Ideas are like cream...

Ideas are like cream...

in PvP

Posted by: candlecan.9827

candlecan.9827

Good ones rise to the top.

But seriously I have a mesmer boon/condi/team fight build I have been toying with and I think its very potent and figured I’d cut the community in on some of the fun I’m having.

Certain parts of this build are necessary while others are optional and can be catered to one’s personal taste.

The musts of the build:
6 out of 6 in rune of lyssa
Signet of inspiration
Staff as one of your weapons
at least 25 Points in Chaos tree
Rabid Amulet
at least 15 Points in Dueling tree

Now with these baseline things out of the way the sigils, utilities, elites, leftover traits, and secondary weapon sets are all things of preference but I will post my favorite versions and describe the play style I like.

http://gw2skills.net/editor/?fgAQNAsdWlwzKoHQTqGb9IiZGBHyRSRp5alZwbXIA;TsAAzCpoKyUkoIbRuikFtEZUxcBA

So the idea is a large amount of crit for the Sharper Images talent (similar to engis running Rampagers amulet for their on crit condition procs). I also choose to take the Mass Invis elite to proc the lyssa rune-set more often but Timewarp is completely viable as well. Team fight = blow your elite immediately followed by signet of inspiration and prepare for laughs. Your team will love you (minus a pesky necro who notices and epidemics). I also choose no stun breaking utilities and primarily rely on Phase retreat and chaining chaos armor for my defensive abilities (also dont be afraid to blow your signet of domination frequently, its amazing). I leave as many clones active as possible which seem to keep conditions rolling very well. They are squishy and will be killed quite often but try and kite or place your clones near all enemies for max effectiveness.

I have also run this build as well. I feel the former one is more effective but I’ll leave it up for you guys to try and tell me what you think.

http://gw2skills.net/editor/?fgAQNArfWlwzipHQzmGa9IipHBHyRcoUcdZXJFz2FC;TsAAzCpoKyUkoIbRuikFtEZ4xcBA

The Illusionary Elasticity trait rocks but as most know confusion is mildly effective and the scepter and torch are gimicky and not crazy effective.

Hope this creates some fun for some mesmers out there. I find this build (especially the 1st link) wildly effective on the new map. Fighting over the ball or any team encounter is very fun and you are very attrition based and powerful on your own as well as a huge team help if you manage your boons and cooldowns correctly.

EDIT: just figured out the links have to be copied and pasted into your browser for them to work. Just clicking results in a bad link message

(edited by candlecan.9827)