Idea for a fun, longer match mode.
Because Node Conquest is more fun than a silly moba where you have to level up while playing, and kill mobs. This is pvp not pve, svanir/uthsomething and the lord are bad enough to deal with.
Also the way you described it, it would require a major rework for all classes, a thief
for example could solo 5 people in the begining, and condis would wreck even more,
since many remover are optained via traits.
Because Node Conquest is more fun than a silly moba where you have to level up while playing, and kill mobs. This is pvp not pve, svanir/uthsomething and the lord are bad enough to deal with.
Also the way you described it, it would require a major rework for all classes, a thief
for example could solo 5 people in the begining, and condis would wreck even more,
since many remover are optained via traits.
how can a thief solo 5 people with no traits and 1 utility?
im just saying, conquest is not fun for many people. actually most of my tournament friends are very bored of tournaments.
i think itd be a lot more fun with people adapting and counterplaying people.
(edited by Envy.1679)
I agree that GW2 needs a fun PvP mode that is still competitive, although a MOBA-type game just isn’t the way to do it. That would require a significant amount of work.
It’s been suggested before, so I’ll just link it. ArenaNet needs to implement a Heroes’ Ascent -type tournament.
ThatShortGuy.com