Idea to increase teamplay in Spvp

Idea to increase teamplay in Spvp

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Posted by: Shamon.2091

Shamon.2091

Hey guys,

I have been playing quite a bit of Spvp since the game launched and have noticed a huge lack of cooperation from teammate. That is fairly normal in PUGs, happens in all games. However, I think if more points were awarded for certain team play aspects then it would make people try harder to defend a node, res a teammate from downed state or stop them getting stomped. Currently the incentive just isn’t there and you end up with 4 guys running after their kill while you can only frantically type that you are on the floor bleeding or getting stomped by the other team who are doing the same.

I propose:

-more points for defending (didn’t work much in wow but who knows)
-more points for ressing and a higher bonus for being top resser.
-points for healing even if you dont res the player (not sure if this is in already)
-some way to gain points for interrupting a stomp thus keeping your teamate alive

Small things like this would make people play more cooperatively and hopefully increase team awareness whilst improving the way people play.

Note that this proposal is only for Spvp, NOT TPVP.

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Posted by: Hopeless.8195

Hopeless.8195

Or give the same amount of points for winning/loosing team. So everyone will only focus on winning not scoring.

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Posted by: alcopaul.2156

alcopaul.2156

hotjoin is all about scoring since we got a thing there called autobalancing.

“im winning yeaha”

autobalancing in ….

“kittenckkk!”

Idea to increase teamplay in Spvp

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Posted by: Shamon.2091

Shamon.2091

hotjoin is all about scoring since we got a thing there called autobalancing.

“im winning yeaha”

autobalancing in ….

“kittenckkk!”

Autobalance kicks in when the teams are uneven in players , not points. Regardless, hotjoin or any format of Spvp should be about promoting teamplay not running around trying to get the killing blow.

Idea to increase teamplay in Spvp

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Posted by: alcopaul.2156

alcopaul.2156

but lets be realistic, when the score is like 400-200, you will start seeing players leaving, then the autobalance kicks in.

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Posted by: Asmodean.5820

Asmodean.5820

Some ideas to improve teamplay

1. Losers
Get 1/4th-1/2th of their points subtracted.

2. Defenders of nodes/bases
Let’s face it: usually you are outnumbered when you defend and killing someone is hardly possible. Maybe it would be fair to get points for downing someone (on a long cd) while defending a node.

3. Ganging up / “Zerging”
The amount of points should be divided among the one who shot at the target. This would counter the brainless herd tactics as well which serve only to run down unfortunate single players who try to play co-operative (by defending) or coming from the start location and trying to link up with comrades

4. Deserters
Not being able to play another match for 20 min