Idea to increase teamplay in Spvp
Or give the same amount of points for winning/loosing team. So everyone will only focus on winning not scoring.
hotjoin is all about scoring since we got a thing there called autobalancing.
“im winning yeaha”
autobalancing in ….
“kittenckkk!”
hotjoin is all about scoring since we got a thing there called autobalancing.
“im winning yeaha”
autobalancing in ….
“kittenckkk!”
Autobalance kicks in when the teams are uneven in players , not points. Regardless, hotjoin or any format of Spvp should be about promoting teamplay not running around trying to get the killing blow.
but lets be realistic, when the score is like 400-200, you will start seeing players leaving, then the autobalance kicks in.
Some ideas to improve teamplay
1. Losers
Get 1/4th-1/2th of their points subtracted.
2. Defenders of nodes/bases
Let’s face it: usually you are outnumbered when you defend and killing someone is hardly possible. Maybe it would be fair to get points for downing someone (on a long cd) while defending a node.
3. Ganging up / “Zerging”
The amount of points should be divided among the one who shot at the target. This would counter the brainless herd tactics as well which serve only to run down unfortunate single players who try to play co-operative (by defending) or coming from the start location and trying to link up with comrades
4. Deserters
Not being able to play another match for 20 min