Dragonbrand |Twitch: twitch.tv/pantsforbirds
Ideal professions for tpvp
Dragonbrand |Twitch: twitch.tv/pantsforbirds
Bunker and roamers.
Get 2 or 3 of each.
Bunker: guardian, ele
Roamer: ele, thief, mesmer, ranger
(edited by Larynx.2453)
What do you think of the idea of a bunker necromancer?
Dragonbrand |Twitch: twitch.tv/pantsforbirds
It’s been tried. They’re not really bunkers, they’re more tanky DPS like a caltrops thief is really. If you have the choice, there’s no reason to go for a subpar build when you can bring a guardian or ele who is much better at it.
If you want, take something like a ranger and a thief to fight whoever you think will bunker. If they can’t survive something like 30-60 seconds (it really depends on how good the DPS are) then they’re either a bad player or the build is poor.
For example, a friend was adamant that he had a viable bunker warrior. I was able to solo it in under 30 seconds on a 100B warrior.
(edited by Larynx.2453)
I get what you’re saying. So a roaming glassy necro could be pretty good as a counter to a bunker though? Im thinking maybe 2 bunkers and 3 roamers for the team. A bunker guardian, a bunker ele, a roaming thief, a roaming necro, and a roaming mesmer/ranger.
Dragonbrand |Twitch: twitch.tv/pantsforbirds
I get what you’re saying. So a roaming glassy necro could be pretty good as a counter to a bunker though? Im thinking maybe 2 bunkers and 3 roamers for the team. A bunker guardian, a bunker ele, a roaming thief, a roaming necro, and a roaming mesmer/ranger.
A condi necro can work, I won’t say they can’t, but they aren’t exactly roamers. They’re fairly bad in 1v1s and have very little mobility. They offer good support from the constant conditions and boon stripping, and have quite a bit of CC (3 second daze, 2 second knockdown, 1s instant fear).
They’re just not used very often because trap rangers do more damage, and mesmers can boon strip just as well as a necromancer. Both of them are better 1v1.
That team comp can work though, you just need to support your necromancer a lot. He’s the easiest target to focus, and maybe other than the thief the most likely target to be focused. He really should never be left alone after a group fight either.
Like say Foefire, you win the fight at graveyard, don’t send the necro to go poke at quarry alone. Send the thief/ranger/mesmer to do it, or have them accompany the necromancer if there’s someone on point.
(edited by Larynx.2453)