Idea - separate players by their lvl in sPvP?
nah, then who will they learn from? you?
I agree for the torneys
I think that’s supposed to happen.
already happening.. move on now please
It should be based on a hidden skill ranking not an arbitrary “how many games you have played” ranking.
I’m not sure how this would be happening since the sPvP system is a hot-join system.
I, as a rank 9 PvPer so far, can go to the game browser, choose server 74, and join it. That server could be full of Dolyak’s, or other rabbits, I don’t know, but there is nothing stopping me from joining that server, or any of the dozens of other servers that aren’t already full.
You don’t change servers between games, so I don’t think the game is shuffling players around to match them up with others near their rank. It simply shuffles the teams around between everyone who happened to join Server 74.
if you hit play now the system searches you a game with similarly ranked players, meaning players that have done pvp as much as you
The problem is your glory level has absolutely nothing to do with how good you are.
It should be based on a hidden skill ranking not an arbitrary “how many games you have played” ranking.
This ^
Make it rated on things like accomplishing objectives, K/D ratio, etc.
Rank is just a measure of time spent at the moment, which can prove familiarity, but not skill.
if you hit play now the system searches you a game with similarly ranked players, meaning players that have done pvp as much as you
if you hit play now you might end up on raid on the capricorn, which i would do anything to avoid.
its a stupid system and one of the many things which don’t make sense about 8v8. they put in this rudimentary matchmaking, then give people the option to go around it. indeed the ‘play now’ button is so small in that little corner that most people probably don’t even see it. and then you get into the actual theory that rank = skill, and past the first few levels where people are just totally new to it, that correlation should take a massive dive.
The problem is your glory level has absolutely nothing to do with how good you are.
Aside from what I said above, this is the other problem with using player rank.
All rank shows is roughly how many games you’ve played.
I nealry always win “Top Objective Neutralizer”. I am almost always near the bottom of the list in terms of earned glory, so my rank is going up a lot more slowly. But I’d argue I’m being very useful to my team and it’d be great if there was some back-end system tracking things like that.
I thought non-leveled PvP was the whole point of this game? Glory doesn’t mean you’re good. If you get rank 30 on a thief, then go play on a ranger, you would be put in the “high rank” games, even though you have no idea what you’re doing. Its fine as it is IMO.