that in SOTG that they don’t want Water Stomping is the same animation as on land because they want Drowned Player move around, not stand still and get sticked by a pole which is true. I find it funny that sometimes, we dont carry a pole and yet we use the pole as our finisher. Where is the pole com from? “O-Mighty Sky and Earth, Mark my Victory with your Judgment Pole on my Enemy Corspe”…LOL…

Kaane Moka – Champion Magus. Loola Illuma – Champion Genius.
Proud player of : team [uA] – team [TGI]. Australia base, now recruiting.

Idea for "Stomps underwater"

in PvP

Posted by: Kasama.8941

Kasama.8941

What about taking the rank animals, and make them hit the player as a stomp? For instance, if your rank symbol was currently a shark, you’d get something like this:

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

Idea for "Stomps underwater"

in PvP

Posted by: Stealth.9324

Stealth.9324

LOL that was awesome. Seconded that move. But I bet Anet gonna do anything decent on this. I mean like Really

Kaane Moka – Champion Magus. Loola Illuma – Champion Genius.
Proud player of : team [uA] – team [TGI]. Australia base, now recruiting.

Idea for "Stomps underwater"

in PvP

Posted by: robocafaz.9017

robocafaz.9017

Woah, that sounds absolutely brutal.

I love it.

… although, fun fact: you can take off your water breather underwater and be just fine.

Deany Kong – #magswag
Head Deany Kong of Deany and the Kongs [Kong]
http://www.youtube.com/user/RoboCafaz

Idea for "Stomps underwater"

in PvP

Posted by: Grackleflint.4956

Grackleflint.4956

Maybe have a “clash” mechanic where players have to stop what they’re doing and rapidly tap A and D. Whoever taps faster wins and rips the other player’s mask off.

Attachments:

Idea for "Stomps underwater"

in PvP

Posted by: Dirame.8521

Dirame.8521

Stomping underwater will definitely need immobs and sinks in order to get to the target and then rip their masks off but I think there’s enough pulls and immobs underwater that it would work out. ’Cos on land you still need blinds and other things to finish off the stomp.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

Idea for "Stomps underwater"

in PvP

Posted by: ensoriki.5789

ensoriki.5789

The stomp animation should be an anchor with the words “SUNK” appearing above the finished persons head.With a range greater than the normal on ground stomp.
If throwing a flag through someones body works, than gluing an anchor on their kitten does too.

The great forum duppy.

Idea for "Stomps underwater"

in PvP

Posted by: Rastaman.9015

Rastaman.9015

Maybe have a “clash” mechanic where players have to stop what they’re doing and rapidly tap A and D. Whoever taps faster wins and rips the other player’s mask off.

LMAO Dragon kitten days

I said B.@.L.L-Z dayz but replaced with kitten :/

The class master. I enjoy all of the professions.